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package com.sun.javafx.scene.control;

import javafx.collections.ListChangeListener;
import javafx.collections.ObservableList;

import java.util.Collections;
import java.util.List;

Often times there are multiple additions that are applied to a list, but they are not contiguous. This class abstracts away the details and creates the right number of next() iterations to correctly report all changes.
Type parameters:
  • <E> – The element contained in the underlying list data structure
/** * Often times there are multiple additions that are applied to a list, but they are not contiguous. This class * abstracts away the details and creates the right number of next() iterations to correctly report all changes. * * @param <E> The element contained in the underlying list data structure */
public class MultipleAdditionAndRemovedChange<E> extends ListChangeListener.Change<E> { private static final int[] EMPTY_PERM = new int[0]; private boolean invalid = true; private final List<E> addedElements; private final List<E> removedElements; private boolean iteratingThroughAdded = true; private boolean returnedRemovedElements = false; private int addedIndex = 0; private int from; private int to; public MultipleAdditionAndRemovedChange(List<E> addedElements, List<E> removedElements, ObservableList<E> list) { super(list); this.addedElements = addedElements; this.removedElements = removedElements; } @Override public boolean next() { if (invalid) { invalid = false; } // we firstly work through all additions, finding contiguous results and grouping them together if (addedIndex < addedElements.size()) { from = getList().indexOf(addedElements.get(addedIndex)); to = from + 1; addedIndex++; for (int i = 0; (i + addedIndex) < addedElements.size(); i++) { // check to see if the next element in the added list is also the next element in the actual list, // stop when this is no longer true. E nextElement = addedElements.get(i + addedIndex); if (nextElement != getList().get(from + i)) { to = from + 1 + i; addedIndex = addedIndex + i; break; } } return true; } else if (!returnedRemovedElements) { returnedRemovedElements = true; iteratingThroughAdded = false; from = 0; to = 0; return !removedElements.isEmpty(); } return false; } @Override public void reset() { invalid = true; from = 0; to = 0; addedIndex = 0; iteratingThroughAdded = true; returnedRemovedElements = false; } @Override public int getFrom() { checkState(); return from; } @Override public int getTo() { checkState(); return to; } @Override public List<E> getRemoved() { return iteratingThroughAdded ? Collections.<E>emptyList() : removedElements; } @Override protected int[] getPermutation() { return EMPTY_PERM; } @Override public boolean wasAdded() { return iteratingThroughAdded && !addedElements.isEmpty(); } @Override public boolean wasRemoved() { return !iteratingThroughAdded && !removedElements.isEmpty(); } private void checkState() { if (invalid) { throw new IllegalStateException("Invalid Change state: next() must be called before inspecting the Change."); } } }