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   this work for additional information regarding copyright ownership.
   The ASF licenses this file to You under the Apache License, Version 2.0
   (the "License"); you may not use this file except in compliance with
   the License.  You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
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   See the License for the specific language governing permissions and
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package org.apache.batik.anim.values;

import org.apache.batik.anim.dom.AnimationTarget;

A number-or-percentage value in the animation system.
Author:Cameron McCormack
Version:$Id: AnimatableNumberOrPercentageValue.java 1733416 2016-03-03 07:07:13Z gadams $
/** * A number-or-percentage value in the animation system. * * @author <a href="mailto:cam%40mcc%2eid%2eau">Cameron McCormack</a> * @version $Id: AnimatableNumberOrPercentageValue.java 1733416 2016-03-03 07:07:13Z gadams $ */
public class AnimatableNumberOrPercentageValue extends AnimatableNumberValue {
Whether the number is a percentage.
/** * Whether the number is a percentage. */
protected boolean isPercentage;
Creates a new, uninitialized AnimatableNumberOrPercentageValue.
/** * Creates a new, uninitialized AnimatableNumberOrPercentageValue. */
protected AnimatableNumberOrPercentageValue(AnimationTarget target) { super(target); }
Creates a new AnimatableNumberOrPercentageValue with a number.
/** * Creates a new AnimatableNumberOrPercentageValue with a number. */
public AnimatableNumberOrPercentageValue(AnimationTarget target, float n) { super(target, n); }
Creates a new AnimatableNumberOrPercentageValue with either a number or a percentage.
/** * Creates a new AnimatableNumberOrPercentageValue with either a number * or a percentage. */
public AnimatableNumberOrPercentageValue(AnimationTarget target, float n, boolean isPercentage) { super(target, n); this.isPercentage = isPercentage; }
Performs interpolation to the given value.
/** * Performs interpolation to the given value. */
public AnimatableValue interpolate(AnimatableValue result, AnimatableValue to, float interpolation, AnimatableValue accumulation, int multiplier) { AnimatableNumberOrPercentageValue res; if (result == null) { res = new AnimatableNumberOrPercentageValue(target); } else { res = (AnimatableNumberOrPercentageValue) result; } float newValue; boolean newIsPercentage; AnimatableNumberOrPercentageValue toValue = (AnimatableNumberOrPercentageValue) to; AnimatableNumberOrPercentageValue accValue = (AnimatableNumberOrPercentageValue) accumulation; if (to != null) { if (toValue.isPercentage == isPercentage) { newValue = value + interpolation * (toValue.value - value); newIsPercentage = isPercentage; } else { if (interpolation >= 0.5) { newValue = toValue.value; newIsPercentage = toValue.isPercentage; } else { newValue = value; newIsPercentage = isPercentage; } } } else { newValue = value; newIsPercentage = isPercentage; } if (accumulation != null && accValue.isPercentage == newIsPercentage) { newValue += multiplier * accValue.value; } if (res.value != newValue || res.isPercentage != newIsPercentage) { res.value = newValue; res.isPercentage = newIsPercentage; res.hasChanged = true; } return res; }
Returns whether the value is a percentage.
/** * Returns whether the value is a percentage. */
public boolean isPercentage() { return isPercentage; }
Returns whether two values of this type can have their distance computed, as needed by paced animation.
/** * Returns whether two values of this type can have their distance * computed, as needed by paced animation. */
public boolean canPace() { return false; }
Returns the absolute distance between this value and the specified other value.
/** * Returns the absolute distance between this value and the specified other * value. */
public float distanceTo(AnimatableValue other) { return 0f; }
Returns a zero value of this AnimatableValue's type.
/** * Returns a zero value of this AnimatableValue's type. */
public AnimatableValue getZeroValue() { return new AnimatableNumberOrPercentageValue(target, 0, isPercentage); }
Returns the CSS text representation of the value.
/** * Returns the CSS text representation of the value. */
public String getCssText() { StringBuffer sb = new StringBuffer(); sb.append(formatNumber(value)); if (isPercentage) { sb.append('%'); } return sb.toString(); } }