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package java.awt;

import java.beans.ConstructorProperties;
import java.awt.image.ColorModel;
import java.awt.geom.AffineTransform;
import java.awt.geom.Rectangle2D;
import java.awt.color.ColorSpace;

The Color class is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by a ColorSpace. Every color has an implicit alpha value of 1.0 or an explicit one provided in the constructor. The alpha value defines the transparency of a color and can be represented by a float value in the range 0.0 - 1.0 or 0 - 255. An alpha value of 1.0 or 255 means that the color is completely opaque and an alpha value of 0 or 0.0 means that the color is completely transparent. When constructing a Color with an explicit alpha or getting the color/alpha components of a Color, the color components are never premultiplied by the alpha component.

The default color space for the Java 2D(tm) API is sRGB, a proposed standard RGB color space. For further information on sRGB, see http://www.w3.org/pub/WWW/Graphics/Color/sRGB.html .

Author: Sami Shaio, Arthur van Hoff
See Also:
Version: 10 Feb 1997
/** * The {@code Color} class is used to encapsulate colors in the default * sRGB color space or colors in arbitrary color spaces identified by a * {@link ColorSpace}. Every color has an implicit alpha value of 1.0 or * an explicit one provided in the constructor. The alpha value * defines the transparency of a color and can be represented by * a float value in the range 0.0&nbsp;-&nbsp;1.0 or 0&nbsp;-&nbsp;255. * An alpha value of 1.0 or 255 means that the color is completely * opaque and an alpha value of 0 or 0.0 means that the color is * completely transparent. * When constructing a {@code Color} with an explicit alpha or * getting the color/alpha components of a {@code Color}, the color * components are never premultiplied by the alpha component. * <p> * The default color space for the Java 2D(tm) API is sRGB, a proposed * standard RGB color space. For further information on sRGB, * see <A href="http://www.w3.org/pub/WWW/Graphics/Color/sRGB.html"> * http://www.w3.org/pub/WWW/Graphics/Color/sRGB.html * </A>. * * @version 10 Feb 1997 * @author Sami Shaio * @author Arthur van Hoff * @see ColorSpace * @see AlphaComposite */
public class Color implements Paint, java.io.Serializable {
The color white. In the default sRGB space.
/** * The color white. In the default sRGB space. */
public static final Color white = new Color(255, 255, 255);
The color white. In the default sRGB space.
Since:1.4
/** * The color white. In the default sRGB space. * @since 1.4 */
public static final Color WHITE = white;
The color light gray. In the default sRGB space.
/** * The color light gray. In the default sRGB space. */
public static final Color lightGray = new Color(192, 192, 192);
The color light gray. In the default sRGB space.
Since:1.4
/** * The color light gray. In the default sRGB space. * @since 1.4 */
public static final Color LIGHT_GRAY = lightGray;
The color gray. In the default sRGB space.
/** * The color gray. In the default sRGB space. */
public static final Color gray = new Color(128, 128, 128);
The color gray. In the default sRGB space.
Since:1.4
/** * The color gray. In the default sRGB space. * @since 1.4 */
public static final Color GRAY = gray;
The color dark gray. In the default sRGB space.
/** * The color dark gray. In the default sRGB space. */
public static final Color darkGray = new Color(64, 64, 64);
The color dark gray. In the default sRGB space.
Since:1.4
/** * The color dark gray. In the default sRGB space. * @since 1.4 */
public static final Color DARK_GRAY = darkGray;
The color black. In the default sRGB space.
/** * The color black. In the default sRGB space. */
public static final Color black = new Color(0, 0, 0);
The color black. In the default sRGB space.
Since:1.4
/** * The color black. In the default sRGB space. * @since 1.4 */
public static final Color BLACK = black;
The color red. In the default sRGB space.
/** * The color red. In the default sRGB space. */
public static final Color red = new Color(255, 0, 0);
The color red. In the default sRGB space.
Since:1.4
/** * The color red. In the default sRGB space. * @since 1.4 */
public static final Color RED = red;
The color pink. In the default sRGB space.
/** * The color pink. In the default sRGB space. */
public static final Color pink = new Color(255, 175, 175);
The color pink. In the default sRGB space.
Since:1.4
/** * The color pink. In the default sRGB space. * @since 1.4 */
public static final Color PINK = pink;
The color orange. In the default sRGB space.
/** * The color orange. In the default sRGB space. */
public static final Color orange = new Color(255, 200, 0);
The color orange. In the default sRGB space.
Since:1.4
/** * The color orange. In the default sRGB space. * @since 1.4 */
public static final Color ORANGE = orange;
The color yellow. In the default sRGB space.
/** * The color yellow. In the default sRGB space. */
public static final Color yellow = new Color(255, 255, 0);
The color yellow. In the default sRGB space.
Since:1.4
/** * The color yellow. In the default sRGB space. * @since 1.4 */
public static final Color YELLOW = yellow;
The color green. In the default sRGB space.
/** * The color green. In the default sRGB space. */
public static final Color green = new Color(0, 255, 0);
The color green. In the default sRGB space.
Since:1.4
/** * The color green. In the default sRGB space. * @since 1.4 */
public static final Color GREEN = green;
The color magenta. In the default sRGB space.
/** * The color magenta. In the default sRGB space. */
public static final Color magenta = new Color(255, 0, 255);
The color magenta. In the default sRGB space.
Since:1.4
/** * The color magenta. In the default sRGB space. * @since 1.4 */
public static final Color MAGENTA = magenta;
The color cyan. In the default sRGB space.
/** * The color cyan. In the default sRGB space. */
public static final Color cyan = new Color(0, 255, 255);
The color cyan. In the default sRGB space.
Since:1.4
/** * The color cyan. In the default sRGB space. * @since 1.4 */
public static final Color CYAN = cyan;
The color blue. In the default sRGB space.
/** * The color blue. In the default sRGB space. */
public static final Color blue = new Color(0, 0, 255);
The color blue. In the default sRGB space.
Since:1.4
/** * The color blue. In the default sRGB space. * @since 1.4 */
public static final Color BLUE = blue;
The color value.
See Also:
@serial
/** * The color value. * @serial * @see #getRGB */
int value;
The color value in the default sRGB ColorSpace as float components (no alpha). If null after object construction, this must be an sRGB color constructed with 8-bit precision, so compute from the int color value.
See Also:
@serial
/** * The color value in the default sRGB {@code ColorSpace} as * {@code float} components (no alpha). * If {@code null} after object construction, this must be an * sRGB color constructed with 8-bit precision, so compute from the * {@code int} color value. * @serial * @see #getRGBColorComponents * @see #getRGBComponents */
private float frgbvalue[] = null;
The color value in the native ColorSpace as float components (no alpha). If null after object construction, this must be an sRGB color constructed with 8-bit precision, so compute from the int color value.
See Also:
@serial
/** * The color value in the native {@code ColorSpace} as * {@code float} components (no alpha). * If {@code null} after object construction, this must be an * sRGB color constructed with 8-bit precision, so compute from the * {@code int} color value. * @serial * @see #getRGBColorComponents * @see #getRGBComponents */
private float fvalue[] = null;
The alpha value as a float component. If frgbvalue is null, this is not valid data, so compute from the int color value.
See Also:
@serial
/** * The alpha value as a {@code float} component. * If {@code frgbvalue} is {@code null}, this is not valid * data, so compute from the {@code int} color value. * @serial * @see #getRGBComponents * @see #getComponents */
private float falpha = 0.0f;
The ColorSpace. If null, then it's default is sRGB.
See Also:
@serial
/** * The {@code ColorSpace}. If {@code null}, then it's * default is sRGB. * @serial * @see #getColor * @see #getColorSpace * @see #getColorComponents */
private ColorSpace cs = null; /* * JDK 1.1 serialVersionUID */ private static final long serialVersionUID = 118526816881161077L;
Initialize JNI field and method IDs
/** * Initialize JNI field and method IDs */
private static native void initIDs(); static { /** 4112352 - Calling getDefaultToolkit() ** here can cause this class to be accessed before it is fully ** initialized. DON'T DO IT!!! ** ** Toolkit.getDefaultToolkit(); **/ /* ensure that the necessary native libraries are loaded */ Toolkit.loadLibraries(); if (!GraphicsEnvironment.isHeadless()) { initIDs(); } }
Checks the color integer components supplied for validity. Throws an IllegalArgumentException if the value is out of range.
Params:
  • r – the Red component
  • g – the Green component
  • b – the Blue component
/** * Checks the color integer components supplied for validity. * Throws an {@link IllegalArgumentException} if the value is out of * range. * @param r the Red component * @param g the Green component * @param b the Blue component **/
private static void testColorValueRange(int r, int g, int b, int a) { boolean rangeError = false; String badComponentString = ""; if ( a < 0 || a > 255) { rangeError = true; badComponentString = badComponentString + " Alpha"; } if ( r < 0 || r > 255) { rangeError = true; badComponentString = badComponentString + " Red"; } if ( g < 0 || g > 255) { rangeError = true; badComponentString = badComponentString + " Green"; } if ( b < 0 || b > 255) { rangeError = true; badComponentString = badComponentString + " Blue"; } if ( rangeError == true ) { throw new IllegalArgumentException("Color parameter outside of expected range:" + badComponentString); } }
Checks the color float components supplied for validity. Throws an IllegalArgumentException if the value is out of range.
Params:
  • r – the Red component
  • g – the Green component
  • b – the Blue component
/** * Checks the color {@code float} components supplied for * validity. * Throws an {@code IllegalArgumentException} if the value is out * of range. * @param r the Red component * @param g the Green component * @param b the Blue component **/
private static void testColorValueRange(float r, float g, float b, float a) { boolean rangeError = false; String badComponentString = ""; if ( a < 0.0 || a > 1.0) { rangeError = true; badComponentString = badComponentString + " Alpha"; } if ( r < 0.0 || r > 1.0) { rangeError = true; badComponentString = badComponentString + " Red"; } if ( g < 0.0 || g > 1.0) { rangeError = true; badComponentString = badComponentString + " Green"; } if ( b < 0.0 || b > 1.0) { rangeError = true; badComponentString = badComponentString + " Blue"; } if ( rangeError == true ) { throw new IllegalArgumentException("Color parameter outside of expected range:" + badComponentString); } }
Creates an opaque sRGB color with the specified red, green, and blue values in the range (0 - 255). The actual color used in rendering depends on finding the best match given the color space available for a given output device. Alpha is defaulted to 255.
Params:
  • r – the red component
  • g – the green component
  • b – the blue component
Throws:
  • IllegalArgumentException – if r, g or b are outside of the range 0 to 255, inclusive
See Also:
/** * Creates an opaque sRGB color with the specified red, green, * and blue values in the range (0 - 255). * The actual color used in rendering depends * on finding the best match given the color space * available for a given output device. * Alpha is defaulted to 255. * * @throws IllegalArgumentException if {@code r}, {@code g} * or {@code b} are outside of the range * 0 to 255, inclusive * @param r the red component * @param g the green component * @param b the blue component * @see #getRed * @see #getGreen * @see #getBlue * @see #getRGB */
public Color(int r, int g, int b) { this(r, g, b, 255); }
Creates an sRGB color with the specified red, green, blue, and alpha values in the range (0 - 255).
Params:
  • r – the red component
  • g – the green component
  • b – the blue component
  • a – the alpha component
Throws:
  • IllegalArgumentException – if r, g, b or a are outside of the range 0 to 255, inclusive
See Also:
/** * Creates an sRGB color with the specified red, green, blue, and alpha * values in the range (0 - 255). * * @throws IllegalArgumentException if {@code r}, {@code g}, * {@code b} or {@code a} are outside of the range * 0 to 255, inclusive * @param r the red component * @param g the green component * @param b the blue component * @param a the alpha component * @see #getRed * @see #getGreen * @see #getBlue * @see #getAlpha * @see #getRGB */
@ConstructorProperties({"red", "green", "blue", "alpha"}) public Color(int r, int g, int b, int a) { value = ((a & 0xFF) << 24) | ((r & 0xFF) << 16) | ((g & 0xFF) << 8) | ((b & 0xFF) << 0); testColorValueRange(r,g,b,a); }
Creates an opaque sRGB color with the specified combined RGB value consisting of the red component in bits 16-23, the green component in bits 8-15, and the blue component in bits 0-7. The actual color used in rendering depends on finding the best match given the color space available for a particular output device. Alpha is defaulted to 255.
Params:
  • rgb – the combined RGB components
See Also:
/** * Creates an opaque sRGB color with the specified combined RGB value * consisting of the red component in bits 16-23, the green component * in bits 8-15, and the blue component in bits 0-7. The actual color * used in rendering depends on finding the best match given the * color space available for a particular output device. Alpha is * defaulted to 255. * * @param rgb the combined RGB components * @see java.awt.image.ColorModel#getRGBdefault * @see #getRed * @see #getGreen * @see #getBlue * @see #getRGB */
public Color(int rgb) { value = 0xff000000 | rgb; }
Creates an sRGB color with the specified combined RGBA value consisting of the alpha component in bits 24-31, the red component in bits 16-23, the green component in bits 8-15, and the blue component in bits 0-7. If the hasalpha argument is false, alpha is defaulted to 255.
Params:
  • rgba – the combined RGBA components
  • hasalpha – true if the alpha bits are valid; false otherwise
See Also:
/** * Creates an sRGB color with the specified combined RGBA value consisting * of the alpha component in bits 24-31, the red component in bits 16-23, * the green component in bits 8-15, and the blue component in bits 0-7. * If the {@code hasalpha} argument is {@code false}, alpha * is defaulted to 255. * * @param rgba the combined RGBA components * @param hasalpha {@code true} if the alpha bits are valid; * {@code false} otherwise * @see java.awt.image.ColorModel#getRGBdefault * @see #getRed * @see #getGreen * @see #getBlue * @see #getAlpha * @see #getRGB */
public Color(int rgba, boolean hasalpha) { if (hasalpha) { value = rgba; } else { value = 0xff000000 | rgba; } }
Creates an opaque sRGB color with the specified red, green, and blue values in the range (0.0 - 1.0). Alpha is defaulted to 1.0. The actual color used in rendering depends on finding the best match given the color space available for a particular output device.
Params:
  • r – the red component
  • g – the green component
  • b – the blue component
Throws:
  • IllegalArgumentException – if r, g or b are outside of the range 0.0 to 1.0, inclusive
See Also:
/** * Creates an opaque sRGB color with the specified red, green, and blue * values in the range (0.0 - 1.0). Alpha is defaulted to 1.0. The * actual color used in rendering depends on finding the best * match given the color space available for a particular output * device. * * @throws IllegalArgumentException if {@code r}, {@code g} * or {@code b} are outside of the range * 0.0 to 1.0, inclusive * @param r the red component * @param g the green component * @param b the blue component * @see #getRed * @see #getGreen * @see #getBlue * @see #getRGB */
public Color(float r, float g, float b) { this( (int) (r*255+0.5), (int) (g*255+0.5), (int) (b*255+0.5)); testColorValueRange(r,g,b,1.0f); frgbvalue = new float[3]; frgbvalue[0] = r; frgbvalue[1] = g; frgbvalue[2] = b; falpha = 1.0f; fvalue = frgbvalue; }
Creates an sRGB color with the specified red, green, blue, and alpha values in the range (0.0 - 1.0). The actual color used in rendering depends on finding the best match given the color space available for a particular output device.
Params:
  • r – the red component
  • g – the green component
  • b – the blue component
  • a – the alpha component
Throws:
  • IllegalArgumentException – if r, g b or a are outside of the range 0.0 to 1.0, inclusive
See Also:
/** * Creates an sRGB color with the specified red, green, blue, and * alpha values in the range (0.0 - 1.0). The actual color * used in rendering depends on finding the best match given the * color space available for a particular output device. * @throws IllegalArgumentException if {@code r}, {@code g} * {@code b} or {@code a} are outside of the range * 0.0 to 1.0, inclusive * @param r the red component * @param g the green component * @param b the blue component * @param a the alpha component * @see #getRed * @see #getGreen * @see #getBlue * @see #getAlpha * @see #getRGB */
public Color(float r, float g, float b, float a) { this((int)(r*255+0.5), (int)(g*255+0.5), (int)(b*255+0.5), (int)(a*255+0.5)); frgbvalue = new float[3]; frgbvalue[0] = r; frgbvalue[1] = g; frgbvalue[2] = b; falpha = a; fvalue = frgbvalue; }
Creates a color in the specified ColorSpace with the color components specified in the float array and the specified alpha. The number of components is determined by the type of the ColorSpace. For example, RGB requires 3 components, but CMYK requires 4 components.
Params:
  • cspace – the ColorSpace to be used to interpret the components
  • components – an arbitrary number of color components that is compatible with the ColorSpace
  • alpha – alpha value
Throws:
See Also:
/** * Creates a color in the specified {@code ColorSpace} * with the color components specified in the {@code float} * array and the specified alpha. The number of components is * determined by the type of the {@code ColorSpace}. For * example, RGB requires 3 components, but CMYK requires 4 * components. * @param cspace the {@code ColorSpace} to be used to * interpret the components * @param components an arbitrary number of color components * that is compatible with the {@code ColorSpace} * @param alpha alpha value * @throws IllegalArgumentException if any of the values in the * {@code components} array or {@code alpha} is * outside of the range 0.0 to 1.0 * @see #getComponents * @see #getColorComponents */
public Color(ColorSpace cspace, float components[], float alpha) { boolean rangeError = false; String badComponentString = ""; int n = cspace.getNumComponents(); fvalue = new float[n]; for (int i = 0; i < n; i++) { if (components[i] < 0.0 || components[i] > 1.0) { rangeError = true; badComponentString = badComponentString + "Component " + i + " "; } else { fvalue[i] = components[i]; } } if (alpha < 0.0 || alpha > 1.0) { rangeError = true; badComponentString = badComponentString + "Alpha"; } else { falpha = alpha; } if (rangeError) { throw new IllegalArgumentException( "Color parameter outside of expected range: " + badComponentString); } frgbvalue = cspace.toRGB(fvalue); cs = cspace; value = ((((int)(falpha*255)) & 0xFF) << 24) | ((((int)(frgbvalue[0]*255)) & 0xFF) << 16) | ((((int)(frgbvalue[1]*255)) & 0xFF) << 8) | ((((int)(frgbvalue[2]*255)) & 0xFF) << 0); }
Returns the red component in the range 0-255 in the default sRGB space.
See Also:
Returns:the red component.
/** * Returns the red component in the range 0-255 in the default sRGB * space. * @return the red component. * @see #getRGB */
public int getRed() { return (getRGB() >> 16) & 0xFF; }
Returns the green component in the range 0-255 in the default sRGB space.
See Also:
Returns:the green component.
/** * Returns the green component in the range 0-255 in the default sRGB * space. * @return the green component. * @see #getRGB */
public int getGreen() { return (getRGB() >> 8) & 0xFF; }
Returns the blue component in the range 0-255 in the default sRGB space.
See Also:
Returns:the blue component.
/** * Returns the blue component in the range 0-255 in the default sRGB * space. * @return the blue component. * @see #getRGB */
public int getBlue() { return (getRGB() >> 0) & 0xFF; }
Returns the alpha component in the range 0-255.
See Also:
Returns:the alpha component.
/** * Returns the alpha component in the range 0-255. * @return the alpha component. * @see #getRGB */
public int getAlpha() { return (getRGB() >> 24) & 0xff; }
Returns the RGB value representing the color in the default sRGB ColorModel. (Bits 24-31 are alpha, 16-23 are red, 8-15 are green, 0-7 are blue).
See Also:
Returns:the RGB value of the color in the default sRGB ColorModel.
Since:1.0
/** * Returns the RGB value representing the color in the default sRGB * {@link ColorModel}. * (Bits 24-31 are alpha, 16-23 are red, 8-15 are green, 0-7 are * blue). * @return the RGB value of the color in the default sRGB * {@code ColorModel}. * @see java.awt.image.ColorModel#getRGBdefault * @see #getRed * @see #getGreen * @see #getBlue * @since 1.0 */
public int getRGB() { return value; } private static final double FACTOR = 0.7;
Creates a new Color that is a brighter version of this Color.

This method applies an arbitrary scale factor to each of the three RGB components of this Color to create a brighter version of this Color. The alpha value is preserved. Although brighter and darker are inverse operations, the results of a series of invocations of these two methods might be inconsistent because of rounding errors.

See Also:
Returns: a new Color object that is a brighter version of this Color with the same alpha value.
Since: 1.0
/** * Creates a new {@code Color} that is a brighter version of this * {@code Color}. * <p> * This method applies an arbitrary scale factor to each of the three RGB * components of this {@code Color} to create a brighter version * of this {@code Color}. * The {@code alpha} value is preserved. * Although {@code brighter} and * {@code darker} are inverse operations, the results of a * series of invocations of these two methods might be inconsistent * because of rounding errors. * @return a new {@code Color} object that is * a brighter version of this {@code Color} * with the same {@code alpha} value. * @see java.awt.Color#darker * @since 1.0 */
public Color brighter() { int r = getRed(); int g = getGreen(); int b = getBlue(); int alpha = getAlpha(); /* From 2D group: * 1. black.brighter() should return grey * 2. applying brighter to blue will always return blue, brighter * 3. non pure color (non zero rgb) will eventually return white */ int i = (int)(1.0/(1.0-FACTOR)); if ( r == 0 && g == 0 && b == 0) { return new Color(i, i, i, alpha); } if ( r > 0 && r < i ) r = i; if ( g > 0 && g < i ) g = i; if ( b > 0 && b < i ) b = i; return new Color(Math.min((int)(r/FACTOR), 255), Math.min((int)(g/FACTOR), 255), Math.min((int)(b/FACTOR), 255), alpha); }
Creates a new Color that is a darker version of this Color.

This method applies an arbitrary scale factor to each of the three RGB components of this Color to create a darker version of this Color. The alpha value is preserved. Although brighter and darker are inverse operations, the results of a series of invocations of these two methods might be inconsistent because of rounding errors.

See Also:
Returns: a new Color object that is a darker version of this Color with the same alpha value.
Since: 1.0
/** * Creates a new {@code Color} that is a darker version of this * {@code Color}. * <p> * This method applies an arbitrary scale factor to each of the three RGB * components of this {@code Color} to create a darker version of * this {@code Color}. * The {@code alpha} value is preserved. * Although {@code brighter} and * {@code darker} are inverse operations, the results of a series * of invocations of these two methods might be inconsistent because * of rounding errors. * @return a new {@code Color} object that is * a darker version of this {@code Color} * with the same {@code alpha} value. * @see java.awt.Color#brighter * @since 1.0 */
public Color darker() { return new Color(Math.max((int)(getRed() *FACTOR), 0), Math.max((int)(getGreen()*FACTOR), 0), Math.max((int)(getBlue() *FACTOR), 0), getAlpha()); }
Computes the hash code for this Color.
Returns: a hash code value for this object.
Since: 1.0
/** * Computes the hash code for this {@code Color}. * @return a hash code value for this object. * @since 1.0 */
public int hashCode() { return value; }
Determines whether another object is equal to this Color.

The result is true if and only if the argument is not null and is a Color object that has the same red, green, blue, and alpha values as this object.

Params:
  • obj – the object to test for equality with this Color
Returns: true if the objects are the same; false otherwise.
Since: 1.0
/** * Determines whether another object is equal to this * {@code Color}. * <p> * The result is {@code true} if and only if the argument is not * {@code null} and is a {@code Color} object that has the same * red, green, blue, and alpha values as this object. * @param obj the object to test for equality with this * {@code Color} * @return {@code true} if the objects are the same; * {@code false} otherwise. * @since 1.0 */
public boolean equals(Object obj) { return obj instanceof Color && ((Color)obj).getRGB() == this.getRGB(); }
Returns a string representation of this Color. This method is intended to be used only for debugging purposes. The content and format of the returned string might vary between implementations. The returned string might be empty but cannot be null.
Returns: a string representation of this Color.
/** * Returns a string representation of this {@code Color}. This * method is intended to be used only for debugging purposes. The * content and format of the returned string might vary between * implementations. The returned string might be empty but cannot * be {@code null}. * * @return a string representation of this {@code Color}. */
public String toString() { return getClass().getName() + "[r=" + getRed() + ",g=" + getGreen() + ",b=" + getBlue() + "]"; }
Converts a String to an integer and returns the specified opaque Color. This method handles string formats that are used to represent octal and hexadecimal numbers.
Params:
  • nm – a String that represents an opaque color as a 24-bit integer
Throws:
  • NumberFormatException – if the specified string cannot be interpreted as a decimal, octal, or hexadecimal integer.
See Also:
Returns: the new Color object.
Since: 1.1
/** * Converts a {@code String} to an integer and returns the * specified opaque {@code Color}. This method handles string * formats that are used to represent octal and hexadecimal numbers. * @param nm a {@code String} that represents * an opaque color as a 24-bit integer * @return the new {@code Color} object. * @see java.lang.Integer#decode * @exception NumberFormatException if the specified string cannot * be interpreted as a decimal, * octal, or hexadecimal integer. * @since 1.1 */
public static Color decode(String nm) throws NumberFormatException { Integer intval = Integer.decode(nm); int i = intval.intValue(); return new Color((i >> 16) & 0xFF, (i >> 8) & 0xFF, i & 0xFF); }
Finds a color in the system properties.

The argument is treated as the name of a system property to be obtained. The string value of this property is then interpreted as an integer which is then converted to a Color object.

If the specified property is not found or could not be parsed as an integer then null is returned.

Params:
  • nm – the name of the color property
See Also:
Returns: the Color converted from the system property.
Since: 1.0
/** * Finds a color in the system properties. * <p> * The argument is treated as the name of a system property to * be obtained. The string value of this property is then interpreted * as an integer which is then converted to a {@code Color} * object. * <p> * If the specified property is not found or could not be parsed as * an integer then {@code null} is returned. * @param nm the name of the color property * @return the {@code Color} converted from the system * property. * @see java.lang.System#getProperty(java.lang.String) * @see java.lang.Integer#getInteger(java.lang.String) * @see java.awt.Color#Color(int) * @since 1.0 */
public static Color getColor(String nm) { return getColor(nm, null); }
Finds a color in the system properties.

The first argument is treated as the name of a system property to be obtained. The string value of this property is then interpreted as an integer which is then converted to a Color object.

If the specified property is not found or cannot be parsed as an integer then the Color specified by the second argument is returned instead.

Params:
  • nm – the name of the color property
  • v – the default Color
See Also:
Returns: the Color converted from the system property, or the specified Color.
Since: 1.0
/** * Finds a color in the system properties. * <p> * The first argument is treated as the name of a system property to * be obtained. The string value of this property is then interpreted * as an integer which is then converted to a {@code Color} * object. * <p> * If the specified property is not found or cannot be parsed as * an integer then the {@code Color} specified by the second * argument is returned instead. * @param nm the name of the color property * @param v the default {@code Color} * @return the {@code Color} converted from the system * property, or the specified {@code Color}. * @see java.lang.System#getProperty(java.lang.String) * @see java.lang.Integer#getInteger(java.lang.String) * @see java.awt.Color#Color(int) * @since 1.0 */
public static Color getColor(String nm, Color v) { Integer intval = Integer.getInteger(nm); if (intval == null) { return v; } int i = intval.intValue(); return new Color((i >> 16) & 0xFF, (i >> 8) & 0xFF, i & 0xFF); }
Finds a color in the system properties.

The first argument is treated as the name of a system property to be obtained. The string value of this property is then interpreted as an integer which is then converted to a Color object.

If the specified property is not found or could not be parsed as an integer then the integer value v is used instead, and is converted to a Color object.

Params:
  • nm – the name of the color property
  • v – the default color value, as an integer
See Also:
Returns: the Color converted from the system property or the Color converted from the specified integer.
Since: 1.0
/** * Finds a color in the system properties. * <p> * The first argument is treated as the name of a system property to * be obtained. The string value of this property is then interpreted * as an integer which is then converted to a {@code Color} * object. * <p> * If the specified property is not found or could not be parsed as * an integer then the integer value {@code v} is used instead, * and is converted to a {@code Color} object. * @param nm the name of the color property * @param v the default color value, as an integer * @return the {@code Color} converted from the system * property or the {@code Color} converted from * the specified integer. * @see java.lang.System#getProperty(java.lang.String) * @see java.lang.Integer#getInteger(java.lang.String) * @see java.awt.Color#Color(int) * @since 1.0 */
public static Color getColor(String nm, int v) { Integer intval = Integer.getInteger(nm); int i = (intval != null) ? intval.intValue() : v; return new Color((i >> 16) & 0xFF, (i >> 8) & 0xFF, (i >> 0) & 0xFF); }
Converts the components of a color, as specified by the HSB model, to an equivalent set of values for the default RGB model.

The saturation and brightness components should be floating-point values between zero and one (numbers in the range 0.0-1.0). The hue component can be any floating-point number. The floor of this number is subtracted from it to create a fraction between 0 and 1. This fractional number is then multiplied by 360 to produce the hue angle in the HSB color model.

The integer that is returned by HSBtoRGB encodes the value of a color in bits 0-23 of an integer value that is the same format used by the method getRGB. This integer can be supplied as an argument to the Color constructor that takes a single integer argument.

Params:
  • hue – the hue component of the color
  • saturation – the saturation of the color
  • brightness – the brightness of the color
See Also:
Returns: the RGB value of the color with the indicated hue, saturation, and brightness.
Since: 1.0
/** * Converts the components of a color, as specified by the HSB * model, to an equivalent set of values for the default RGB model. * <p> * The {@code saturation} and {@code brightness} components * should be floating-point values between zero and one * (numbers in the range 0.0-1.0). The {@code hue} component * can be any floating-point number. The floor of this number is * subtracted from it to create a fraction between 0 and 1. This * fractional number is then multiplied by 360 to produce the hue * angle in the HSB color model. * <p> * The integer that is returned by {@code HSBtoRGB} encodes the * value of a color in bits 0-23 of an integer value that is the same * format used by the method {@link #getRGB() getRGB}. * This integer can be supplied as an argument to the * {@code Color} constructor that takes a single integer argument. * @param hue the hue component of the color * @param saturation the saturation of the color * @param brightness the brightness of the color * @return the RGB value of the color with the indicated hue, * saturation, and brightness. * @see java.awt.Color#getRGB() * @see java.awt.Color#Color(int) * @see java.awt.image.ColorModel#getRGBdefault() * @since 1.0 */
public static int HSBtoRGB(float hue, float saturation, float brightness) { int r = 0, g = 0, b = 0; if (saturation == 0) { r = g = b = (int) (brightness * 255.0f + 0.5f); } else { float h = (hue - (float)Math.floor(hue)) * 6.0f; float f = h - (float)java.lang.Math.floor(h); float p = brightness * (1.0f - saturation); float q = brightness * (1.0f - saturation * f); float t = brightness * (1.0f - (saturation * (1.0f - f))); switch ((int) h) { case 0: r = (int) (brightness * 255.0f + 0.5f); g = (int) (t * 255.0f + 0.5f); b = (int) (p * 255.0f + 0.5f); break; case 1: r = (int) (q * 255.0f + 0.5f); g = (int) (brightness * 255.0f + 0.5f); b = (int) (p * 255.0f + 0.5f); break; case 2: r = (int) (p * 255.0f + 0.5f); g = (int) (brightness * 255.0f + 0.5f); b = (int) (t * 255.0f + 0.5f); break; case 3: r = (int) (p * 255.0f + 0.5f); g = (int) (q * 255.0f + 0.5f); b = (int) (brightness * 255.0f + 0.5f); break; case 4: r = (int) (t * 255.0f + 0.5f); g = (int) (p * 255.0f + 0.5f); b = (int) (brightness * 255.0f + 0.5f); break; case 5: r = (int) (brightness * 255.0f + 0.5f); g = (int) (p * 255.0f + 0.5f); b = (int) (q * 255.0f + 0.5f); break; } } return 0xff000000 | (r << 16) | (g << 8) | (b << 0); }
Converts the components of a color, as specified by the default RGB model, to an equivalent set of values for hue, saturation, and brightness that are the three components of the HSB model.

If the hsbvals argument is null, then a new array is allocated to return the result. Otherwise, the method returns the array hsbvals, with the values put into that array.

Params:
  • r – the red component of the color
  • g – the green component of the color
  • b – the blue component of the color
  • hsbvals – the array used to return the three HSB values, or null
See Also:
Returns: an array of three elements containing the hue, saturation, and brightness (in that order), of the color with the indicated red, green, and blue components.
Since: 1.0
/** * Converts the components of a color, as specified by the default RGB * model, to an equivalent set of values for hue, saturation, and * brightness that are the three components of the HSB model. * <p> * If the {@code hsbvals} argument is {@code null}, then a * new array is allocated to return the result. Otherwise, the method * returns the array {@code hsbvals}, with the values put into * that array. * @param r the red component of the color * @param g the green component of the color * @param b the blue component of the color * @param hsbvals the array used to return the * three HSB values, or {@code null} * @return an array of three elements containing the hue, saturation, * and brightness (in that order), of the color with * the indicated red, green, and blue components. * @see java.awt.Color#getRGB() * @see java.awt.Color#Color(int) * @see java.awt.image.ColorModel#getRGBdefault() * @since 1.0 */
public static float[] RGBtoHSB(int r, int g, int b, float[] hsbvals) { float hue, saturation, brightness; if (hsbvals == null) { hsbvals = new float[3]; } int cmax = (r > g) ? r : g; if (b > cmax) cmax = b; int cmin = (r < g) ? r : g; if (b < cmin) cmin = b; brightness = ((float) cmax) / 255.0f; if (cmax != 0) saturation = ((float) (cmax - cmin)) / ((float) cmax); else saturation = 0; if (saturation == 0) hue = 0; else { float redc = ((float) (cmax - r)) / ((float) (cmax - cmin)); float greenc = ((float) (cmax - g)) / ((float) (cmax - cmin)); float bluec = ((float) (cmax - b)) / ((float) (cmax - cmin)); if (r == cmax) hue = bluec - greenc; else if (g == cmax) hue = 2.0f + redc - bluec; else hue = 4.0f + greenc - redc; hue = hue / 6.0f; if (hue < 0) hue = hue + 1.0f; } hsbvals[0] = hue; hsbvals[1] = saturation; hsbvals[2] = brightness; return hsbvals; }
Creates a Color object based on the specified values for the HSB color model.

The s and b components should be floating-point values between zero and one (numbers in the range 0.0-1.0). The h component can be any floating-point number. The floor of this number is subtracted from it to create a fraction between 0 and 1. This fractional number is then multiplied by 360 to produce the hue angle in the HSB color model.

Params:
  • h – the hue component
  • s – the saturation of the color
  • b – the brightness of the color
Returns: a Color object with the specified hue, saturation, and brightness.
Since: 1.0
/** * Creates a {@code Color} object based on the specified values * for the HSB color model. * <p> * The {@code s} and {@code b} components should be * floating-point values between zero and one * (numbers in the range 0.0-1.0). The {@code h} component * can be any floating-point number. The floor of this number is * subtracted from it to create a fraction between 0 and 1. This * fractional number is then multiplied by 360 to produce the hue * angle in the HSB color model. * @param h the hue component * @param s the saturation of the color * @param b the brightness of the color * @return a {@code Color} object with the specified hue, * saturation, and brightness. * @since 1.0 */
public static Color getHSBColor(float h, float s, float b) { return new Color(HSBtoRGB(h, s, b)); }
Returns a float array containing the color and alpha components of the Color, as represented in the default sRGB color space. If compArray is null, an array of length 4 is created for the return value. Otherwise, compArray must have length 4 or greater, and it is filled in with the components and returned.
Params:
  • compArray – an array that this method fills with color and alpha components and returns
Returns:the RGBA components in a float array.
/** * Returns a {@code float} array containing the color and alpha * components of the {@code Color}, as represented in the default * sRGB color space. * If {@code compArray} is {@code null}, an array of length * 4 is created for the return value. Otherwise, * {@code compArray} must have length 4 or greater, * and it is filled in with the components and returned. * @param compArray an array that this method fills with * color and alpha components and returns * @return the RGBA components in a {@code float} array. */
public float[] getRGBComponents(float[] compArray) { float[] f; if (compArray == null) { f = new float[4]; } else { f = compArray; } if (frgbvalue == null) { f[0] = ((float)getRed())/255f; f[1] = ((float)getGreen())/255f; f[2] = ((float)getBlue())/255f; f[3] = ((float)getAlpha())/255f; } else { f[0] = frgbvalue[0]; f[1] = frgbvalue[1]; f[2] = frgbvalue[2]; f[3] = falpha; } return f; }
Returns a float array containing only the color components of the Color, in the default sRGB color space. If compArray is null, an array of length 3 is created for the return value. Otherwise, compArray must have length 3 or greater, and it is filled in with the components and returned.
Params:
  • compArray – an array that this method fills with color components and returns
Returns:the RGB components in a float array.
/** * Returns a {@code float} array containing only the color * components of the {@code Color}, in the default sRGB color * space. If {@code compArray} is {@code null}, an array of * length 3 is created for the return value. Otherwise, * {@code compArray} must have length 3 or greater, and it is * filled in with the components and returned. * @param compArray an array that this method fills with color * components and returns * @return the RGB components in a {@code float} array. */
public float[] getRGBColorComponents(float[] compArray) { float[] f; if (compArray == null) { f = new float[3]; } else { f = compArray; } if (frgbvalue == null) { f[0] = ((float)getRed())/255f; f[1] = ((float)getGreen())/255f; f[2] = ((float)getBlue())/255f; } else { f[0] = frgbvalue[0]; f[1] = frgbvalue[1]; f[2] = frgbvalue[2]; } return f; }
Returns a float array containing the color and alpha components of the Color, in the ColorSpace of the Color. If compArray is null, an array with length equal to the number of components in the associated ColorSpace plus one is created for the return value. Otherwise, compArray must have at least this length and it is filled in with the components and returned.
Params:
  • compArray – an array that this method fills with the color and alpha components of this Color in its ColorSpace and returns
Returns:the color and alpha components in a float array.
/** * Returns a {@code float} array containing the color and alpha * components of the {@code Color}, in the * {@code ColorSpace} of the {@code Color}. * If {@code compArray} is {@code null}, an array with * length equal to the number of components in the associated * {@code ColorSpace} plus one is created for * the return value. Otherwise, {@code compArray} must have at * least this length and it is filled in with the components and * returned. * @param compArray an array that this method fills with the color and * alpha components of this {@code Color} in its * {@code ColorSpace} and returns * @return the color and alpha components in a {@code float} * array. */
public float[] getComponents(float[] compArray) { if (fvalue == null) return getRGBComponents(compArray); float[] f; int n = fvalue.length; if (compArray == null) { f = new float[n + 1]; } else { f = compArray; } for (int i = 0; i < n; i++) { f[i] = fvalue[i]; } f[n] = falpha; return f; }
Returns a float array containing only the color components of the Color, in the ColorSpace of the Color. If compArray is null, an array with length equal to the number of components in the associated ColorSpace is created for the return value. Otherwise, compArray must have at least this length and it is filled in with the components and returned.
Params:
  • compArray – an array that this method fills with the color components of this Color in its ColorSpace and returns
Returns:the color components in a float array.
/** * Returns a {@code float} array containing only the color * components of the {@code Color}, in the * {@code ColorSpace} of the {@code Color}. * If {@code compArray} is {@code null}, an array with * length equal to the number of components in the associated * {@code ColorSpace} is created for * the return value. Otherwise, {@code compArray} must have at * least this length and it is filled in with the components and * returned. * @param compArray an array that this method fills with the color * components of this {@code Color} in its * {@code ColorSpace} and returns * @return the color components in a {@code float} array. */
public float[] getColorComponents(float[] compArray) { if (fvalue == null) return getRGBColorComponents(compArray); float[] f; int n = fvalue.length; if (compArray == null) { f = new float[n]; } else { f = compArray; } for (int i = 0; i < n; i++) { f[i] = fvalue[i]; } return f; }
Returns a float array containing the color and alpha components of the Color, in the ColorSpace specified by the cspace parameter. If compArray is null, an array with length equal to the number of components in cspace plus one is created for the return value. Otherwise, compArray must have at least this length, and it is filled in with the components and returned.
Params:
  • cspace – a specified ColorSpace
  • compArray – an array that this method fills with the color and alpha components of this Color in the specified ColorSpace and returns
Returns:the color and alpha components in a float array.
/** * Returns a {@code float} array containing the color and alpha * components of the {@code Color}, in the * {@code ColorSpace} specified by the {@code cspace} * parameter. If {@code compArray} is {@code null}, an * array with length equal to the number of components in * {@code cspace} plus one is created for the return value. * Otherwise, {@code compArray} must have at least this * length, and it is filled in with the components and returned. * @param cspace a specified {@code ColorSpace} * @param compArray an array that this method fills with the * color and alpha components of this {@code Color} in * the specified {@code ColorSpace} and returns * @return the color and alpha components in a {@code float} * array. */
public float[] getComponents(ColorSpace cspace, float[] compArray) { if (cs == null) { cs = ColorSpace.getInstance(ColorSpace.CS_sRGB); } float f[]; if (fvalue == null) { f = new float[3]; f[0] = ((float)getRed())/255f; f[1] = ((float)getGreen())/255f; f[2] = ((float)getBlue())/255f; } else { f = fvalue; } float tmp[] = cs.toCIEXYZ(f); float tmpout[] = cspace.fromCIEXYZ(tmp); if (compArray == null) { compArray = new float[tmpout.length + 1]; } for (int i = 0 ; i < tmpout.length ; i++) { compArray[i] = tmpout[i]; } if (fvalue == null) { compArray[tmpout.length] = ((float)getAlpha())/255f; } else { compArray[tmpout.length] = falpha; } return compArray; }
Returns a float array containing only the color components of the Color in the ColorSpace specified by the cspace parameter. If compArray is null, an array with length equal to the number of components in cspace is created for the return value. Otherwise, compArray must have at least this length, and it is filled in with the components and returned.
Params:
  • cspace – a specified ColorSpace
  • compArray – an array that this method fills with the color components of this Color in the specified ColorSpace
Returns:the color components in a float array.
/** * Returns a {@code float} array containing only the color * components of the {@code Color} in the * {@code ColorSpace} specified by the {@code cspace} * parameter. If {@code compArray} is {@code null}, an array * with length equal to the number of components in * {@code cspace} is created for the return value. Otherwise, * {@code compArray} must have at least this length, and it is * filled in with the components and returned. * @param cspace a specified {@code ColorSpace} * @param compArray an array that this method fills with the color * components of this {@code Color} in the specified * {@code ColorSpace} * @return the color components in a {@code float} array. */
public float[] getColorComponents(ColorSpace cspace, float[] compArray) { if (cs == null) { cs = ColorSpace.getInstance(ColorSpace.CS_sRGB); } float f[]; if (fvalue == null) { f = new float[3]; f[0] = ((float)getRed())/255f; f[1] = ((float)getGreen())/255f; f[2] = ((float)getBlue())/255f; } else { f = fvalue; } float tmp[] = cs.toCIEXYZ(f); float tmpout[] = cspace.fromCIEXYZ(tmp); if (compArray == null) { return tmpout; } for (int i = 0 ; i < tmpout.length ; i++) { compArray[i] = tmpout[i]; } return compArray; }
Returns the ColorSpace of this Color.
Returns:this Color object's ColorSpace.
/** * Returns the {@code ColorSpace} of this {@code Color}. * @return this {@code Color} object's {@code ColorSpace}. */
public ColorSpace getColorSpace() { if (cs == null) { cs = ColorSpace.getInstance(ColorSpace.CS_sRGB); } return cs; }
Creates and returns a PaintContext used to generate a solid color field pattern. See the specification of the method in the Paint interface for information on null parameter handling.
Params:
  • cm – the preferred ColorModel which represents the most convenient format for the caller to receive the pixel data, or null if there is no preference.
  • r – the device space bounding box of the graphics primitive being rendered.
  • r2d – the user space bounding box of the graphics primitive being rendered.
  • xform – the AffineTransform from user space into device space.
  • hints – the set of hints that the context object can use to choose between rendering alternatives.
See Also:
Returns:the PaintContext for generating color patterns.
/** * Creates and returns a {@link PaintContext} used to * generate a solid color field pattern. * See the {@link Paint#createContext specification} of the * method in the {@link Paint} interface for information * on null parameter handling. * * @param cm the preferred {@link ColorModel} which represents the most convenient * format for the caller to receive the pixel data, or {@code null} * if there is no preference. * @param r the device space bounding box * of the graphics primitive being rendered. * @param r2d the user space bounding box * of the graphics primitive being rendered. * @param xform the {@link AffineTransform} from user * space into device space. * @param hints the set of hints that the context object can use to * choose between rendering alternatives. * @return the {@code PaintContext} for * generating color patterns. * @see Paint * @see PaintContext * @see ColorModel * @see Rectangle * @see Rectangle2D * @see AffineTransform * @see RenderingHints */
public synchronized PaintContext createContext(ColorModel cm, Rectangle r, Rectangle2D r2d, AffineTransform xform, RenderingHints hints) { return new ColorPaintContext(getRGB(), cm); }
Returns the transparency mode for this Color. This is required to implement the Paint interface.
See Also:
Returns:this Color object's transparency mode.
/** * Returns the transparency mode for this {@code Color}. This is * required to implement the {@code Paint} interface. * @return this {@code Color} object's transparency mode. * @see Paint * @see Transparency * @see #createContext */
public int getTransparency() { int alpha = getAlpha(); if (alpha == 0xff) { return Transparency.OPAQUE; } else if (alpha == 0) { return Transparency.BITMASK; } else { return Transparency.TRANSLUCENT; } } }