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 *     http://www.apache.org/licenses/LICENSE-2.0
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package org.apache.lucene.search;


import java.io.IOException;

import org.apache.lucene.index.LeafReaderContext;
import org.apache.lucene.util.Counter;
import org.apache.lucene.util.ThreadInterruptedException;

The TimeLimitingCollector is used to timeout search requests that take longer than the maximum allowed search time limit. After this time is exceeded, the search thread is stopped by throwing a TimeExceededException.
/** * The {@link TimeLimitingCollector} is used to timeout search requests that * take longer than the maximum allowed search time limit. After this time is * exceeded, the search thread is stopped by throwing a * {@link TimeExceededException}. */
public class TimeLimitingCollector implements Collector {
Thrown when elapsed search time exceeds allowed search time.
/** Thrown when elapsed search time exceeds allowed search time. */
@SuppressWarnings("serial") public static class TimeExceededException extends RuntimeException { private long timeAllowed; private long timeElapsed; private int lastDocCollected; private TimeExceededException(long timeAllowed, long timeElapsed, int lastDocCollected) { super("Elapsed time: " + timeElapsed + ". Exceeded allowed search time: " + timeAllowed + " ms."); this.timeAllowed = timeAllowed; this.timeElapsed = timeElapsed; this.lastDocCollected = lastDocCollected; }
Returns allowed time (milliseconds).
/** Returns allowed time (milliseconds). */
public long getTimeAllowed() { return timeAllowed; }
Returns elapsed time (milliseconds).
/** Returns elapsed time (milliseconds). */
public long getTimeElapsed() { return timeElapsed; }
Returns last doc (absolute doc id) that was collected when the search time exceeded.
/** Returns last doc (absolute doc id) that was collected when the search time exceeded. */
public int getLastDocCollected() { return lastDocCollected; } } private long t0 = Long.MIN_VALUE; private long timeout = Long.MIN_VALUE; private Collector collector; private final Counter clock; private final long ticksAllowed; private boolean greedy = false; private int docBase;
Create a TimeLimitedCollector wrapper over another Collector with a specified timeout.
Params:
  • collector – the wrapped Collector
  • clock – the timer clock
  • ticksAllowed – max time allowed for collecting hits after which TimeExceededException is thrown
/** * Create a TimeLimitedCollector wrapper over another {@link Collector} with a specified timeout. * @param collector the wrapped {@link Collector} * @param clock the timer clock * @param ticksAllowed max time allowed for collecting * hits after which {@link TimeExceededException} is thrown */
public TimeLimitingCollector(final Collector collector, Counter clock, final long ticksAllowed ) { this.collector = collector; this.clock = clock; this.ticksAllowed = ticksAllowed; }
Sets the baseline for this collector. By default the collectors baseline is initialized once the first reader is passed to the collector. To include operations executed in prior to the actual document collection set the baseline through this method in your prelude.

Example usage:

  Counter clock = ...;
  long baseline = clock.get();
  // ... prepare search
  TimeLimitingCollector collector = new TimeLimitingCollector(c, clock, numTicks);
  collector.setBaseline(baseline);
  indexSearcher.search(query, collector);
See Also:
  • setBaseline()
/** * Sets the baseline for this collector. By default the collectors baseline is * initialized once the first reader is passed to the collector. * To include operations executed in prior to the actual document collection * set the baseline through this method in your prelude. * <p> * Example usage: * <pre class="prettyprint"> * Counter clock = ...; * long baseline = clock.get(); * // ... prepare search * TimeLimitingCollector collector = new TimeLimitingCollector(c, clock, numTicks); * collector.setBaseline(baseline); * indexSearcher.search(query, collector); * </pre> * @see #setBaseline() */
public void setBaseline(long clockTime) { t0 = clockTime; timeout = t0 + ticksAllowed; }
Syntactic sugar for setBaseline(long) using Counter.get() on the clock passed to the constructor.
/** * Syntactic sugar for {@link #setBaseline(long)} using {@link Counter#get()} * on the clock passed to the constructor. */
public void setBaseline() { setBaseline(clock.get()); }
Checks if this time limited collector is greedy in collecting the last hit. A non greedy collector, upon a timeout, would throw a TimeExceededException without allowing the wrapped collector to collect current doc. A greedy one would first allow the wrapped hit collector to collect current doc and only then throw a TimeExceededException. However, if the timeout is detected in getLeafCollector then no current document is collected.
See Also:
/** * Checks if this time limited collector is greedy in collecting the last hit. * A non greedy collector, upon a timeout, would throw a {@link TimeExceededException} * without allowing the wrapped collector to collect current doc. A greedy one would * first allow the wrapped hit collector to collect current doc and only then * throw a {@link TimeExceededException}. However, if the timeout is detected in * {@link #getLeafCollector} then no current document is collected. * @see #setGreedy(boolean) */
public boolean isGreedy() { return greedy; }
Sets whether this time limited collector is greedy.
Params:
  • greedy – true to make this time limited greedy
See Also:
/** * Sets whether this time limited collector is greedy. * @param greedy true to make this time limited greedy * @see #isGreedy() */
public void setGreedy(boolean greedy) { this.greedy = greedy; } @Override public LeafCollector getLeafCollector(LeafReaderContext context) throws IOException { this.docBase = context.docBase; if (Long.MIN_VALUE == t0) { setBaseline(); } final long time = clock.get(); if (time - timeout > 0L) { throw new TimeExceededException(timeout - t0, time - t0, -1); } return new FilterLeafCollector(collector.getLeafCollector(context)) { @Override public void collect(int doc) throws IOException { final long time = clock.get(); if (time - timeout > 0L) { if (greedy) { //System.out.println(this+" greedy: before failing, collecting doc: "+(docBase + doc)+" "+(time-t0)); in.collect(doc); } //System.out.println(this+" failing on: "+(docBase + doc)+" "+(time-t0)); throw new TimeExceededException( timeout-t0, time-t0, docBase + doc ); } //System.out.println(this+" collecting: "+(docBase + doc)+" "+(time-t0)); in.collect(doc); } }; } @Override public ScoreMode scoreMode() { return collector.scoreMode(); }
This is so the same timer can be used with a multi-phase search process such as grouping. We don't want to create a new TimeLimitingCollector for each phase because that would reset the timer for each phase. Once time is up subsequent phases need to timeout quickly.
Params:
  • collector – The actual collector performing search functionality
/** * This is so the same timer can be used with a multi-phase search process such as grouping. * We don't want to create a new TimeLimitingCollector for each phase because that would * reset the timer for each phase. Once time is up subsequent phases need to timeout quickly. * * @param collector The actual collector performing search functionality */
public void setCollector(Collector collector) { this.collector = collector; }
Returns the global TimerThreads Counter

Invoking this creates may create a new instance of TimerThread iff the global TimerThread has never been accessed before. The thread returned from this method is started on creation and will be alive unless you stop the TimerThread via TimerThread.stopTimer().

Returns:the global TimerThreads Counter
@lucene.experimental
/** * Returns the global TimerThreads {@link Counter} * <p> * Invoking this creates may create a new instance of {@link TimerThread} iff * the global {@link TimerThread} has never been accessed before. The thread * returned from this method is started on creation and will be alive unless * you stop the {@link TimerThread} via {@link TimerThread#stopTimer()}. * </p> * @return the global TimerThreads {@link Counter} * @lucene.experimental */
public static Counter getGlobalCounter() { return TimerThreadHolder.THREAD.counter; }
Returns the global TimerThread.

Invoking this creates may create a new instance of TimerThread iff the global TimerThread has never been accessed before. The thread returned from this method is started on creation and will be alive unless you stop the TimerThread via TimerThread.stopTimer().

Returns:the global TimerThread
@lucene.experimental
/** * Returns the global {@link TimerThread}. * <p> * Invoking this creates may create a new instance of {@link TimerThread} iff * the global {@link TimerThread} has never been accessed before. The thread * returned from this method is started on creation and will be alive unless * you stop the {@link TimerThread} via {@link TimerThread#stopTimer()}. * </p> * * @return the global {@link TimerThread} * @lucene.experimental */
public static TimerThread getGlobalTimerThread() { return TimerThreadHolder.THREAD; } private static final class TimerThreadHolder { static final TimerThread THREAD; static { THREAD = new TimerThread(Counter.newCounter(true)); THREAD.start(); } }
Thread used to timeout search requests. Can be stopped completely with stopTimer()
@lucene.experimental
/** * Thread used to timeout search requests. * Can be stopped completely with {@link TimerThread#stopTimer()} * @lucene.experimental */
public static final class TimerThread extends Thread { public static final String THREAD_NAME = "TimeLimitedCollector timer thread"; public static final int DEFAULT_RESOLUTION = 20; // NOTE: we can avoid explicit synchronization here for several reasons: // * updates to volatile long variables are atomic // * only single thread modifies this value // * use of volatile keyword ensures that it does not reside in // a register, but in main memory (so that changes are visible to // other threads). // * visibility of changes does not need to be instantaneous, we can // afford losing a tick or two. // // See section 17 of the Java Language Specification for details. private volatile long time = 0; private volatile boolean stop = false; private volatile long resolution; final Counter counter; public TimerThread(long resolution, Counter counter) { super(THREAD_NAME); this.resolution = resolution; this.counter = counter; this.setDaemon(true); } public TimerThread(Counter counter) { this(DEFAULT_RESOLUTION, counter); } @Override public void run() { while (!stop) { // TODO: Use System.nanoTime() when Lucene moves to Java SE 5. counter.addAndGet(resolution); try { Thread.sleep( resolution ); } catch (InterruptedException ie) { throw new ThreadInterruptedException(ie); } } }
Get the timer value in milliseconds.
/** * Get the timer value in milliseconds. */
public long getMilliseconds() { return time; }
Stops the timer thread
/** * Stops the timer thread */
public void stopTimer() { stop = true; }
Return the timer resolution.
See Also:
  • setResolution(long)
/** * Return the timer resolution. * @see #setResolution(long) */
public long getResolution() { return resolution; }
Set the timer resolution. The default timer resolution is 20 milliseconds. This means that a search required to take no longer than 800 milliseconds may be stopped after 780 to 820 milliseconds.
Note that:
  • Finer (smaller) resolution is more accurate but less efficient.
  • Setting resolution to less than 5 milliseconds will be silently modified to 5 milliseconds.
  • Setting resolution smaller than current resolution might take effect only after current resolution. (Assume current resolution of 20 milliseconds is modified to 5 milliseconds, then it can take up to 20 milliseconds for the change to have effect.
/** * Set the timer resolution. * The default timer resolution is 20 milliseconds. * This means that a search required to take no longer than * 800 milliseconds may be stopped after 780 to 820 milliseconds. * <br>Note that: * <ul> * <li>Finer (smaller) resolution is more accurate but less efficient.</li> * <li>Setting resolution to less than 5 milliseconds will be silently modified to 5 milliseconds.</li> * <li>Setting resolution smaller than current resolution might take effect only after current * resolution. (Assume current resolution of 20 milliseconds is modified to 5 milliseconds, * then it can take up to 20 milliseconds for the change to have effect.</li> * </ul> */
public void setResolution(long resolution) { this.resolution = Math.max(resolution, 5); // 5 milliseconds is about the minimum reasonable time for a Object.wait(long) call. } } }