/*
 * Copyright 2008-present MongoDB, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.mongodb.internal.connection;

import com.mongodb.connection.Server;

A logical connection to a MongoDB server that supports clustering along with other servers.
/** * A logical connection to a MongoDB server that supports clustering along with other servers. */
interface ClusterableServer extends Server {
Invalidate the description of this server. Implementation of this method should not block, but rather trigger an asynchronous attempt to connect with the server in order to determine its current status.
/** * Invalidate the description of this server. Implementation of this method should not block, but rather trigger an asynchronous * attempt to connect with the server in order to determine its current status. */
void invalidate();
Invalidate the description of this server due to the passed in reason.
Params:
  • reason – the reason for invalidation.
/** * Invalidate the description of this server due to the passed in reason. * @param reason the reason for invalidation. */
void invalidate(Throwable reason);

Closes the server. Instances that have been closed will no longer be available for use.

Implementations should ensure that this method can be called multiple times with no ill effects.

/** * <p>Closes the server. Instances that have been closed will no longer be available for use.</p> * * <p>Implementations should ensure that this method can be called multiple times with no ill effects. </p> */
void close();
Returns true if the server is closed, false otherwise.
Returns:whether the server is closed
/** * Returns true if the server is closed, false otherwise. * * @return whether the server is closed */
boolean isClosed();
Attempt to connect to the server.
/** * Attempt to connect to the server. */
void connect(); }