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package org.apache.lucene.spatial3d.geom;

import java.io.InputStream;
import java.io.OutputStream;
import java.io.IOException;

import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;

GeoShape representing a path across the surface of the globe, with a specified half-width. Path is described by a series of points. Distances are measured from the starting point along the path, and then at right angles to the path.
@lucene.internal
/** * GeoShape representing a path across the surface of the globe, * with a specified half-width. Path is described by a series of points. * Distances are measured from the starting point along the path, and then at right * angles to the path. * * @lucene.internal */
class GeoDegeneratePath extends GeoBasePath {
The original list of path points
/** The original list of path points */
protected final List<GeoPoint> points = new ArrayList<GeoPoint>();
A list of SegmentEndpoints
/** A list of SegmentEndpoints */
protected List<SegmentEndpoint> endPoints;
A list of PathSegments
/** A list of PathSegments */
protected List<PathSegment> segments;
A point on the edge
/** A point on the edge */
protected GeoPoint[] edgePoints;
Set to true if path has been completely constructed
/** Set to true if path has been completely constructed */
protected boolean isDone = false;
Constructor.
Params:
  • planetModel – is the planet model.
  • pathPoints – are the points in the path.
/** Constructor. *@param planetModel is the planet model. *@param pathPoints are the points in the path. */
public GeoDegeneratePath(final PlanetModel planetModel, final GeoPoint[] pathPoints) { this(planetModel); Collections.addAll(points, pathPoints); done(); }
Piece-wise constructor. Use in conjunction with addPoint() and done().
Params:
  • planetModel – is the planet model.
/** Piece-wise constructor. Use in conjunction with addPoint() and done(). *@param planetModel is the planet model. */
public GeoDegeneratePath(final PlanetModel planetModel) { super(planetModel); }
Add a point to the path.
Params:
  • lat – is the latitude of the point.
  • lon – is the longitude of the point.
/** Add a point to the path. *@param lat is the latitude of the point. *@param lon is the longitude of the point. */
public void addPoint(final double lat, final double lon) { if (isDone) throw new IllegalStateException("Can't call addPoint() if done() already called"); points.add(new GeoPoint(planetModel, lat, lon)); }
Complete the path.
/** Complete the path. */
public void done() { if (isDone) throw new IllegalStateException("Can't call done() twice"); if (points.size() == 0) throw new IllegalArgumentException("Path must have at least one point"); isDone = true; endPoints = new ArrayList<>(points.size()); segments = new ArrayList<>(points.size()); // First, build all segments. We'll then go back and build corresponding segment endpoints. GeoPoint lastPoint = null; for (final GeoPoint end : points) { if (lastPoint != null) { final Plane normalizedConnectingPlane = new Plane(lastPoint, end); if (normalizedConnectingPlane == null) { continue; } segments.add(new PathSegment(planetModel, lastPoint, end, normalizedConnectingPlane)); } lastPoint = end; } if (segments.size() == 0) { // Simple circle final GeoPoint point = points.get(0); final SegmentEndpoint onlyEndpoint = new SegmentEndpoint(point); endPoints.add(onlyEndpoint); this.edgePoints = new GeoPoint[]{point}; return; } // Create segment endpoints. Use an appropriate constructor for the start and end of the path. for (int i = 0; i < segments.size(); i++) { final PathSegment currentSegment = segments.get(i); if (i == 0) { // Starting endpoint final SegmentEndpoint startEndpoint = new SegmentEndpoint(currentSegment.start, currentSegment.startCutoffPlane); endPoints.add(startEndpoint); this.edgePoints = new GeoPoint[]{currentSegment.start}; continue; } endPoints.add(new SegmentEndpoint(currentSegment.start, segments.get(i-1).endCutoffPlane, currentSegment.startCutoffPlane)); } // Do final endpoint final PathSegment lastSegment = segments.get(segments.size()-1); endPoints.add(new SegmentEndpoint(lastSegment.end, lastSegment.endCutoffPlane)); }
Constructor for deserialization.
Params:
  • planetModel – is the planet model.
  • inputStream – is the input stream.
/** * Constructor for deserialization. * @param planetModel is the planet model. * @param inputStream is the input stream. */
public GeoDegeneratePath(final PlanetModel planetModel, final InputStream inputStream) throws IOException { this(planetModel, SerializableObject.readPointArray(planetModel, inputStream)); } @Override public void write(final OutputStream outputStream) throws IOException { SerializableObject.writePointArray(outputStream, points); } @Override public double computePathCenterDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) { // Walk along path and keep track of the closest distance we find double closestDistance = Double.POSITIVE_INFINITY; // Segments first for (PathSegment segment : segments) { final double segmentDistance = segment.pathCenterDistance(planetModel, distanceStyle, x, y, z); if (segmentDistance < closestDistance) { closestDistance = segmentDistance; } } // Now, endpoints for (SegmentEndpoint endpoint : endPoints) { final double endpointDistance = endpoint.pathCenterDistance(distanceStyle, x, y, z); if (endpointDistance < closestDistance) { closestDistance = endpointDistance; } } return closestDistance; } @Override public double computeNearestDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) { double currentDistance = 0.0; double minPathCenterDistance = Double.POSITIVE_INFINITY; double bestDistance = Double.POSITIVE_INFINITY; int segmentIndex = 0; for (SegmentEndpoint endpoint : endPoints) { final double endpointPathCenterDistance = endpoint.pathCenterDistance(distanceStyle, x, y, z); if (endpointPathCenterDistance < minPathCenterDistance) { // Use this endpoint minPathCenterDistance = endpointPathCenterDistance; bestDistance = currentDistance; } // Look at the following segment, if any if (segmentIndex < segments.size()) { final PathSegment segment = segments.get(segmentIndex++); final double segmentPathCenterDistance = segment.pathCenterDistance(planetModel, distanceStyle, x, y, z); if (segmentPathCenterDistance < minPathCenterDistance) { minPathCenterDistance = segmentPathCenterDistance; bestDistance = distanceStyle.aggregateDistances(currentDistance, segment.nearestPathDistance(planetModel, distanceStyle, x, y, z)); } currentDistance = distanceStyle.aggregateDistances(currentDistance, segment.fullPathDistance(distanceStyle)); } } return bestDistance; } @Override protected double distance(final DistanceStyle distanceStyle, final double x, final double y, final double z) { // Algorithm: // (1) If the point is within any of the segments along the path, return that value. // (2) If the point is within any of the segment end circles along the path, return that value. double currentDistance = 0.0; for (PathSegment segment : segments) { double distance = segment.pathDistance(planetModel, distanceStyle, x,y,z); if (distance != Double.POSITIVE_INFINITY) return distanceStyle.fromAggregationForm(distanceStyle.aggregateDistances(currentDistance, distance)); currentDistance = distanceStyle.aggregateDistances(currentDistance, segment.fullPathDistance(distanceStyle)); } int segmentIndex = 0; currentDistance = 0.0; for (SegmentEndpoint endpoint : endPoints) { double distance = endpoint.pathDistance(distanceStyle, x, y, z); if (distance != Double.POSITIVE_INFINITY) return distanceStyle.fromAggregationForm(distanceStyle.aggregateDistances(currentDistance, distance)); if (segmentIndex < segments.size()) currentDistance = distanceStyle.aggregateDistances(currentDistance, segments.get(segmentIndex++).fullPathDistance(distanceStyle)); } return Double.POSITIVE_INFINITY; } @Override protected double deltaDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) { // Since this is always called when a point is within the degenerate path, delta distance is always zero by definition. return 0.0; } @Override protected void distanceBounds(final Bounds bounds, final DistanceStyle distanceStyle, final double distanceValue) { // TBD: Compute actual bounds based on distance getBounds(bounds); } @Override protected double outsideDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) { double minDistance = Double.POSITIVE_INFINITY; for (final SegmentEndpoint endpoint : endPoints) { final double newDistance = endpoint.outsideDistance(distanceStyle, x,y,z); if (newDistance < minDistance) minDistance = newDistance; } for (final PathSegment segment : segments) { final double newDistance = segment.outsideDistance(planetModel, distanceStyle, x, y, z); if (newDistance < minDistance) minDistance = newDistance; } return minDistance; } @Override public boolean isWithin(final double x, final double y, final double z) { for (SegmentEndpoint pathPoint : endPoints) { if (pathPoint.isWithin(x, y, z)) { return true; } } for (PathSegment pathSegment : segments) { if (pathSegment.isWithin(x, y, z)) { return true; } } return false; } @Override public GeoPoint[] getEdgePoints() { return edgePoints; } @Override public boolean intersects(final Plane plane, final GeoPoint[] notablePoints, final Membership... bounds) { // We look for an intersection with any of the exterior edges of the path. // We also have to look for intersections with the cones described by the endpoints. // Return "true" if any such intersections are found. // For plane intersections, the basic idea is to come up with an equation of the line that is // the intersection (if any). Then, find the intersections with the unit sphere (if any). If // any of the intersection points are within the bounds, then we've detected an intersection. // Well, sort of. We can detect intersections also due to overlap of segments with each other. // But that's an edge case and we won't be optimizing for it. //System.err.println(" Looking for intersection of plane "+plane+" with path "+this); // Since the endpoints are included in the path segments, we only need to do this if there are // no path segments if (endPoints.size() == 1) { return endPoints.get(0).intersects(planetModel, plane, notablePoints, bounds); } for (final PathSegment pathSegment : segments) { if (pathSegment.intersects(planetModel, plane, notablePoints, bounds)) { return true; } } return false; } @Override public boolean intersects(GeoShape geoShape) { // Since the endpoints are included in the path segments, we only need to do this if there are // no path segments if (endPoints.size() == 1) { return endPoints.get(0).intersects(geoShape); } for (final PathSegment pathSegment : segments) { if (pathSegment.intersects(geoShape)) { return true; } } return false; } @Override public void getBounds(Bounds bounds) { super.getBounds(bounds); // For building bounds, order matters. We want to traverse // never more than 180 degrees longitude at a pop or we risk having the // bounds object get itself inverted. So do the edges first. for (PathSegment pathSegment : segments) { pathSegment.getBounds(planetModel, bounds); } if (endPoints.size() == 1) { endPoints.get(0).getBounds(planetModel, bounds); } } @Override public boolean equals(Object o) { if (!(o instanceof GeoDegeneratePath)) return false; GeoDegeneratePath p = (GeoDegeneratePath) o; if (!super.equals(p)) return false; return points.equals(p.points); } @Override public int hashCode() { int result = super.hashCode(); result = 31 * result + points.hashCode(); return result; } @Override public String toString() { return "GeoDegeneratePath: {planetmodel=" + planetModel+", points={" + points + "}}"; }
This is precalculated data for segment endpoint. Since the path is degenerate, there are several different cases: (1) The path consists of a single endpoint. In this case, the degenerate path consists of this one point. (2) This is the end of a path. There is a bounding plane passed in which describes the part of the world that is considered to belong to this endpoint. (3) Intersection. There are two cutoff planes, one for each end of the intersection.
/** * This is precalculated data for segment endpoint. Since the path is degenerate, there are several different cases: * (1) The path consists of a single endpoint. In this case, the degenerate path consists of this one point. * (2) This is the end of a path. There is a bounding plane passed in which describes the part of the world that is considered * to belong to this endpoint. * (3) Intersection. There are two cutoff planes, one for each end of the intersection. */
private static class SegmentEndpoint {
The center point of the endpoint
/** The center point of the endpoint */
public final GeoPoint point;
Pertinent cutoff planes from adjoining segments
/** Pertinent cutoff planes from adjoining segments */
public final Membership[] cutoffPlanes;
Notable points for this segment endpoint
/** Notable points for this segment endpoint */
public final GeoPoint[] notablePoints;
No notable points from the circle itself
/** No notable points from the circle itself */
public final static GeoPoint[] circlePoints = new GeoPoint[0];
Null membership
/** Null membership */
public final static Membership[] NO_MEMBERSHIP = new Membership[0];
Constructor for case (1).
Params:
  • point – is the center point.
/** Constructor for case (1). *@param point is the center point. */
public SegmentEndpoint(final GeoPoint point) { this.point = point; this.cutoffPlanes = NO_MEMBERSHIP; this.notablePoints = circlePoints; }
Constructor for case (2). Generate an endpoint, given a single cutoff plane plus upper and lower edge points.
Params:
  • point – is the center point.
  • cutoffPlane – is the plane from the adjoining path segment marking the boundary between this endpoint and that segment.
/** Constructor for case (2). * Generate an endpoint, given a single cutoff plane plus upper and lower edge points. *@param point is the center point. *@param cutoffPlane is the plane from the adjoining path segment marking the boundary between this endpoint and that segment. */
public SegmentEndpoint(final GeoPoint point, final SidedPlane cutoffPlane) { this.point = point; this.cutoffPlanes = new Membership[]{new SidedPlane(cutoffPlane)}; this.notablePoints = new GeoPoint[]{point}; }
Constructor for case (3). Generate an endpoint, given two cutoff planes.
Params:
  • point – is the center.
  • cutoffPlane1 – is one adjoining path segment cutoff plane.
  • cutoffPlane2 – is another adjoining path segment cutoff plane.
/** Constructor for case (3). * Generate an endpoint, given two cutoff planes. *@param point is the center. *@param cutoffPlane1 is one adjoining path segment cutoff plane. *@param cutoffPlane2 is another adjoining path segment cutoff plane. */
public SegmentEndpoint(final GeoPoint point, final SidedPlane cutoffPlane1, final SidedPlane cutoffPlane2) { this.point = point; this.cutoffPlanes = new Membership[]{new SidedPlane(cutoffPlane1), new SidedPlane(cutoffPlane2)}; this.notablePoints = new GeoPoint[]{point}; }
Check if point is within this endpoint.
Params:
  • point – is the point.
Returns:true of within.
/** Check if point is within this endpoint. *@param point is the point. *@return true of within. */
public boolean isWithin(final Vector point) { return this.point.isIdentical(point.x, point.y, point.z); }
Check if point is within this endpoint.
Params:
  • x – is the point x.
  • y – is the point y.
  • z – is the point z.
Returns:true of within.
/** Check if point is within this endpoint. *@param x is the point x. *@param y is the point y. *@param z is the point z. *@return true of within. */
public boolean isWithin(final double x, final double y, final double z) { return this.point.isIdentical(x, y, z); }
Compute interior path distance.
Params:
  • distanceStyle – is the distance style.
  • x – is the point x.
  • y – is the point y.
  • z – is the point z.
Returns:the distance metric, in aggregation form.
/** Compute interior path distance. *@param distanceStyle is the distance style. *@param x is the point x. *@param y is the point y. *@param z is the point z. *@return the distance metric, in aggregation form. */
public double pathDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) { if (!isWithin(x,y,z)) return Double.POSITIVE_INFINITY; return distanceStyle.toAggregationForm(distanceStyle.computeDistance(this.point, x, y, z)); }
Compute nearest path distance.
Params:
  • distanceStyle – is the distance style.
  • x – is the point x.
  • y – is the point y.
  • z – is the point z.
Returns:the distance metric (always value zero), in aggregation form, or POSITIVE_INFINITY if the point is not within the bounds of the endpoint.
/** Compute nearest path distance. *@param distanceStyle is the distance style. *@param x is the point x. *@param y is the point y. *@param z is the point z. *@return the distance metric (always value zero), in aggregation form, or POSITIVE_INFINITY * if the point is not within the bounds of the endpoint. */
public double nearestPathDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) { for (final Membership m : cutoffPlanes) { if (!m.isWithin(x,y,z)) { return Double.POSITIVE_INFINITY; } } return distanceStyle.toAggregationForm(0.0); }
Compute path center distance.
Params:
  • distanceStyle – is the distance style.
  • x – is the point x.
  • y – is the point y.
  • z – is the point z.
Returns:the distance metric, or POSITIVE_INFINITY if the point is not within the bounds of the endpoint.
/** Compute path center distance. *@param distanceStyle is the distance style. *@param x is the point x. *@param y is the point y. *@param z is the point z. *@return the distance metric, or POSITIVE_INFINITY * if the point is not within the bounds of the endpoint. */
public double pathCenterDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) { for (final Membership m : cutoffPlanes) { if (!m.isWithin(x,y,z)) { return Double.POSITIVE_INFINITY; } } return distanceStyle.computeDistance(this.point, x, y, z); }
Compute external distance.
Params:
  • distanceStyle – is the distance style.
  • x – is the point x.
  • y – is the point y.
  • z – is the point z.
Returns:the distance metric.
/** Compute external distance. *@param distanceStyle is the distance style. *@param x is the point x. *@param y is the point y. *@param z is the point z. *@return the distance metric. */
public double outsideDistance(final DistanceStyle distanceStyle, final double x, final double y, final double z) { return distanceStyle.computeDistance(this.point, x, y, z); }
Determine if this endpoint intersects a specified plane.
Params:
  • planetModel – is the planet model.
  • p – is the plane.
  • notablePoints – are the points associated with the plane.
  • bounds – are any bounds which the intersection must lie within.
Returns:true if there is a matching intersection.
/** Determine if this endpoint intersects a specified plane. *@param planetModel is the planet model. *@param p is the plane. *@param notablePoints are the points associated with the plane. *@param bounds are any bounds which the intersection must lie within. *@return true if there is a matching intersection. */
public boolean intersects(final PlanetModel planetModel, final Plane p, final GeoPoint[] notablePoints, final Membership[] bounds) { // If not on the plane, no intersection if (!p.evaluateIsZero(point)) return false; for (Membership m : bounds) { if (!m.isWithin(point)) return false; } return true; }
Determine if this endpoint intersects a GeoShape.
Params:
  • geoShape – is the GeoShape.
Returns:true if there is shape intersect this endpoint.
/** Determine if this endpoint intersects a GeoShape. *@param geoShape is the GeoShape. *@return true if there is shape intersect this endpoint. */
public boolean intersects(final GeoShape geoShape) { return geoShape.isWithin(point); }
Get the bounds for a segment endpoint.
Params:
  • planetModel – is the planet model.
  • bounds – are the bounds to be modified.
/** Get the bounds for a segment endpoint. *@param planetModel is the planet model. *@param bounds are the bounds to be modified. */
public void getBounds(final PlanetModel planetModel, Bounds bounds) { bounds.addPoint(point); } @Override public boolean equals(Object o) { if (!(o instanceof SegmentEndpoint)) return false; SegmentEndpoint other = (SegmentEndpoint) o; return point.equals(other.point); } @Override public int hashCode() { return point.hashCode(); } @Override public String toString() { return point.toString(); } }
This is the pre-calculated data for a path segment.
/** * This is the pre-calculated data for a path segment. */
private static class PathSegment {
Starting point of the segment
/** Starting point of the segment */
public final GeoPoint start;
End point of the segment
/** End point of the segment */
public final GeoPoint end;
Place to keep any complete segment distances we've calculated so far
/** Place to keep any complete segment distances we've calculated so far */
public final Map<DistanceStyle,Double> fullDistanceCache = new HashMap<DistanceStyle,Double>();
Normalized plane connecting the two points and going through world center
/** Normalized plane connecting the two points and going through world center */
public final Plane normalizedConnectingPlane;
Plane going through the center and start point, marking the start edge of the segment
/** Plane going through the center and start point, marking the start edge of the segment */
public final SidedPlane startCutoffPlane;
Plane going through the center and end point, marking the end edge of the segment
/** Plane going through the center and end point, marking the end edge of the segment */
public final SidedPlane endCutoffPlane;
Notable points for the connecting plane
/** Notable points for the connecting plane */
public final GeoPoint[] connectingPlanePoints;
Construct a path segment.
Params:
  • planetModel – is the planet model.
  • start – is the starting point.
  • end – is the ending point.
  • normalizedConnectingPlane – is the connecting plane.
/** Construct a path segment. *@param planetModel is the planet model. *@param start is the starting point. *@param end is the ending point. *@param normalizedConnectingPlane is the connecting plane. */
public PathSegment(final PlanetModel planetModel, final GeoPoint start, final GeoPoint end, final Plane normalizedConnectingPlane) { this.start = start; this.end = end; this.normalizedConnectingPlane = normalizedConnectingPlane; // Cutoff planes use opposite endpoints as correct side examples startCutoffPlane = new SidedPlane(end, normalizedConnectingPlane, start); endCutoffPlane = new SidedPlane(start, normalizedConnectingPlane, end); connectingPlanePoints = new GeoPoint[]{start, end}; }
Compute the full distance along this path segment.
Params:
  • distanceStyle – is the distance style.
Returns:the distance metric, in aggregation form.
/** Compute the full distance along this path segment. *@param distanceStyle is the distance style. *@return the distance metric, in aggregation form. */
public double fullPathDistance(final DistanceStyle distanceStyle) { synchronized (fullDistanceCache) { Double dist = fullDistanceCache.get(distanceStyle); if (dist == null) { dist = distanceStyle.toAggregationForm(distanceStyle.computeDistance(start, end.x, end.y, end.z)); fullDistanceCache.put(distanceStyle, dist); } return dist.doubleValue(); } }
Check if point is within this segment.
Params:
  • point – is the point.
Returns:true of within.
/** Check if point is within this segment. *@param point is the point. *@return true of within. */
public boolean isWithin(final Vector point) { return startCutoffPlane.isWithin(point) && endCutoffPlane.isWithin(point) && normalizedConnectingPlane.evaluateIsZero(point); }
Check if point is within this segment.
Params:
  • x – is the point x.
  • y – is the point y.
  • z – is the point z.
Returns:true of within.
/** Check if point is within this segment. *@param x is the point x. *@param y is the point y. *@param z is the point z. *@return true of within. */
public boolean isWithin(final double x, final double y, final double z) { return startCutoffPlane.isWithin(x, y, z) && endCutoffPlane.isWithin(x, y, z) && normalizedConnectingPlane.evaluateIsZero(x, y, z); }
Compute path center distance.
Params:
  • planetModel – is the planet model.
  • distanceStyle – is the distance style.
  • x – is the point x.
  • y – is the point y.
  • z – is the point z.
Returns:the distance metric, or Double.POSITIVE_INFINITY if outside this segment
/** Compute path center distance. *@param planetModel is the planet model. *@param distanceStyle is the distance style. *@param x is the point x. *@param y is the point y. *@param z is the point z. *@return the distance metric, or Double.POSITIVE_INFINITY if outside this segment */
public double pathCenterDistance(final PlanetModel planetModel, final DistanceStyle distanceStyle, final double x, final double y, final double z) { // First, if this point is outside the endplanes of the segment, return POSITIVE_INFINITY. if (!startCutoffPlane.isWithin(x, y, z) || !endCutoffPlane.isWithin(x, y, z)) { return Double.POSITIVE_INFINITY; } // (1) Compute normalizedPerpPlane. If degenerate, then there is no such plane, which means that the point given // is insufficient to distinguish between a family of such planes. This can happen only if the point is one of the // "poles", imagining the normalized plane to be the "equator". In that case, the distance returned should be zero. // Want no allocations or expensive operations! so we do this the hard way final double perpX = normalizedConnectingPlane.y * z - normalizedConnectingPlane.z * y; final double perpY = normalizedConnectingPlane.z * x - normalizedConnectingPlane.x * z; final double perpZ = normalizedConnectingPlane.x * y - normalizedConnectingPlane.y * x; final double magnitude = Math.sqrt(perpX * perpX + perpY * perpY + perpZ * perpZ); if (Math.abs(magnitude) < Vector.MINIMUM_RESOLUTION) return distanceStyle.computeDistance(start, x, y, z); final double normFactor = 1.0/magnitude; final Plane normalizedPerpPlane = new Plane(perpX * normFactor, perpY * normFactor, perpZ * normFactor, 0.0); final GeoPoint[] intersectionPoints = normalizedConnectingPlane.findIntersections(planetModel, normalizedPerpPlane); GeoPoint thePoint; if (intersectionPoints.length == 0) throw new RuntimeException("Can't find world intersection for point x="+x+" y="+y+" z="+z); else if (intersectionPoints.length == 1) thePoint = intersectionPoints[0]; else { if (startCutoffPlane.isWithin(intersectionPoints[0]) && endCutoffPlane.isWithin(intersectionPoints[0])) thePoint = intersectionPoints[0]; else if (startCutoffPlane.isWithin(intersectionPoints[1]) && endCutoffPlane.isWithin(intersectionPoints[1])) thePoint = intersectionPoints[1]; else throw new RuntimeException("Can't find world intersection for point x="+x+" y="+y+" z="+z); } return distanceStyle.computeDistance(thePoint, x, y, z); }
Compute nearest path distance.
Params:
  • planetModel – is the planet model.
  • distanceStyle – is the distance style.
  • x – is the point x.
  • y – is the point y.
  • z – is the point z.
Returns:the distance metric, in aggregation form, or Double.POSITIVE_INFINITY if outside this segment
/** Compute nearest path distance. *@param planetModel is the planet model. *@param distanceStyle is the distance style. *@param x is the point x. *@param y is the point y. *@param z is the point z. *@return the distance metric, in aggregation form, or Double.POSITIVE_INFINITY if outside this segment */
public double nearestPathDistance(final PlanetModel planetModel, final DistanceStyle distanceStyle, final double x, final double y, final double z) { // First, if this point is outside the endplanes of the segment, return POSITIVE_INFINITY. if (!startCutoffPlane.isWithin(x, y, z) || !endCutoffPlane.isWithin(x, y, z)) { return Double.POSITIVE_INFINITY; } // (1) Compute normalizedPerpPlane. If degenerate, then there is no such plane, which means that the point given // is insufficient to distinguish between a family of such planes. This can happen only if the point is one of the // "poles", imagining the normalized plane to be the "equator". In that case, the distance returned should be zero. // Want no allocations or expensive operations! so we do this the hard way final double perpX = normalizedConnectingPlane.y * z - normalizedConnectingPlane.z * y; final double perpY = normalizedConnectingPlane.z * x - normalizedConnectingPlane.x * z; final double perpZ = normalizedConnectingPlane.x * y - normalizedConnectingPlane.y * x; final double magnitude = Math.sqrt(perpX * perpX + perpY * perpY + perpZ * perpZ); if (Math.abs(magnitude) < Vector.MINIMUM_RESOLUTION) return distanceStyle.toAggregationForm(0.0); final double normFactor = 1.0/magnitude; final Plane normalizedPerpPlane = new Plane(perpX * normFactor, perpY * normFactor, perpZ * normFactor, 0.0); final GeoPoint[] intersectionPoints = normalizedConnectingPlane.findIntersections(planetModel, normalizedPerpPlane); GeoPoint thePoint; if (intersectionPoints.length == 0) throw new RuntimeException("Can't find world intersection for point x="+x+" y="+y+" z="+z); else if (intersectionPoints.length == 1) thePoint = intersectionPoints[0]; else { if (startCutoffPlane.isWithin(intersectionPoints[0]) && endCutoffPlane.isWithin(intersectionPoints[0])) thePoint = intersectionPoints[0]; else if (startCutoffPlane.isWithin(intersectionPoints[1]) && endCutoffPlane.isWithin(intersectionPoints[1])) thePoint = intersectionPoints[1]; else throw new RuntimeException("Can't find world intersection for point x="+x+" y="+y+" z="+z); } return distanceStyle.toAggregationForm(distanceStyle.computeDistance(start, thePoint.x, thePoint.y, thePoint.z)); }
Compute interior path distance.
Params:
  • planetModel – is the planet model.
  • distanceStyle – is the distance style.
  • x – is the point x.
  • y – is the point y.
  • z – is the point z.
Returns:the distance metric, in aggregation form.
/** Compute interior path distance. *@param planetModel is the planet model. *@param distanceStyle is the distance style. *@param x is the point x. *@param y is the point y. *@param z is the point z. *@return the distance metric, in aggregation form. */
public double pathDistance(final PlanetModel planetModel, final DistanceStyle distanceStyle, final double x, final double y, final double z) { if (!isWithin(x,y,z)) return Double.POSITIVE_INFINITY; // (1) Compute normalizedPerpPlane. If degenerate, then return point distance from start to point. // Want no allocations or expensive operations! so we do this the hard way final double perpX = normalizedConnectingPlane.y * z - normalizedConnectingPlane.z * y; final double perpY = normalizedConnectingPlane.z * x - normalizedConnectingPlane.x * z; final double perpZ = normalizedConnectingPlane.x * y - normalizedConnectingPlane.y * x; final double magnitude = Math.sqrt(perpX * perpX + perpY * perpY + perpZ * perpZ); if (Math.abs(magnitude) < Vector.MINIMUM_RESOLUTION) return distanceStyle.toAggregationForm(distanceStyle.computeDistance(start, x,y,z)); final double normFactor = 1.0/magnitude; final Plane normalizedPerpPlane = new Plane(perpX * normFactor, perpY * normFactor, perpZ * normFactor, 0.0); // Old computation: too expensive, because it calculates the intersection point twice. //return distanceStyle.computeDistance(planetModel, normalizedConnectingPlane, x, y, z, startCutoffPlane, endCutoffPlane) + // distanceStyle.computeDistance(planetModel, normalizedPerpPlane, start.x, start.y, start.z, upperConnectingPlane, lowerConnectingPlane); final GeoPoint[] intersectionPoints = normalizedConnectingPlane.findIntersections(planetModel, normalizedPerpPlane); GeoPoint thePoint; if (intersectionPoints.length == 0) throw new RuntimeException("Can't find world intersection for point x="+x+" y="+y+" z="+z); else if (intersectionPoints.length == 1) thePoint = intersectionPoints[0]; else { if (startCutoffPlane.isWithin(intersectionPoints[0]) && endCutoffPlane.isWithin(intersectionPoints[0])) thePoint = intersectionPoints[0]; else if (startCutoffPlane.isWithin(intersectionPoints[1]) && endCutoffPlane.isWithin(intersectionPoints[1])) thePoint = intersectionPoints[1]; else throw new RuntimeException("Can't find world intersection for point x="+x+" y="+y+" z="+z); } return distanceStyle.aggregateDistances(distanceStyle.toAggregationForm(distanceStyle.computeDistance(thePoint, x, y, z)), distanceStyle.toAggregationForm(distanceStyle.computeDistance(start, thePoint.x, thePoint.y, thePoint.z))); }
Compute external distance.
Params:
  • planetModel – is the planet model.
  • distanceStyle – is the distance style.
  • x – is the point x.
  • y – is the point y.
  • z – is the point z.
Returns:the distance metric.
/** Compute external distance. *@param planetModel is the planet model. *@param distanceStyle is the distance style. *@param x is the point x. *@param y is the point y. *@param z is the point z. *@return the distance metric. */
public double outsideDistance(final PlanetModel planetModel, final DistanceStyle distanceStyle, final double x, final double y, final double z) { final double distance = distanceStyle.computeDistance(planetModel, normalizedConnectingPlane, x,y,z, startCutoffPlane, endCutoffPlane); final double startDistance = distanceStyle.computeDistance(start, x,y,z); final double endDistance = distanceStyle.computeDistance(end, x,y,z); return Math.min( Math.min(startDistance, endDistance), distance); }
Determine if this endpoint intersects a specified plane.
Params:
  • planetModel – is the planet model.
  • p – is the plane.
  • notablePoints – are the points associated with the plane.
  • bounds – are any bounds which the intersection must lie within.
Returns:true if there is a matching intersection.
/** Determine if this endpoint intersects a specified plane. *@param planetModel is the planet model. *@param p is the plane. *@param notablePoints are the points associated with the plane. *@param bounds are any bounds which the intersection must lie within. *@return true if there is a matching intersection. */
public boolean intersects(final PlanetModel planetModel, final Plane p, final GeoPoint[] notablePoints, final Membership[] bounds) { return normalizedConnectingPlane.intersects(planetModel, p, connectingPlanePoints, notablePoints, bounds, startCutoffPlane, endCutoffPlane); }
Determine if this endpoint intersects a specified GeoShape.
Params:
  • geoShape – is the GeoShape.
Returns:true if there GeoShape intersects this endpoint.
/** Determine if this endpoint intersects a specified GeoShape. *@param geoShape is the GeoShape. *@return true if there GeoShape intersects this endpoint. */
public boolean intersects(final GeoShape geoShape) { return geoShape.intersects(normalizedConnectingPlane, connectingPlanePoints, startCutoffPlane, endCutoffPlane); }
Get the bounds for a segment endpoint.
Params:
  • planetModel – is the planet model.
  • bounds – are the bounds to be modified.
/** Get the bounds for a segment endpoint. *@param planetModel is the planet model. *@param bounds are the bounds to be modified. */
public void getBounds(final PlanetModel planetModel, Bounds bounds) { // We need to do all bounding planes as well as corner points bounds.addPoint(start).addPoint(end) .addPlane(planetModel, normalizedConnectingPlane, startCutoffPlane, endCutoffPlane); } } }