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package javafx.scene.control.skin;

import com.sun.javafx.scene.control.behavior.BehaviorBase;
import com.sun.javafx.scene.control.skin.Utils;
import javafx.scene.Node;
import javafx.scene.control.Button;
import javafx.scene.control.CheckBox;
import com.sun.javafx.scene.control.behavior.ButtonBehavior;
import javafx.scene.control.Control;
import javafx.scene.layout.StackPane;

import javafx.geometry.NodeOrientation;

Default skin implementation for the tri-state CheckBox control.
See Also:
Since:9
/** * Default skin implementation for the tri-state {@link CheckBox} control. * * @see CheckBox * @since 9 */
public class CheckBoxSkin extends LabeledSkinBase<CheckBox> {
* Private fields * *
/*************************************************************************** * * * Private fields * * * **************************************************************************/
private final StackPane box = new StackPane(); private StackPane innerbox; private final BehaviorBase<CheckBox> behavior; /*************************************************************************** * * * Constructors * * * **************************************************************************/
Creates a new CheckBoxSkin instance, installing the necessary child nodes into the Control children list, as well as the necessary input mappings for handling key, mouse, etc events.
Params:
  • control – The control that this skin should be installed onto.
/** * Creates a new CheckBoxSkin instance, installing the necessary child * nodes into the Control {@link Control#getChildren() children} list, as * well as the necessary input mappings for handling key, mouse, etc events. * * @param control The control that this skin should be installed onto. */
public CheckBoxSkin(CheckBox control) { super(control); // install default input map for the CheckBox control behavior = new ButtonBehavior<>(control); // control.setInputMap(behavior.getInputMap()); box.getStyleClass().setAll("box"); innerbox = new StackPane(); innerbox.getStyleClass().setAll("mark"); innerbox.setNodeOrientation(NodeOrientation.LEFT_TO_RIGHT); box.getChildren().add(innerbox); updateChildren(); } /*************************************************************************** * * * Public API * * * **************************************************************************/
{@inheritDoc}
/** {@inheritDoc} */
@Override public void dispose() { super.dispose(); if (behavior != null) { behavior.dispose(); } }
{@inheritDoc}
/** {@inheritDoc} */
@Override protected void updateChildren() { super.updateChildren(); if (box != null) { getChildren().add(box); } }
{@inheritDoc}
/** {@inheritDoc} */
@Override protected double computeMinWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset) { return super.computeMinWidth(height, topInset, rightInset, bottomInset, leftInset) + snapSizeX(box.minWidth(-1)); }
{@inheritDoc}
/** {@inheritDoc} */
@Override protected double computeMinHeight(double width, double topInset, double rightInset, double bottomInset, double leftInset) { return Math.max(super.computeMinHeight(width - box.minWidth(-1), topInset, rightInset, bottomInset, leftInset), topInset + box.minHeight(-1) + bottomInset); }
{@inheritDoc}
/** {@inheritDoc} */
@Override protected double computePrefWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset) { return super.computePrefWidth(height, topInset, rightInset, bottomInset, leftInset) + snapSizeX(box.prefWidth(-1)); }
{@inheritDoc}
/** {@inheritDoc} */
@Override protected double computePrefHeight(double width, double topInset, double rightInset, double bottomInset, double leftInset) { return Math.max(super.computePrefHeight(width - box.prefWidth(-1), topInset, rightInset, bottomInset, leftInset), topInset + box.prefHeight(-1) + bottomInset); }
{@inheritDoc}
/** {@inheritDoc} */
@Override protected void layoutChildren(final double x, final double y, final double w, final double h) { final CheckBox checkBox = getSkinnable(); final double boxWidth = snapSizeX(box.prefWidth(-1)); final double boxHeight = snapSizeY(box.prefHeight(-1)); final double computeWidth = Math.max(checkBox.prefWidth(-1), checkBox.minWidth(-1)); final double labelWidth = Math.min( computeWidth - boxWidth, w - snapSizeX(boxWidth)); final double labelHeight = Math.min(checkBox.prefHeight(labelWidth), h); final double maxHeight = Math.max(boxHeight, labelHeight); final double xOffset = Utils.computeXOffset(w, labelWidth + boxWidth, checkBox.getAlignment().getHpos()) + x; final double yOffset = Utils.computeYOffset(h, maxHeight, checkBox.getAlignment().getVpos()) + y; layoutLabelInArea(xOffset + boxWidth, yOffset, labelWidth, maxHeight, checkBox.getAlignment()); box.resize(boxWidth, boxHeight); positionInArea(box, xOffset, yOffset, boxWidth, maxHeight, 0, checkBox.getAlignment().getHpos(), checkBox.getAlignment().getVpos()); } }