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   this work for additional information regarding copyright ownership.
   The ASF licenses this file to You under the Apache License, Version 2.0
   (the "License"); you may not use this file except in compliance with
   the License.  You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

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package org.apache.batik.ext.awt.image.rendered;



import java.awt.Transparency;
import java.awt.color.ColorSpace;
import java.awt.image.ComponentColorModel;
import java.awt.image.DataBuffer;
import java.awt.image.DataBufferByte;
import java.awt.image.PixelInterleavedSampleModel;
import java.awt.image.Raster;
import java.awt.image.SampleModel;
import java.awt.image.WritableRaster;

import org.apache.batik.ext.awt.ColorSpaceHintKey;

This converts any source into a mask according to the SVG masking rules.
Author:Thomas DeWeese
Version:$Id: FilterAsAlphaRed.java 1733416 2016-03-03 07:07:13Z gadams $
/** * This converts any source into a mask according to the SVG masking rules. * * @author <a href="mailto:Thomas.DeWeeese@Kodak.com">Thomas DeWeese</a> * @version $Id: FilterAsAlphaRed.java 1733416 2016-03-03 07:07:13Z gadams $ */
public class FilterAsAlphaRed extends AbstractRed {
Construct an alpah channel from the given src, according to the SVG masking rules.
Params:
  • src – The image to convert to an alpha channel (mask image)
/** * Construct an alpah channel from the given src, according to * the SVG masking rules. * * @param src The image to convert to an alpha channel (mask image) */
public FilterAsAlphaRed(CachableRed src) { super(new Any2LumRed(src),src.getBounds(), new ComponentColorModel (ColorSpace.getInstance(ColorSpace.CS_GRAY), new int [] {8}, false, false, Transparency.OPAQUE, DataBuffer.TYPE_BYTE), new PixelInterleavedSampleModel (DataBuffer.TYPE_BYTE, src.getSampleModel().getWidth(), src.getSampleModel().getHeight(), 1, src.getSampleModel().getWidth(), new int [] { 0 }), src.getTileGridXOffset(), src.getTileGridYOffset(), null); props.put(ColorSpaceHintKey.PROPERTY_COLORSPACE, ColorSpaceHintKey.VALUE_COLORSPACE_ALPHA); } public WritableRaster copyData(WritableRaster wr) { // Get my source. CachableRed srcRed = (CachableRed)getSources().get(0); SampleModel sm = srcRed.getSampleModel(); if (sm.getNumBands() == 1) // Already one band of data so we just use it... return srcRed.copyData(wr); // Two band case so we need to multiply them... // Note: Our source will always have either one or two bands // since we insert an Any2Lum transform before ourself in the // rendering chain. Raster srcRas = srcRed.getData(wr.getBounds()); PixelInterleavedSampleModel srcSM; srcSM = (PixelInterleavedSampleModel)srcRas.getSampleModel(); DataBufferByte srcDB = (DataBufferByte)srcRas.getDataBuffer(); byte [] src = srcDB.getData(); PixelInterleavedSampleModel dstSM; dstSM = (PixelInterleavedSampleModel)wr.getSampleModel(); DataBufferByte dstDB = (DataBufferByte)wr.getDataBuffer(); byte [] dst = dstDB.getData(); int srcX0 = srcRas.getMinX()-srcRas.getSampleModelTranslateX(); int srcY0 = srcRas.getMinY()-srcRas.getSampleModelTranslateY(); int dstX0 = wr.getMinX()-wr.getSampleModelTranslateX(); int dstX1 = dstX0+wr.getWidth()-1; int dstY0 = wr.getMinY()-wr.getSampleModelTranslateY(); int srcStep = srcSM.getPixelStride(); int [] offsets = srcSM.getBandOffsets(); int srcLOff = offsets[0]; int srcAOff = offsets[1]; if (srcRed.getColorModel().isAlphaPremultiplied()) { // Lum is already multiplied by alpha so we just copy lum channel. for (int y=0; y<srcRas.getHeight(); y++) { int srcI = srcDB.getOffset() + srcSM.getOffset(srcX0, srcY0); int dstI = dstDB.getOffset() + dstSM.getOffset(dstX0, dstY0); int dstE = dstDB.getOffset() + dstSM.getOffset(dstX1+1,dstY0); srcI += srcLOff; // Go to Lum Channel (already mult by alpha). while (dstI < dstE) { dst[dstI++] = src[srcI]; srcI += srcStep; // Go to next pixel } srcY0++; dstY0++; } } else { // This allows me to pre-adjust my index by srcLOff // Then only add the offset for srcAOff srcAOff = srcAOff-srcLOff; for (int y=0; y<srcRas.getHeight(); y++) { int srcI = srcDB.getOffset() + srcSM.getOffset(srcX0, srcY0); int dstI = dstDB.getOffset() + dstSM.getOffset(dstX0, dstY0); int dstE = dstDB.getOffset() + dstSM.getOffset(dstX1+1,dstY0); srcI += srcLOff; while (dstI < dstE) { int sl = (src[srcI])&0xFF; // LOff already included int sa = (src[srcI+srcAOff])&0xFF; // the + 0x80 forces proper rounding. dst[dstI++] = (byte)((sl*sa+0x80)>>8); srcI+= srcStep; // next pixel } srcY0++; dstY0++; } } return wr; } }