/*
 * Copyright (c) 1998, 2011, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

/*
 * (C) Copyright IBM Corp. 1998-2003, All Rights Reserved
 *
 */

package java.awt.font;

import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.Shape;
import java.awt.geom.AffineTransform;
import java.awt.geom.GeneralPath;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.awt.im.InputMethodHighlight;
import java.awt.image.BufferedImage;
import java.text.Annotation;
import java.text.AttributedCharacterIterator;
import java.text.AttributedCharacterIterator.Attribute;
import java.text.Bidi;
import java.text.CharacterIterator;
import java.util.Hashtable;
import java.util.Map;
import sun.font.AttributeValues;
import sun.font.BidiUtils;
import sun.font.CodePointIterator;
import sun.font.CoreMetrics;
import sun.font.Decoration;
import sun.font.FontLineMetrics;
import sun.font.FontResolver;
import sun.font.GraphicComponent;
import sun.font.LayoutPathImpl;
import sun.font.LayoutPathImpl.EmptyPath;
import sun.font.LayoutPathImpl.SegmentPathBuilder;
import sun.font.TextLabelFactory;
import sun.font.TextLineComponent;

import java.awt.geom.Line2D;

final class TextLine {

    static final class TextLineMetrics {
        public final float ascent;
        public final float descent;
        public final float leading;
        public final float advance;

        public TextLineMetrics(float ascent,
                           float descent,
                           float leading,
                           float advance) {
            this.ascent = ascent;
            this.descent = descent;
            this.leading = leading;
            this.advance = advance;
        }
    }

    private TextLineComponent[] fComponents;
    private float[] fBaselineOffsets;
    private int[] fComponentVisualOrder; // if null, ltr
    private float[] locs; // x,y pairs for components in visual order
    private char[] fChars;
    private int fCharsStart;
    private int fCharsLimit;
    private int[] fCharVisualOrder;  // if null, ltr
    private int[] fCharLogicalOrder; // if null, ltr
    private byte[] fCharLevels;     // if null, 0
    private boolean fIsDirectionLTR;
    private LayoutPathImpl lp;
    private boolean isSimple;
    private Rectangle pixelBounds;
    private FontRenderContext frc;

    private TextLineMetrics fMetrics = null; // built on demand in getMetrics

    public TextLine(FontRenderContext frc,
                    TextLineComponent[] components,
                    float[] baselineOffsets,
                    char[] chars,
                    int charsStart,
                    int charsLimit,
                    int[] charLogicalOrder,
                    byte[] charLevels,
                    boolean isDirectionLTR) {

        int[] componentVisualOrder = computeComponentOrder(components,
                                                           charLogicalOrder);

        this.frc = frc;
        fComponents = components;
        fBaselineOffsets = baselineOffsets;
        fComponentVisualOrder = componentVisualOrder;
        fChars = chars;
        fCharsStart = charsStart;
        fCharsLimit = charsLimit;
        fCharLogicalOrder = charLogicalOrder;
        fCharLevels = charLevels;
        fIsDirectionLTR = isDirectionLTR;
        checkCtorArgs();

        init();
    }

    private void checkCtorArgs() {

        int checkCharCount = 0;
        for (int i=0; i < fComponents.length; i++) {
            checkCharCount += fComponents[i].getNumCharacters();
        }

        if (checkCharCount != this.characterCount()) {
            throw new IllegalArgumentException("Invalid TextLine!  " +
                                "char count is different from " +
                                "sum of char counts of components.");
        }
    }

    private void init() {

        // first, we need to check for graphic components on the TOP or BOTTOM baselines.  So
        // we perform the work that used to be in getMetrics here.

        float ascent = 0;
        float descent = 0;
        float leading = 0;
        float advance = 0;

        // ascent + descent must not be less than this value
        float maxGraphicHeight = 0;
        float maxGraphicHeightWithLeading = 0;

        // walk through EGA's
        TextLineComponent tlc;
        boolean fitTopAndBottomGraphics = false;

        isSimple = true;

        for (int i = 0; i < fComponents.length; i++) {
            tlc = fComponents[i];

            isSimple &= tlc.isSimple();

            CoreMetrics cm = tlc.getCoreMetrics();

            byte baseline = (byte)cm.baselineIndex;

            if (baseline >= 0) {
                float baselineOffset = fBaselineOffsets[baseline];

                ascent = Math.max(ascent, -baselineOffset + cm.ascent);

                float gd = baselineOffset + cm.descent;
                descent = Math.max(descent, gd);

                leading = Math.max(leading, gd + cm.leading);
            }
            else {
                fitTopAndBottomGraphics = true;
                float graphicHeight = cm.ascent + cm.descent;
                float graphicHeightWithLeading = graphicHeight + cm.leading;
                maxGraphicHeight = Math.max(maxGraphicHeight, graphicHeight);
                maxGraphicHeightWithLeading = Math.max(maxGraphicHeightWithLeading,
                                                       graphicHeightWithLeading);
            }
        }

        if (fitTopAndBottomGraphics) {
            if (maxGraphicHeight > ascent + descent) {
                descent = maxGraphicHeight - ascent;
            }
            if (maxGraphicHeightWithLeading > ascent + leading) {
                leading = maxGraphicHeightWithLeading - ascent;
            }
        }

        leading -= descent;

        // we now know enough to compute the locs, but we need the final loc
        // for the advance before we can create the metrics object

        if (fitTopAndBottomGraphics) {
            // we have top or bottom baselines, so expand the baselines array
            // full offsets are needed by CoreMetrics.effectiveBaselineOffset
            fBaselineOffsets = new float[] {
                fBaselineOffsets[0],
                fBaselineOffsets[1],
                fBaselineOffsets[2],
                descent,
                -ascent
            };
        }

        float x = 0;
        float y = 0;
        CoreMetrics pcm = null;

        boolean needPath = false;
        locs = new float[fComponents.length * 2 + 2];

        for (int i = 0, n = 0; i < fComponents.length; ++i, n += 2) {
            tlc = fComponents[getComponentLogicalIndex(i)];
            CoreMetrics cm = tlc.getCoreMetrics();

            if ((pcm != null) &&
                (pcm.italicAngle != 0 || cm.italicAngle != 0) &&  // adjust because of italics
                (pcm.italicAngle != cm.italicAngle ||
                 pcm.baselineIndex != cm.baselineIndex ||
                 pcm.ssOffset != cm.ssOffset)) {

                // 1) compute the area of overlap - min effective ascent and min effective descent
                // 2) compute the x positions along italic angle of ascent and descent for left and right
                // 3) compute maximum left - right, adjust right position by this value
                // this is a crude form of kerning between textcomponents

                // note glyphvectors preposition glyphs based on offset,
                // so tl doesn't need to adjust glyphvector position
                // 1)
                float pb = pcm.effectiveBaselineOffset(fBaselineOffsets);
                float pa = pb - pcm.ascent;
                float pd = pb + pcm.descent;
                // pb += pcm.ssOffset;

                float cb = cm.effectiveBaselineOffset(fBaselineOffsets);
                float ca = cb - cm.ascent;
                float cd = cb + cm.descent;
                // cb += cm.ssOffset;

                float a = Math.max(pa, ca);
                float d = Math.min(pd, cd);

                // 2)
                float pax = pcm.italicAngle * (pb - a);
                float pdx = pcm.italicAngle * (pb - d);

                float cax = cm.italicAngle * (cb - a);
                float cdx = cm.italicAngle * (cb - d);

                // 3)
                float dax = pax - cax;
                float ddx = pdx - cdx;
                float dx = Math.max(dax, ddx);

                x += dx;
                y = cb;
            } else {
                // no italic adjustment for x, but still need to compute y
                y = cm.effectiveBaselineOffset(fBaselineOffsets); // + cm.ssOffset;
            }

            locs[n] = x;
            locs[n+1] = y;

            x += tlc.getAdvance();
            pcm = cm;

            needPath |= tlc.getBaselineTransform() != null;
        }

        // do we want italic padding at the right of the line?
        if (pcm.italicAngle != 0) {
            float pb = pcm.effectiveBaselineOffset(fBaselineOffsets);
            float pa = pb - pcm.ascent;
            float pd = pb + pcm.descent;
            pb += pcm.ssOffset;

            float d;
            if (pcm.italicAngle > 0) {
                d = pb + pcm.ascent;
            } else {
                d = pb - pcm.descent;
            }
            d *= pcm.italicAngle;

            x += d;
        }
        locs[locs.length - 2] = x;
        // locs[locs.length - 1] = 0; // final offset is always back on baseline

        // ok, build fMetrics since we have the final advance
        advance = x;
        fMetrics = new TextLineMetrics(ascent, descent, leading, advance);

        // build path if we need it
        if (needPath) {
            isSimple = false;

            Point2D.Double pt = new Point2D.Double();
            double tx = 0, ty = 0;
            SegmentPathBuilder builder = new SegmentPathBuilder();
            builder.moveTo(locs[0], 0);
            for (int i = 0, n = 0; i < fComponents.length; ++i, n += 2) {
                tlc = fComponents[getComponentLogicalIndex(i)];
                AffineTransform at = tlc.getBaselineTransform();
                if (at != null &&
                    ((at.getType() & AffineTransform.TYPE_TRANSLATION) != 0)) {
                    double dx = at.getTranslateX();
                    double dy = at.getTranslateY();
                    builder.moveTo(tx += dx, ty += dy);
                }
                pt.x = locs[n+2] - locs[n];
                pt.y = 0;
                if (at != null) {
                    at.deltaTransform(pt, pt);
                }
                builder.lineTo(tx += pt.x, ty += pt.y);
            }
            lp = builder.complete();

            if (lp == null) { // empty path
                tlc = fComponents[getComponentLogicalIndex(0)];
                AffineTransform at = tlc.getBaselineTransform();
                if (at != null) {
                    lp = new EmptyPath(at);
                }
            }
        }
    }

    public Rectangle getPixelBounds(FontRenderContext frc, float x, float y) {
        Rectangle result = null;

        // if we have a matching frc, set it to null so we don't have to test it
        // for each component
        if (frc != null && frc.equals(this.frc)) {
            frc = null;
        }

        // only cache integral locations with the default frc, this is a bit strict
        int ix = (int)Math.floor(x);
        int iy = (int)Math.floor(y);
        float rx = x - ix;
        float ry = y - iy;
        boolean canCache = frc == null && rx == 0 && ry == 0;

        if (canCache && pixelBounds != null) {
            result = new Rectangle(pixelBounds);
            result.x += ix;
            result.y += iy;
            return result;
        }

        // couldn't use cache, or didn't have it, so compute

        if (isSimple) { // all glyphvectors with no decorations, no layout path
            for (int i = 0, n = 0; i < fComponents.length; i++, n += 2) {
                TextLineComponent tlc = fComponents[getComponentLogicalIndex(i)];
                Rectangle pb = tlc.getPixelBounds(frc, locs[n] + rx, locs[n+1] + ry);
                if (!pb.isEmpty()) {
                    if (result == null) {
                        result = pb;
                    } else {
                        result.add(pb);
                    }
                }
            }
            if (result == null) {
                result = new Rectangle(0, 0, 0, 0);
            }
        } else { // draw and test
            final int MARGIN = 3;
            Rectangle2D r2d = getVisualBounds();
            if (lp != null) {
                r2d = lp.mapShape(r2d).getBounds();
            }
            Rectangle bounds = r2d.getBounds();
            BufferedImage im = new BufferedImage(bounds.width + MARGIN * 2,
                                                 bounds.height + MARGIN * 2,
                                                 BufferedImage.TYPE_INT_ARGB);

            Graphics2D g2d = im.createGraphics();
            g2d.setColor(Color.WHITE);
            g2d.fillRect(0, 0, im.getWidth(), im.getHeight());

            g2d.setColor(Color.BLACK);
            draw(g2d, rx + MARGIN - bounds.x, ry + MARGIN - bounds.y);

            result = computePixelBounds(im);
            result.x -= MARGIN - bounds.x;
            result.y -= MARGIN - bounds.y;
        }

        if (canCache) {
            pixelBounds = new Rectangle(result);
        }

        result.x += ix;
        result.y += iy;
        return result;
    }

    static Rectangle computePixelBounds(BufferedImage im) {
        int w = im.getWidth();
        int h = im.getHeight();

        int l = -1, t = -1, r = w, b = h;

        {
            // get top
            int[] buf = new int[w];
            loop: while (++t < h) {
                im.getRGB(0, t, buf.length, 1, buf, 0, w); // w ignored
                for (int i = 0; i < buf.length; i++) {
                    if (buf[i] != -1) {
                        break loop;
                    }
                }
            }
        }

        // get bottom
        {
            int[] buf = new int[w];
            loop: while (--b > t) {
                im.getRGB(0, b, buf.length, 1, buf, 0, w); // w ignored
                for (int i = 0; i < buf.length; ++i) {
                    if (buf[i] != -1) {
                        break loop;
                    }
                }
            }
            ++b;
        }

        // get left
        {
            loop: while (++l < r) {
                for (int i = t; i < b; ++i) {
                    int v = im.getRGB(l, i);
                    if (v != -1) {
                        break loop;
                    }
                }
            }
        }

        // get right
        {
            loop: while (--r > l) {
                for (int i = t; i < b; ++i) {
                    int v = im.getRGB(r, i);
                    if (v != -1) {
                        break loop;
                    }
                }
            }
            ++r;
        }

        return new Rectangle(l, t, r-l, b-t);
    }

    private abstract static class Function {

        abstract float computeFunction(TextLine line,
                                       int componentIndex,
                                       int indexInArray);
    }

    private static Function fgPosAdvF = new Function() {
        float computeFunction(TextLine line,
                              int componentIndex,
                              int indexInArray) {

            TextLineComponent tlc = line.fComponents[componentIndex];
                int vi = line.getComponentVisualIndex(componentIndex);
            return line.locs[vi * 2] + tlc.getCharX(indexInArray) + tlc.getCharAdvance(indexInArray);
        }
    };

    private static Function fgAdvanceF = new Function() {

        float computeFunction(TextLine line,
                              int componentIndex,
                              int indexInArray) {

            TextLineComponent tlc = line.fComponents[componentIndex];
            return tlc.getCharAdvance(indexInArray);
        }
    };

    private static Function fgXPositionF = new Function() {

        float computeFunction(TextLine line,
                              int componentIndex,
                              int indexInArray) {

                int vi = line.getComponentVisualIndex(componentIndex);
            TextLineComponent tlc = line.fComponents[componentIndex];
            return line.locs[vi * 2] + tlc.getCharX(indexInArray);
        }
    };

    private static Function fgYPositionF = new Function() {

        float computeFunction(TextLine line,
                              int componentIndex,
                              int indexInArray) {

            TextLineComponent tlc = line.fComponents[componentIndex];
            float charPos = tlc.getCharY(indexInArray);

            // charPos is relative to the component - adjust for
            // baseline

            return charPos + line.getComponentShift(componentIndex);
        }
    };

    public int characterCount() {

        return fCharsLimit - fCharsStart;
    }

    public boolean isDirectionLTR() {

        return fIsDirectionLTR;
    }

    public TextLineMetrics getMetrics() {
        return fMetrics;
    }

    public int visualToLogical(int visualIndex) {

        if (fCharLogicalOrder == null) {
            return visualIndex;
        }

        if (fCharVisualOrder == null) {
            fCharVisualOrder = BidiUtils.createInverseMap(fCharLogicalOrder);
        }

        return fCharVisualOrder[visualIndex];
    }

    public int logicalToVisual(int logicalIndex) {

        return (fCharLogicalOrder == null)?
            logicalIndex : fCharLogicalOrder[logicalIndex];
    }

    public byte getCharLevel(int logicalIndex) {

        return fCharLevels==null? 0 : fCharLevels[logicalIndex];
    }

    public boolean isCharLTR(int logicalIndex) {

        return (getCharLevel(logicalIndex) & 0x1) == 0;
    }

    public int getCharType(int logicalIndex) {

        return Character.getType(fChars[logicalIndex + fCharsStart]);
    }

    public boolean isCharSpace(int logicalIndex) {

        return Character.isSpaceChar(fChars[logicalIndex + fCharsStart]);
    }

    public boolean isCharWhitespace(int logicalIndex) {

        return Character.isWhitespace(fChars[logicalIndex + fCharsStart]);
    }

    public float getCharAngle(int logicalIndex) {

        return getCoreMetricsAt(logicalIndex).italicAngle;
    }

    public CoreMetrics getCoreMetricsAt(int logicalIndex) {

        if (logicalIndex < 0) {
            throw new IllegalArgumentException("Negative logicalIndex.");
        }

        if (logicalIndex > fCharsLimit - fCharsStart) {
            throw new IllegalArgumentException("logicalIndex too large.");
        }

        int currentTlc = 0;
        int tlcStart = 0;
        int tlcLimit = 0;

        do {
            tlcLimit += fComponents[currentTlc].getNumCharacters();
            if (tlcLimit > logicalIndex) {
                break;
            }
            ++currentTlc;
            tlcStart = tlcLimit;
        } while(currentTlc < fComponents.length);

        return fComponents[currentTlc].getCoreMetrics();
    }

    public float getCharAscent(int logicalIndex) {

        return getCoreMetricsAt(logicalIndex).ascent;
    }

    public float getCharDescent(int logicalIndex) {

        return getCoreMetricsAt(logicalIndex).descent;
    }

    public float getCharShift(int logicalIndex) {

        return getCoreMetricsAt(logicalIndex).ssOffset;
    }

    private float applyFunctionAtIndex(int logicalIndex, Function f) {

        if (logicalIndex < 0) {
            throw new IllegalArgumentException("Negative logicalIndex.");
        }

        int tlcStart = 0;

        for(int i=0; i < fComponents.length; i++) {

            int tlcLimit = tlcStart + fComponents[i].getNumCharacters();
            if (tlcLimit > logicalIndex) {
                return f.computeFunction(this, i, logicalIndex - tlcStart);
            }
            else {
                tlcStart = tlcLimit;
            }
        }

        throw new IllegalArgumentException("logicalIndex too large.");
    }

    public float getCharAdvance(int logicalIndex) {

        return applyFunctionAtIndex(logicalIndex, fgAdvanceF);
    }

    public float getCharXPosition(int logicalIndex) {

        return applyFunctionAtIndex(logicalIndex, fgXPositionF);
    }

    public float getCharYPosition(int logicalIndex) {

        return applyFunctionAtIndex(logicalIndex, fgYPositionF);
    }

    public float getCharLinePosition(int logicalIndex) {

        return getCharXPosition(logicalIndex);
    }

    public float getCharLinePosition(int logicalIndex, boolean leading) {
        Function f = isCharLTR(logicalIndex) == leading ? fgXPositionF : fgPosAdvF;
        return applyFunctionAtIndex(logicalIndex, f);
    }

    public boolean caretAtOffsetIsValid(int offset) {

        if (offset < 0) {
            throw new IllegalArgumentException("Negative offset.");
        }

        int tlcStart = 0;

        for(int i=0; i < fComponents.length; i++) {

            int tlcLimit = tlcStart + fComponents[i].getNumCharacters();
            if (tlcLimit > offset) {
                return fComponents[i].caretAtOffsetIsValid(offset-tlcStart);
            }
            else {
                tlcStart = tlcLimit;
            }
        }

        throw new IllegalArgumentException("logicalIndex too large.");
    }

    
map a component visual index to the logical index.
/** * map a component visual index to the logical index. */
private int getComponentLogicalIndex(int vi) { if (fComponentVisualOrder == null) { return vi; } return fComponentVisualOrder[vi]; }
map a component logical index to the visual index.
/** * map a component logical index to the visual index. */
private int getComponentVisualIndex(int li) { if (fComponentVisualOrder == null) { return li; } for (int i = 0; i < fComponentVisualOrder.length; ++i) { if (fComponentVisualOrder[i] == li) { return i; } } throw new IndexOutOfBoundsException("bad component index: " + li); } public Rectangle2D getCharBounds(int logicalIndex) { if (logicalIndex < 0) { throw new IllegalArgumentException("Negative logicalIndex."); } int tlcStart = 0; for (int i=0; i < fComponents.length; i++) { int tlcLimit = tlcStart + fComponents[i].getNumCharacters(); if (tlcLimit > logicalIndex) { TextLineComponent tlc = fComponents[i]; int indexInTlc = logicalIndex - tlcStart; Rectangle2D chBounds = tlc.getCharVisualBounds(indexInTlc); int vi = getComponentVisualIndex(i); chBounds.setRect(chBounds.getX() + locs[vi * 2], chBounds.getY() + locs[vi * 2 + 1], chBounds.getWidth(), chBounds.getHeight()); return chBounds; } else { tlcStart = tlcLimit; } } throw new IllegalArgumentException("logicalIndex too large."); } private float getComponentShift(int index) { CoreMetrics cm = fComponents[index].getCoreMetrics(); return cm.effectiveBaselineOffset(fBaselineOffsets); } public void draw(Graphics2D g2, float x, float y) { if (lp == null) { for (int i = 0, n = 0; i < fComponents.length; i++, n += 2) { TextLineComponent tlc = fComponents[getComponentLogicalIndex(i)]; tlc.draw(g2, locs[n] + x, locs[n+1] + y); } } else { AffineTransform oldTx = g2.getTransform(); Point2D.Float pt = new Point2D.Float(); for (int i = 0, n = 0; i < fComponents.length; i++, n += 2) { TextLineComponent tlc = fComponents[getComponentLogicalIndex(i)]; lp.pathToPoint(locs[n], locs[n+1], false, pt); pt.x += x; pt.y += y; AffineTransform at = tlc.getBaselineTransform(); if (at != null) { g2.translate(pt.x - at.getTranslateX(), pt.y - at.getTranslateY()); g2.transform(at); tlc.draw(g2, 0, 0); g2.setTransform(oldTx); } else { tlc.draw(g2, pt.x, pt.y); } } } }
Return the union of the visual bounds of all the components. This incorporates the path. It does not include logical bounds (used by carets).
/** * Return the union of the visual bounds of all the components. * This incorporates the path. It does not include logical * bounds (used by carets). */
public Rectangle2D getVisualBounds() { Rectangle2D result = null; for (int i = 0, n = 0; i < fComponents.length; i++, n += 2) { TextLineComponent tlc = fComponents[getComponentLogicalIndex(i)]; Rectangle2D r = tlc.getVisualBounds(); Point2D.Float pt = new Point2D.Float(locs[n], locs[n+1]); if (lp == null) { r.setRect(r.getMinX() + pt.x, r.getMinY() + pt.y, r.getWidth(), r.getHeight()); } else { lp.pathToPoint(pt, false, pt); AffineTransform at = tlc.getBaselineTransform(); if (at != null) { AffineTransform tx = AffineTransform.getTranslateInstance (pt.x - at.getTranslateX(), pt.y - at.getTranslateY()); tx.concatenate(at); r = tx.createTransformedShape(r).getBounds2D(); } else { r.setRect(r.getMinX() + pt.x, r.getMinY() + pt.y, r.getWidth(), r.getHeight()); } } if (result == null) { result = r; } else { result.add(r); } } if (result == null) { result = new Rectangle2D.Float(Float.MAX_VALUE, Float.MAX_VALUE, Float.MIN_VALUE, Float.MIN_VALUE); } return result; } public Rectangle2D getItalicBounds() { float left = Float.MAX_VALUE, right = -Float.MAX_VALUE; float top = Float.MAX_VALUE, bottom = -Float.MAX_VALUE; for (int i=0, n = 0; i < fComponents.length; i++, n += 2) { TextLineComponent tlc = fComponents[getComponentLogicalIndex(i)]; Rectangle2D tlcBounds = tlc.getItalicBounds(); float x = locs[n]; float y = locs[n+1]; left = Math.min(left, x + (float)tlcBounds.getX()); right = Math.max(right, x + (float)tlcBounds.getMaxX()); top = Math.min(top, y + (float)tlcBounds.getY()); bottom = Math.max(bottom, y + (float)tlcBounds.getMaxY()); } return new Rectangle2D.Float(left, top, right-left, bottom-top); } public Shape getOutline(AffineTransform tx) { GeneralPath dstShape = new GeneralPath(GeneralPath.WIND_NON_ZERO); for (int i=0, n = 0; i < fComponents.length; i++, n += 2) { TextLineComponent tlc = fComponents[getComponentLogicalIndex(i)]; dstShape.append(tlc.getOutline(locs[n], locs[n+1]), false); } if (tx != null) { dstShape.transform(tx); } return dstShape; } public String toString() { StringBuilder buf = new StringBuilder(); for (int i = 0; i < fComponents.length; i++) { buf.append(fComponents[i]); } return buf.toString(); }
Create a TextLine from the text. The Font must be able to display all of the text. attributes==null is equivalent to using an empty Map for attributes
/** * Create a TextLine from the text. The Font must be able to * display all of the text. * attributes==null is equivalent to using an empty Map for * attributes */
public static TextLine fastCreateTextLine(FontRenderContext frc, char[] chars, Font font, CoreMetrics lm, Map<? extends Attribute, ?> attributes) { boolean isDirectionLTR = true; byte[] levels = null; int[] charsLtoV = null; Bidi bidi = null; int characterCount = chars.length; boolean requiresBidi = false; byte[] embs = null; AttributeValues values = null; if (attributes != null) { values = AttributeValues.fromMap(attributes); if (values.getRunDirection() >= 0) { isDirectionLTR = values.getRunDirection() == 0; requiresBidi = !isDirectionLTR; } if (values.getBidiEmbedding() != 0) { requiresBidi = true; byte level = (byte)values.getBidiEmbedding(); embs = new byte[characterCount]; for (int i = 0; i < embs.length; ++i) { embs[i] = level; } } } // dlf: get baseRot from font for now??? if (!requiresBidi) { requiresBidi = Bidi.requiresBidi(chars, 0, chars.length); } if (requiresBidi) { int bidiflags = values == null ? Bidi.DIRECTION_DEFAULT_LEFT_TO_RIGHT : values.getRunDirection(); bidi = new Bidi(chars, 0, embs, 0, chars.length, bidiflags); if (!bidi.isLeftToRight()) { levels = BidiUtils.getLevels(bidi); int[] charsVtoL = BidiUtils.createVisualToLogicalMap(levels); charsLtoV = BidiUtils.createInverseMap(charsVtoL); isDirectionLTR = bidi.baseIsLeftToRight(); } } Decoration decorator = Decoration.getDecoration(values); int layoutFlags = 0; // no extra info yet, bidi determines run and line direction TextLabelFactory factory = new TextLabelFactory(frc, chars, bidi, layoutFlags); TextLineComponent[] components = new TextLineComponent[1]; components = createComponentsOnRun(0, chars.length, chars, charsLtoV, levels, factory, font, lm, frc, decorator, components, 0); int numComponents = components.length; while (components[numComponents-1] == null) { numComponents -= 1; } if (numComponents != components.length) { TextLineComponent[] temp = new TextLineComponent[numComponents]; System.arraycopy(components, 0, temp, 0, numComponents); components = temp; } return new TextLine(frc, components, lm.baselineOffsets, chars, 0, chars.length, charsLtoV, levels, isDirectionLTR); } private static TextLineComponent[] expandArray(TextLineComponent[] orig) { TextLineComponent[] newComponents = new TextLineComponent[orig.length + 8]; System.arraycopy(orig, 0, newComponents, 0, orig.length); return newComponents; }
Returns an array in logical order of the TextLineComponents on the text in the given range, with the given attributes.
/** * Returns an array in logical order of the TextLineComponents on * the text in the given range, with the given attributes. */
public static TextLineComponent[] createComponentsOnRun(int runStart, int runLimit, char[] chars, int[] charsLtoV, byte[] levels, TextLabelFactory factory, Font font, CoreMetrics cm, FontRenderContext frc, Decoration decorator, TextLineComponent[] components, int numComponents) { int pos = runStart; do { int chunkLimit = firstVisualChunk(charsLtoV, levels, pos, runLimit); // <= displayLimit do { int startPos = pos; int lmCount; if (cm == null) { LineMetrics lineMetrics = font.getLineMetrics(chars, startPos, chunkLimit, frc); cm = CoreMetrics.get(lineMetrics); lmCount = lineMetrics.getNumChars(); } else { lmCount = (chunkLimit-startPos); } TextLineComponent nextComponent = factory.createExtended(font, cm, decorator, startPos, startPos + lmCount); ++numComponents; if (numComponents >= components.length) { components = expandArray(components); } components[numComponents-1] = nextComponent; pos += lmCount; } while (pos < chunkLimit); } while (pos < runLimit); return components; }
Returns an array (in logical order) of the TextLineComponents representing the text. The components are both logically and visually contiguous.
/** * Returns an array (in logical order) of the TextLineComponents representing * the text. The components are both logically and visually contiguous. */
public static TextLineComponent[] getComponents(StyledParagraph styledParagraph, char[] chars, int textStart, int textLimit, int[] charsLtoV, byte[] levels, TextLabelFactory factory) { FontRenderContext frc = factory.getFontRenderContext(); int numComponents = 0; TextLineComponent[] tempComponents = new TextLineComponent[1]; int pos = textStart; do { int runLimit = Math.min(styledParagraph.getRunLimit(pos), textLimit); Decoration decorator = styledParagraph.getDecorationAt(pos); Object graphicOrFont = styledParagraph.getFontOrGraphicAt(pos); if (graphicOrFont instanceof GraphicAttribute) { // AffineTransform baseRot = styledParagraph.getBaselineRotationAt(pos); // !!! For now, let's assign runs of text with both fonts and graphic attributes // a null rotation (e.g. the baseline rotation goes away when a graphic // is applied. AffineTransform baseRot = null; GraphicAttribute graphicAttribute = (GraphicAttribute) graphicOrFont; do { int chunkLimit = firstVisualChunk(charsLtoV, levels, pos, runLimit); GraphicComponent nextGraphic = new GraphicComponent(graphicAttribute, decorator, charsLtoV, levels, pos, chunkLimit, baseRot); pos = chunkLimit; ++numComponents; if (numComponents >= tempComponents.length) { tempComponents = expandArray(tempComponents); } tempComponents[numComponents-1] = nextGraphic; } while(pos < runLimit); } else { Font font = (Font) graphicOrFont; tempComponents = createComponentsOnRun(pos, runLimit, chars, charsLtoV, levels, factory, font, null, frc, decorator, tempComponents, numComponents); pos = runLimit; numComponents = tempComponents.length; while (tempComponents[numComponents-1] == null) { numComponents -= 1; } } } while (pos < textLimit); TextLineComponent[] components; if (tempComponents.length == numComponents) { components = tempComponents; } else { components = new TextLineComponent[numComponents]; System.arraycopy(tempComponents, 0, components, 0, numComponents); } return components; }
Create a TextLine from the Font and character data over the range. The range is relative to both the StyledParagraph and the character array.
/** * Create a TextLine from the Font and character data over the * range. The range is relative to both the StyledParagraph and the * character array. */
public static TextLine createLineFromText(char[] chars, StyledParagraph styledParagraph, TextLabelFactory factory, boolean isDirectionLTR, float[] baselineOffsets) { factory.setLineContext(0, chars.length); Bidi lineBidi = factory.getLineBidi(); int[] charsLtoV = null; byte[] levels = null; if (lineBidi != null) { levels = BidiUtils.getLevels(lineBidi); int[] charsVtoL = BidiUtils.createVisualToLogicalMap(levels); charsLtoV = BidiUtils.createInverseMap(charsVtoL); } TextLineComponent[] components = getComponents(styledParagraph, chars, 0, chars.length, charsLtoV, levels, factory); return new TextLine(factory.getFontRenderContext(), components, baselineOffsets, chars, 0, chars.length, charsLtoV, levels, isDirectionLTR); }
Compute the components order from the given components array and logical-to-visual character mapping. May return null if canonical.
/** * Compute the components order from the given components array and * logical-to-visual character mapping. May return null if canonical. */
private static int[] computeComponentOrder(TextLineComponent[] components, int[] charsLtoV) { /* * Create a visual ordering for the glyph sets. The important thing * here is that the values have the proper rank with respect to * each other, not the exact values. For example, the first glyph * set that appears visually should have the lowest value. The last * should have the highest value. The values are then normalized * to map 1-1 with positions in glyphs. * */ int[] componentOrder = null; if (charsLtoV != null && components.length > 1) { componentOrder = new int[components.length]; int gStart = 0; for (int i = 0; i < components.length; i++) { componentOrder[i] = charsLtoV[gStart]; gStart += components[i].getNumCharacters(); } componentOrder = BidiUtils.createContiguousOrder(componentOrder); componentOrder = BidiUtils.createInverseMap(componentOrder); } return componentOrder; }
Create a TextLine from the text. chars is just the text in the iterator.
/** * Create a TextLine from the text. chars is just the text in the iterator. */
public static TextLine standardCreateTextLine(FontRenderContext frc, AttributedCharacterIterator text, char[] chars, float[] baselineOffsets) { StyledParagraph styledParagraph = new StyledParagraph(text, chars); Bidi bidi = new Bidi(text); if (bidi.isLeftToRight()) { bidi = null; } int layoutFlags = 0; // no extra info yet, bidi determines run and line direction TextLabelFactory factory = new TextLabelFactory(frc, chars, bidi, layoutFlags); boolean isDirectionLTR = true; if (bidi != null) { isDirectionLTR = bidi.baseIsLeftToRight(); } return createLineFromText(chars, styledParagraph, factory, isDirectionLTR, baselineOffsets); } /* * A utility to get a range of text that is both logically and visually * contiguous. * If the entire range is ok, return limit, otherwise return the first * directional change after start. We could do better than this, but * it doesn't seem worth it at the moment. private static int firstVisualChunk(int order[], byte direction[], int start, int limit) { if (order != null) { int min = order[start]; int max = order[start]; int count = limit - start; for (int i = start + 1; i < limit; i++) { min = Math.min(min, order[i]); max = Math.max(max, order[i]); if (max - min >= count) { if (direction != null) { byte baseLevel = direction[start]; for (int j = start + 1; j < i; j++) { if (direction[j] != baseLevel) { return j; } } } return i; } } } return limit; } */
When this returns, the ACI's current position will be at the start of the first run which does NOT contain a GraphicAttribute. If no such run exists the ACI's position will be at the end, and this method will return false.
/** * When this returns, the ACI's current position will be at the start of the * first run which does NOT contain a GraphicAttribute. If no such run exists * the ACI's position will be at the end, and this method will return false. */
static boolean advanceToFirstFont(AttributedCharacterIterator aci) { for (char ch = aci.first(); ch != CharacterIterator.DONE; ch = aci.setIndex(aci.getRunLimit())) { if (aci.getAttribute(TextAttribute.CHAR_REPLACEMENT) == null) { return true; } } return false; } static float[] getNormalizedOffsets(float[] baselineOffsets, byte baseline) { if (baselineOffsets[baseline] != 0) { float base = baselineOffsets[baseline]; float[] temp = new float[baselineOffsets.length]; for (int i = 0; i < temp.length; i++) temp[i] = baselineOffsets[i] - base; baselineOffsets = temp; } return baselineOffsets; } static Font getFontAtCurrentPos(AttributedCharacterIterator aci) { Object value = aci.getAttribute(TextAttribute.FONT); if (value != null) { return (Font) value; } if (aci.getAttribute(TextAttribute.FAMILY) != null) { return Font.getFont(aci.getAttributes()); } int ch = CodePointIterator.create(aci).next(); if (ch != CodePointIterator.DONE) { FontResolver resolver = FontResolver.getInstance(); return resolver.getFont(resolver.getFontIndex(ch), aci.getAttributes()); } return null; } /* * The new version requires that chunks be at the same level. */ private static int firstVisualChunk(int order[], byte direction[], int start, int limit) { if (order != null && direction != null) { byte dir = direction[start]; while (++start < limit && direction[start] == dir) {} return start; } return limit; } /* * create a new line with characters between charStart and charLimit * justified using the provided width and ratio. */ public TextLine getJustifiedLine(float justificationWidth, float justifyRatio, int justStart, int justLimit) { TextLineComponent[] newComponents = new TextLineComponent[fComponents.length]; System.arraycopy(fComponents, 0, newComponents, 0, fComponents.length); float leftHang = 0; float adv = 0; float justifyDelta = 0; boolean rejustify = false; do { adv = getAdvanceBetween(newComponents, 0, characterCount()); // all characters outside the justification range must be in the base direction // of the layout, otherwise justification makes no sense. float justifyAdvance = getAdvanceBetween(newComponents, justStart, justLimit); // get the actual justification delta justifyDelta = (justificationWidth - justifyAdvance) * justifyRatio; // generate an array of GlyphJustificationInfo records to pass to // the justifier. Array is visually ordered. // get positions that each component will be using int[] infoPositions = new int[newComponents.length]; int infoCount = 0; for (int visIndex = 0; visIndex < newComponents.length; visIndex++) { int logIndex = getComponentLogicalIndex(visIndex); infoPositions[logIndex] = infoCount; infoCount += newComponents[logIndex].getNumJustificationInfos(); } GlyphJustificationInfo[] infos = new GlyphJustificationInfo[infoCount]; // get justification infos int compStart = 0; for (int i = 0; i < newComponents.length; i++) { TextLineComponent comp = newComponents[i]; int compLength = comp.getNumCharacters(); int compLimit = compStart + compLength; if (compLimit > justStart) { int rangeMin = Math.max(0, justStart - compStart); int rangeMax = Math.min(compLength, justLimit - compStart); comp.getJustificationInfos(infos, infoPositions[i], rangeMin, rangeMax); if (compLimit >= justLimit) { break; } } } // records are visually ordered, and contiguous, so start and end are // simply the places where we didn't fetch records int infoStart = 0; int infoLimit = infoCount; while (infoStart < infoLimit && infos[infoStart] == null) { ++infoStart; } while (infoLimit > infoStart && infos[infoLimit - 1] == null) { --infoLimit; } // invoke justifier on the records TextJustifier justifier = new TextJustifier(infos, infoStart, infoLimit); float[] deltas = justifier.justify(justifyDelta); boolean canRejustify = rejustify == false; boolean wantRejustify = false; boolean[] flags = new boolean[1]; // apply justification deltas compStart = 0; for (int i = 0; i < newComponents.length; i++) { TextLineComponent comp = newComponents[i]; int compLength = comp.getNumCharacters(); int compLimit = compStart + compLength; if (compLimit > justStart) { int rangeMin = Math.max(0, justStart - compStart); int rangeMax = Math.min(compLength, justLimit - compStart); newComponents[i] = comp.applyJustificationDeltas(deltas, infoPositions[i] * 2, flags); wantRejustify |= flags[0]; if (compLimit >= justLimit) { break; } } } rejustify = wantRejustify && !rejustify; // only make two passes } while (rejustify); return new TextLine(frc, newComponents, fBaselineOffsets, fChars, fCharsStart, fCharsLimit, fCharLogicalOrder, fCharLevels, fIsDirectionLTR); } // return the sum of the advances of text between the logical start and limit public static float getAdvanceBetween(TextLineComponent[] components, int start, int limit) { float advance = 0; int tlcStart = 0; for(int i = 0; i < components.length; i++) { TextLineComponent comp = components[i]; int tlcLength = comp.getNumCharacters(); int tlcLimit = tlcStart + tlcLength; if (tlcLimit > start) { int measureStart = Math.max(0, start - tlcStart); int measureLimit = Math.min(tlcLength, limit - tlcStart); advance += comp.getAdvanceBetween(measureStart, measureLimit); if (tlcLimit >= limit) { break; } } tlcStart = tlcLimit; } return advance; } LayoutPathImpl getLayoutPath() { return lp; } }