/*

   Licensed to the Apache Software Foundation (ASF) under one or more
   contributor license agreements.  See the NOTICE file distributed with
   this work for additional information regarding copyright ownership.
   The ASF licenses this file to You under the Apache License, Version 2.0
   (the "License"); you may not use this file except in compliance with
   the License.  You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

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   See the License for the specific language governing permissions and
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package org.apache.batik.ext.awt.image.renderable;

import java.awt.Graphics2D;

Interface for Rable's that can more efficently represent there action as a paint method instead of a RenderedImage when going to a Graphics2D anyways.
Version:$Id: PaintRable.java 1733416 2016-03-03 07:07:13Z gadams $
/** * Interface for Rable's that can more efficently represent there * action as a paint method instead of a RenderedImage when going to a * Graphics2D anyways. * * @version $Id: PaintRable.java 1733416 2016-03-03 07:07:13Z gadams $ */
public interface PaintRable {
Should perform the equivilent action as createRendering followed by drawing the RenderedImage.
Params:
  • g2d – The Graphics2D to draw to.
Returns:true if the paint call succeeded, false if for some reason the paint failed (in which case a createRendering should be used).
/** * Should perform the equivilent action as * createRendering followed by drawing the RenderedImage. * * @param g2d The Graphics2D to draw to. * @return true if the paint call succeeded, false if * for some reason the paint failed (in which * case a createRendering should be used). */
boolean paintRable(Graphics2D g2d); }