Showing changes in java/12/java.base/java/lang/Thread.java (new version) from java/8/java/lang/Thread.java (old version). +303 -265
 /*
- * Copyright (c) 1994, 2016, Oracle and/or its affiliates. All rights reserved.
+ * Copyright (c) 1994, 2018, Oracle and/or its affiliates. All rights reserved.
  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
  *
  * This code is free software; you can redistribute it and/or modify it
  * under the terms of the GNU General Public License version 2 only, as
  * published by the Free Software Foundation.  Oracle designates this
  * particular file as subject to the "Classpath" exception as provided
  * by Oracle in the LICENSE file that accompanied this code.
  *
  * This code is distributed in the hope that it will be useful, but WITHOUT
  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  * version 2 for more details (a copy is included in the LICENSE file that
  * accompanied this code).
  *
  * You should have received a copy of the GNU General Public License version
  * 2 along with this work; if not, write to the Free Software Foundation,
  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  *
  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  * or visit www.oracle.com if you need additional information or have any
  * questions.
  */
 
 package java.lang;
 
 import java.lang.ref.Reference;
 import java.lang.ref.ReferenceQueue;
 import java.lang.ref.WeakReference;
 import java.security.AccessController;
 import java.security.AccessControlContext;
 import java.security.PrivilegedAction;
 import java.util.Map;
 import java.util.HashMap;
 import java.util.concurrent.ConcurrentHashMap;
 import java.util.concurrent.ConcurrentMap;
+import java.util.concurrent.TimeUnit;
 import java.util.concurrent.locks.LockSupport;
-import sun.nio.ch.Interruptible;
-import sun.reflect.CallerSensitive;
-import sun.reflect.Reflection;
-import sun.security.util.SecurityConstants;
 
+import jdk.internal.misc.TerminatingThreadLocal;
+import sun.nio.ch.Interruptible;
+import jdk.internal.reflect.CallerSensitive;
+import jdk.internal.reflect.Reflection;
+import sun.security.util.SecurityConstants;
+import jdk.internal.HotSpotIntrinsicCandidate;
 
 /**
  * A <i>thread</i> is a thread of execution in a program. The Java
  * Virtual Machine allows an application to have multiple threads of
  * execution running concurrently.
  * <p>
  * Every thread has a priority. Threads with higher priority are
  * executed in preference to threads with lower priority. Each thread
  * may or may not also be marked as a daemon. When code running in
- * some thread creates a new <code>Thread</code> object, the new
+ * some thread creates a new {@code Thread} object, the new
  * thread has its priority initially set equal to the priority of the
  * creating thread, and is a daemon thread if and only if the
  * creating thread is a daemon.
  * <p>
  * When a Java Virtual Machine starts up, there is usually a single
  * non-daemon thread (which typically calls the method named
- * <code>main</code> of some designated class). The Java Virtual
+ * {@code main} of some designated class). The Java Virtual
  * Machine continues to execute threads until either of the following
  * occurs:
  * <ul>
- * <li>The <code>exit</code> method of class <code>Runtime</code> has been
+ * <li>The {@code exit} method of class {@code Runtime} has been
  *     called and the security manager has permitted the exit operation
  *     to take place.
  * <li>All threads that are not daemon threads have died, either by
- *     returning from the call to the <code>run</code> method or by
- *     throwing an exception that propagates beyond the <code>run</code>
+ *     returning from the call to the {@code run} method or by
+ *     throwing an exception that propagates beyond the {@code run}
  *     method.
  * </ul>
  * <p>
  * There are two ways to create a new thread of execution. One is to
- * declare a class to be a subclass of <code>Thread</code>. This
- * subclass should override the <code>run</code> method of class
- * <code>Thread</code>. An instance of the subclass can then be
+ * declare a class to be a subclass of {@code Thread}. This
+ * subclass should override the {@code run} method of class
+ * {@code Thread}. An instance of the subclass can then be
  * allocated and started. For example, a thread that computes primes
  * larger than a stated value could be written as follows:
  * <hr><blockquote><pre>
  *     class PrimeThread extends Thread {
  *         long minPrime;
  *         PrimeThread(long minPrime) {
  *             this.minPrime = minPrime;
  *         }
  *
  *         public void run() {
  *             // compute primes larger than minPrime
  *             &nbsp;.&nbsp;.&nbsp;.
  *         }
  *     }
  * </pre></blockquote><hr>
  * <p>
  * The following code would then create a thread and start it running:
  * <blockquote><pre>
  *     PrimeThread p = new PrimeThread(143);
  *     p.start();
  * </pre></blockquote>
  * <p>
  * The other way to create a thread is to declare a class that
- * implements the <code>Runnable</code> interface. That class then
- * implements the <code>run</code> method. An instance of the class can
+ * implements the {@code Runnable} interface. That class then
+ * implements the {@code run} method. An instance of the class can
  * then be allocated, passed as an argument when creating
- * <code>Thread</code>, and started. The same example in this other
+ * {@code Thread}, and started. The same example in this other
  * style looks like the following:
  * <hr><blockquote><pre>
  *     class PrimeRun implements Runnable {
  *         long minPrime;
  *         PrimeRun(long minPrime) {
  *             this.minPrime = minPrime;
  *         }
  *
  *         public void run() {
  *             // compute primes larger than minPrime
  *             &nbsp;.&nbsp;.&nbsp;.
  *         }
  *     }
  * </pre></blockquote><hr>
  * <p>
  * The following code would then create a thread and start it running:
  * <blockquote><pre>
  *     PrimeRun p = new PrimeRun(143);
  *     new Thread(p).start();
  * </pre></blockquote>
  * <p>
  * Every thread has a name for identification purposes. More than
  * one thread may have the same name. If a name is not specified when
  * a thread is created, a new name is generated for it.
  * <p>
  * Unless otherwise noted, passing a {@code null} argument to a constructor
  * or method in this class will cause a {@link NullPointerException} to be
  * thrown.
  *
  * @author  unascribed
  * @see     Runnable
  * @see     Runtime#exit(int)
  * @see     #run()
  * @see     #stop()
- * @since   JDK1.0
+ * @since   1.0
  */
 public
 class Thread implements Runnable {
     /* Make sure registerNatives is the first thing <clinit> does. */
     private static native void registerNatives();
     static {
         registerNatives();
     }
 
     private volatile String name;
-    private int            priority;
-    private Thread         threadQ;
-    private long           eetop;
-
-    /* Whether or not to single_step this thread. */
-    private boolean     single_step;
+    private int priority;
 
     /* Whether or not the thread is a daemon thread. */
-    private boolean     daemon = false;
+    private boolean daemon = false;
 
-    /* JVM state */
-    private boolean     stillborn = false;
+    /* Fields reserved for exclusive use by the JVM */
+    private boolean stillborn = false;
+    private long eetop;
 
     /* What will be run. */
     private Runnable target;
 
     /* The group of this thread */
     private ThreadGroup group;
 
     /* The context ClassLoader for this thread */
     private ClassLoader contextClassLoader;
 
     /* The inherited AccessControlContext of this thread */
     private AccessControlContext inheritedAccessControlContext;
 
     /* For autonumbering anonymous threads. */
     private static int threadInitNumber;
     private static synchronized int nextThreadNum() {
         return threadInitNumber++;
     }
 
     /* ThreadLocal values pertaining to this thread. This map is maintained
      * by the ThreadLocal class. */
     ThreadLocal.ThreadLocalMap threadLocals = null;
 
     /*
      * InheritableThreadLocal values pertaining to this thread. This map is
      * maintained by the InheritableThreadLocal class.
      */
     ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;
 
     /*
      * The requested stack size for this thread, or 0 if the creator did
      * not specify a stack size.  It is up to the VM to do whatever it
      * likes with this number; some VMs will ignore it.
      */
-    private long stackSize;
+    private final long stackSize;
 
     /*
      * JVM-private state that persists after native thread termination.
      */
     private long nativeParkEventPointer;
 
     /*
      * Thread ID
      */
-    private long tid;
+    private final long tid;
 
     /* For generating thread ID */
     private static long threadSeqNumber;
 
-    /* Java thread status for tools,
-     * initialized to indicate thread 'not yet started'
-     */
-
-    private volatile int threadStatus = 0;
-
-
     private static synchronized long nextThreadID() {
         return ++threadSeqNumber;
     }
 
+    /*
+     * Java thread status for tools, default indicates thread 'not yet started'
+     */
+    private volatile int threadStatus;
+
     /**
      * The argument supplied to the current call to
      * java.util.concurrent.locks.LockSupport.park.
      * Set by (private) java.util.concurrent.locks.LockSupport.setBlocker
      * Accessed using java.util.concurrent.locks.LockSupport.getBlocker
      */
     volatile Object parkBlocker;
 
     /* The object in which this thread is blocked in an interruptible I/O
      * operation, if any.  The blocker's interrupt method should be invoked
      * after setting this thread's interrupt status.
      */
     private volatile Interruptible blocker;
     private final Object blockerLock = new Object();
 
-    /* Set the blocker field; invoked via sun.misc.SharedSecrets from java.nio code
+    /* Set the blocker field; invoked via jdk.internal.access.SharedSecrets
+     * from java.nio code
      */
-    void blockedOn(Interruptible b) {
-        synchronized (blockerLock) {
-            blocker = b;
+    static void blockedOn(Interruptible b) {
+        Thread me = Thread.currentThread();
+        synchronized (me.blockerLock) {
+            me.blocker = b;
         }
     }
 
     /**
      * The minimum priority that a thread can have.
      */
-    public final static int MIN_PRIORITY = 1;
+    public static final int MIN_PRIORITY = 1;
 
    /**
      * The default priority that is assigned to a thread.
      */
-    public final static int NORM_PRIORITY = 5;
+    public static final int NORM_PRIORITY = 5;
 
     /**
      * The maximum priority that a thread can have.
      */
-    public final static int MAX_PRIORITY = 10;
+    public static final int MAX_PRIORITY = 10;
 
     /**
      * Returns a reference to the currently executing thread object.
      *
      * @return  the currently executing thread.
      */
+    @HotSpotIntrinsicCandidate
     public static native Thread currentThread();
 
     /**
      * A hint to the scheduler that the current thread is willing to yield
      * its current use of a processor. The scheduler is free to ignore this
      * hint.
      *
      * <p> Yield is a heuristic attempt to improve relative progression
      * between threads that would otherwise over-utilise a CPU. Its use
      * should be combined with detailed profiling and benchmarking to
      * ensure that it actually has the desired effect.
      *
      * <p> It is rarely appropriate to use this method. It may be useful
      * for debugging or testing purposes, where it may help to reproduce
      * bugs due to race conditions. It may also be useful when designing
      * concurrency control constructs such as the ones in the
      * {@link java.util.concurrent.locks} package.
      */
     public static native void yield();
 
     /**
      * Causes the currently executing thread to sleep (temporarily cease
      * execution) for the specified number of milliseconds, subject to
      * the precision and accuracy of system timers and schedulers. The thread
      * does not lose ownership of any monitors.
      *
      * @param  millis
      *         the length of time to sleep in milliseconds
      *
      * @throws  IllegalArgumentException
      *          if the value of {@code millis} is negative
      *
      * @throws  InterruptedException
      *          if any thread has interrupted the current thread. The
      *          <i>interrupted status</i> of the current thread is
      *          cleared when this exception is thrown.
      */
     public static native void sleep(long millis) throws InterruptedException;
 
     /**
      * Causes the currently executing thread to sleep (temporarily cease
      * execution) for the specified number of milliseconds plus the specified
      * number of nanoseconds, subject to the precision and accuracy of system
      * timers and schedulers. The thread does not lose ownership of any
      * monitors.
      *
      * @param  millis
      *         the length of time to sleep in milliseconds
      *
      * @param  nanos
      *         {@code 0-999999} additional nanoseconds to sleep
      *
      * @throws  IllegalArgumentException
      *          if the value of {@code millis} is negative, or the value of
      *          {@code nanos} is not in the range {@code 0-999999}
      *
      * @throws  InterruptedException
      *          if any thread has interrupted the current thread. The
      *          <i>interrupted status</i> of the current thread is
      *          cleared when this exception is thrown.
      */
     public static void sleep(long millis, int nanos)
     throws InterruptedException {
         if (millis < 0) {
             throw new IllegalArgumentException("timeout value is negative");
         }
 
         if (nanos < 0 || nanos > 999999) {
             throw new IllegalArgumentException(
                                 "nanosecond timeout value out of range");
         }
 
-        if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
+        if (nanos > 0 && millis < Long.MAX_VALUE) {
             millis++;
         }
 
         sleep(millis);
     }
 
     /**
-     * Initializes a Thread with the current AccessControlContext.
-     * @see #init(ThreadGroup,Runnable,String,long,AccessControlContext,boolean)
+     * Indicates that the caller is momentarily unable to progress, until the
+     * occurrence of one or more actions on the part of other activities. By
+     * invoking this method within each iteration of a spin-wait loop construct,
+     * the calling thread indicates to the runtime that it is busy-waiting.
+     * The runtime may take action to improve the performance of invoking
+     * spin-wait loop constructions.
+     *
+     * @apiNote
+     * As an example consider a method in a class that spins in a loop until
+     * some flag is set outside of that method. A call to the {@code onSpinWait}
+     * method should be placed inside the spin loop.
+     * <pre>{@code
+     *     class EventHandler {
+     *         volatile boolean eventNotificationNotReceived;
+     *         void waitForEventAndHandleIt() {
+     *             while ( eventNotificationNotReceived ) {
+     *                 java.lang.Thread.onSpinWait();
+     *             }
+     *             readAndProcessEvent();
+     *         }
+     *
+     *         void readAndProcessEvent() {
+     *             // Read event from some source and process it
+     *              . . .
+     *         }
+     *     }
+     * }</pre>
+     * <p>
+     * The code above would remain correct even if the {@code onSpinWait}
+     * method was not called at all. However on some architectures the Java
+     * Virtual Machine may issue the processor instructions to address such
+     * code patterns in a more beneficial way.
+     *
+     * @since 9
      */
-    private void init(ThreadGroup g, Runnable target, String name,
-                      long stackSize) {
-        init(g, target, name, stackSize, null, true);
-    }
+    @HotSpotIntrinsicCandidate
+    public static void onSpinWait() {}
 
     /**
      * Initializes a Thread.
      *
      * @param g the Thread group
      * @param target the object whose run() method gets called
      * @param name the name of the new Thread
      * @param stackSize the desired stack size for the new thread, or
      *        zero to indicate that this parameter is to be ignored.
      * @param acc the AccessControlContext to inherit, or
      *            AccessController.getContext() if null
      * @param inheritThreadLocals if {@code true}, inherit initial values for
      *            inheritable thread-locals from the constructing thread
      */
-    private void init(ThreadGroup g, Runnable target, String name,
-                      long stackSize, AccessControlContext acc,
-                      boolean inheritThreadLocals) {
+    private Thread(ThreadGroup g, Runnable target, String name,
+                   long stackSize, AccessControlContext acc,
+                   boolean inheritThreadLocals) {
         if (name == null) {
             throw new NullPointerException("name cannot be null");
         }
 
         this.name = name;
 
         Thread parent = currentThread();
         SecurityManager security = System.getSecurityManager();
         if (g == null) {
             /* Determine if it's an applet or not */
 
             /* If there is a security manager, ask the security manager
                what to do. */
             if (security != null) {
                 g = security.getThreadGroup();
             }
 
-            /* If the security doesn't have a strong opinion of the matter
-               use the parent thread group. */
+            /* If the security manager doesn't have a strong opinion
+               on the matter, use the parent thread group. */
             if (g == null) {
                 g = parent.getThreadGroup();
             }
         }
 
         /* checkAccess regardless of whether or not threadgroup is
            explicitly passed in. */
         g.checkAccess();
 
         /*
          * Do we have the required permissions?
          */
         if (security != null) {
             if (isCCLOverridden(getClass())) {
-                security.checkPermission(SUBCLASS_IMPLEMENTATION_PERMISSION);
+                security.checkPermission(
+                        SecurityConstants.SUBCLASS_IMPLEMENTATION_PERMISSION);
             }
         }
 
         g.addUnstarted();
 
         this.group = g;
         this.daemon = parent.isDaemon();
         this.priority = parent.getPriority();
         if (security == null || isCCLOverridden(parent.getClass()))
             this.contextClassLoader = parent.getContextClassLoader();
         else
             this.contextClassLoader = parent.contextClassLoader;
         this.inheritedAccessControlContext =
                 acc != null ? acc : AccessController.getContext();
         this.target = target;
         setPriority(priority);
         if (inheritThreadLocals && parent.inheritableThreadLocals != null)
             this.inheritableThreadLocals =
                 ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
         /* Stash the specified stack size in case the VM cares */
         this.stackSize = stackSize;
 
         /* Set thread ID */
-        tid = nextThreadID();
+        this.tid = nextThreadID();
     }
 
     /**
      * Throws CloneNotSupportedException as a Thread can not be meaningfully
      * cloned. Construct a new Thread instead.
      *
      * @throws  CloneNotSupportedException
      *          always
      */
     @Override
     protected Object clone() throws CloneNotSupportedException {
         throw new CloneNotSupportedException();
     }
 
     /**
      * Allocates a new {@code Thread} object. This constructor has the same
      * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
      * {@code (null, null, gname)}, where {@code gname} is a newly generated
      * name. Automatically generated names are of the form
      * {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
      */
     public Thread() {
-        init(null, null, "Thread-" + nextThreadNum(), 0);
+        this(null, null, "Thread-" + nextThreadNum(), 0);
     }
 
     /**
      * Allocates a new {@code Thread} object. This constructor has the same
      * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
      * {@code (null, target, gname)}, where {@code gname} is a newly generated
      * name. Automatically generated names are of the form
      * {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
      *
      * @param  target
      *         the object whose {@code run} method is invoked when this thread
      *         is started. If {@code null}, this classes {@code run} method does
      *         nothing.
      */
     public Thread(Runnable target) {
-        init(null, target, "Thread-" + nextThreadNum(), 0);
+        this(null, target, "Thread-" + nextThreadNum(), 0);
     }
 
     /**
-     * Creates a new Thread that inherits the given AccessControlContext.
+     * Creates a new Thread that inherits the given AccessControlContext
+     * but thread-local variables are not inherited.
      * This is not a public constructor.
      */
     Thread(Runnable target, AccessControlContext acc) {
-        init(null, target, "Thread-" + nextThreadNum(), 0, acc, false);
+        this(null, target, "Thread-" + nextThreadNum(), 0, acc, false);
     }
 
     /**
      * Allocates a new {@code Thread} object. This constructor has the same
      * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
      * {@code (group, target, gname)} ,where {@code gname} is a newly generated
      * name. Automatically generated names are of the form
      * {@code "Thread-"+}<i>n</i>, where <i>n</i> is an integer.
      *
      * @param  group
      *         the thread group. If {@code null} and there is a security
      *         manager, the group is determined by {@linkplain
      *         SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
      *         If there is not a security manager or {@code
      *         SecurityManager.getThreadGroup()} returns {@code null}, the group
      *         is set to the current thread's thread group.
      *
      * @param  target
      *         the object whose {@code run} method is invoked when this thread
      *         is started. If {@code null}, this thread's run method is invoked.
      *
      * @throws  SecurityException
      *          if the current thread cannot create a thread in the specified
      *          thread group
      */
     public Thread(ThreadGroup group, Runnable target) {
-        init(group, target, "Thread-" + nextThreadNum(), 0);
+        this(group, target, "Thread-" + nextThreadNum(), 0);
     }
 
     /**
      * Allocates a new {@code Thread} object. This constructor has the same
      * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
      * {@code (null, null, name)}.
      *
      * @param   name
      *          the name of the new thread
      */
     public Thread(String name) {
-        init(null, null, name, 0);
+        this(null, null, name, 0);
     }
 
     /**
      * Allocates a new {@code Thread} object. This constructor has the same
      * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
      * {@code (group, null, name)}.
      *
      * @param  group
      *         the thread group. If {@code null} and there is a security
      *         manager, the group is determined by {@linkplain
      *         SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
      *         If there is not a security manager or {@code
      *         SecurityManager.getThreadGroup()} returns {@code null}, the group
      *         is set to the current thread's thread group.
      *
      * @param  name
      *         the name of the new thread
      *
      * @throws  SecurityException
      *          if the current thread cannot create a thread in the specified
      *          thread group
      */
     public Thread(ThreadGroup group, String name) {
-        init(group, null, name, 0);
+        this(group, null, name, 0);
     }
 
     /**
      * Allocates a new {@code Thread} object. This constructor has the same
      * effect as {@linkplain #Thread(ThreadGroup,Runnable,String) Thread}
      * {@code (null, target, name)}.
      *
      * @param  target
      *         the object whose {@code run} method is invoked when this thread
      *         is started. If {@code null}, this thread's run method is invoked.
      *
      * @param  name
      *         the name of the new thread
      */
     public Thread(Runnable target, String name) {
-        init(null, target, name, 0);
+        this(null, target, name, 0);
     }
 
     /**
      * Allocates a new {@code Thread} object so that it has {@code target}
      * as its run object, has the specified {@code name} as its name,
      * and belongs to the thread group referred to by {@code group}.
      *
      * <p>If there is a security manager, its
      * {@link SecurityManager#checkAccess(ThreadGroup) checkAccess}
      * method is invoked with the ThreadGroup as its argument.
      *
      * <p>In addition, its {@code checkPermission} method is invoked with
      * the {@code RuntimePermission("enableContextClassLoaderOverride")}
      * permission when invoked directly or indirectly by the constructor
      * of a subclass which overrides the {@code getContextClassLoader}
      * or {@code setContextClassLoader} methods.
      *
      * <p>The priority of the newly created thread is set equal to the
      * priority of the thread creating it, that is, the currently running
      * thread. The method {@linkplain #setPriority setPriority} may be
      * used to change the priority to a new value.
      *
      * <p>The newly created thread is initially marked as being a daemon
      * thread if and only if the thread creating it is currently marked
      * as a daemon thread. The method {@linkplain #setDaemon setDaemon}
      * may be used to change whether or not a thread is a daemon.
      *
      * @param  group
      *         the thread group. If {@code null} and there is a security
      *         manager, the group is determined by {@linkplain
      *         SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
      *         If there is not a security manager or {@code
      *         SecurityManager.getThreadGroup()} returns {@code null}, the group
      *         is set to the current thread's thread group.
      *
      * @param  target
      *         the object whose {@code run} method is invoked when this thread
      *         is started. If {@code null}, this thread's run method is invoked.
      *
      * @param  name
      *         the name of the new thread
      *
      * @throws  SecurityException
      *          if the current thread cannot create a thread in the specified
      *          thread group or cannot override the context class loader methods.
      */
     public Thread(ThreadGroup group, Runnable target, String name) {
-        init(group, target, name, 0);
+        this(group, target, name, 0);
     }
 
     /**
      * Allocates a new {@code Thread} object so that it has {@code target}
      * as its run object, has the specified {@code name} as its name,
      * and belongs to the thread group referred to by {@code group}, and has
      * the specified <i>stack size</i>.
      *
      * <p>This constructor is identical to {@link
      * #Thread(ThreadGroup,Runnable,String)} with the exception of the fact
      * that it allows the thread stack size to be specified.  The stack size
      * is the approximate number of bytes of address space that the virtual
      * machine is to allocate for this thread's stack.  <b>The effect of the
      * {@code stackSize} parameter, if any, is highly platform dependent.</b>
      *
      * <p>On some platforms, specifying a higher value for the
      * {@code stackSize} parameter may allow a thread to achieve greater
      * recursion depth before throwing a {@link StackOverflowError}.
      * Similarly, specifying a lower value may allow a greater number of
      * threads to exist concurrently without throwing an {@link
      * OutOfMemoryError} (or other internal error).  The details of
-     * the relationship between the value of the <tt>stackSize</tt> parameter
+     * the relationship between the value of the {@code stackSize} parameter
      * and the maximum recursion depth and concurrency level are
      * platform-dependent.  <b>On some platforms, the value of the
      * {@code stackSize} parameter may have no effect whatsoever.</b>
      *
      * <p>The virtual machine is free to treat the {@code stackSize}
      * parameter as a suggestion.  If the specified value is unreasonably low
      * for the platform, the virtual machine may instead use some
      * platform-specific minimum value; if the specified value is unreasonably
      * high, the virtual machine may instead use some platform-specific
      * maximum.  Likewise, the virtual machine is free to round the specified
      * value up or down as it sees fit (or to ignore it completely).
      *
      * <p>Specifying a value of zero for the {@code stackSize} parameter will
      * cause this constructor to behave exactly like the
      * {@code Thread(ThreadGroup, Runnable, String)} constructor.
      *
      * <p><i>Due to the platform-dependent nature of the behavior of this
      * constructor, extreme care should be exercised in its use.
      * The thread stack size necessary to perform a given computation will
      * likely vary from one JRE implementation to another.  In light of this
      * variation, careful tuning of the stack size parameter may be required,
      * and the tuning may need to be repeated for each JRE implementation on
      * which an application is to run.</i>
      *
      * <p>Implementation note: Java platform implementers are encouraged to
      * document their implementation's behavior with respect to the
      * {@code stackSize} parameter.
      *
      *
      * @param  group
      *         the thread group. If {@code null} and there is a security
      *         manager, the group is determined by {@linkplain
      *         SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
      *         If there is not a security manager or {@code
      *         SecurityManager.getThreadGroup()} returns {@code null}, the group
      *         is set to the current thread's thread group.
      *
      * @param  target
      *         the object whose {@code run} method is invoked when this thread
      *         is started. If {@code null}, this thread's run method is invoked.
      *
      * @param  name
      *         the name of the new thread
      *
      * @param  stackSize
      *         the desired stack size for the new thread, or zero to indicate
      *         that this parameter is to be ignored.
      *
      * @throws  SecurityException
      *          if the current thread cannot create a thread in the specified
      *          thread group
      *
      * @since 1.4
      */
     public Thread(ThreadGroup group, Runnable target, String name,
                   long stackSize) {
-        init(group, target, name, stackSize);
+        this(group, target, name, stackSize, null, true);
+    }
+
+    /**
+     * Allocates a new {@code Thread} object so that it has {@code target}
+     * as its run object, has the specified {@code name} as its name,
+     * belongs to the thread group referred to by {@code group}, has
+     * the specified {@code stackSize}, and inherits initial values for
+     * {@linkplain InheritableThreadLocal inheritable thread-local} variables
+     * if {@code inheritThreadLocals} is {@code true}.
+     *
+     * <p> This constructor is identical to {@link
+     * #Thread(ThreadGroup,Runnable,String,long)} with the added ability to
+     * suppress, or not, the inheriting of initial values for inheritable
+     * thread-local variables from the constructing thread. This allows for
+     * finer grain control over inheritable thread-locals. Care must be taken
+     * when passing a value of {@code false} for {@code inheritThreadLocals},
+     * as it may lead to unexpected behavior if the new thread executes code
+     * that expects a specific thread-local value to be inherited.
+     *
+     * <p> Specifying a value of {@code true} for the {@code inheritThreadLocals}
+     * parameter will cause this constructor to behave exactly like the
+     * {@code Thread(ThreadGroup, Runnable, String, long)} constructor.
+     *
+     * @param  group
+     *         the thread group. If {@code null} and there is a security
+     *         manager, the group is determined by {@linkplain
+     *         SecurityManager#getThreadGroup SecurityManager.getThreadGroup()}.
+     *         If there is not a security manager or {@code
+     *         SecurityManager.getThreadGroup()} returns {@code null}, the group
+     *         is set to the current thread's thread group.
+     *
+     * @param  target
+     *         the object whose {@code run} method is invoked when this thread
+     *         is started. If {@code null}, this thread's run method is invoked.
+     *
+     * @param  name
+     *         the name of the new thread
+     *
+     * @param  stackSize
+     *         the desired stack size for the new thread, or zero to indicate
+     *         that this parameter is to be ignored
+     *
+     * @param  inheritThreadLocals
+     *         if {@code true}, inherit initial values for inheritable
+     *         thread-locals from the constructing thread, otherwise no initial
+     *         values are inherited
+     *
+     * @throws  SecurityException
+     *          if the current thread cannot create a thread in the specified
+     *          thread group
+     *
+     * @since 9
+     */
+    public Thread(ThreadGroup group, Runnable target, String name,
+                  long stackSize, boolean inheritThreadLocals) {
+        this(group, target, name, stackSize, null, inheritThreadLocals);
     }
 
     /**
      * Causes this thread to begin execution; the Java Virtual Machine
-     * calls the <code>run</code> method of this thread.
+     * calls the {@code run} method of this thread.
      * <p>
      * The result is that two threads are running concurrently: the
      * current thread (which returns from the call to the
-     * <code>start</code> method) and the other thread (which executes its
-     * <code>run</code> method).
+     * {@code start} method) and the other thread (which executes its
+     * {@code run} method).
      * <p>
      * It is never legal to start a thread more than once.
      * In particular, a thread may not be restarted once it has completed
      * execution.
      *
-     * @exception  IllegalThreadStateException  if the thread was already
-     *               started.
+     * @throws     IllegalThreadStateException  if the thread was already started.
      * @see        #run()
      * @see        #stop()
      */
     public synchronized void start() {
         /**
          * This method is not invoked for the main method thread or "system"
          * group threads created/set up by the VM. Any new functionality added
          * to this method in the future may have to also be added to the VM.
          *
          * A zero status value corresponds to state "NEW".
          */
         if (threadStatus != 0)
             throw new IllegalThreadStateException();
 
         /* Notify the group that this thread is about to be started
          * so that it can be added to the group's list of threads
          * and the group's unstarted count can be decremented. */
         group.add(this);
 
         boolean started = false;
         try {
             start0();
             started = true;
         } finally {
             try {
                 if (!started) {
                     group.threadStartFailed(this);
                 }
             } catch (Throwable ignore) {
                 /* do nothing. If start0 threw a Throwable then
                   it will be passed up the call stack */
             }
         }
     }
 
     private native void start0();
 
     /**
      * If this thread was constructed using a separate
-     * <code>Runnable</code> run object, then that
-     * <code>Runnable</code> object's <code>run</code> method is called;
+     * {@code Runnable} run object, then that
+     * {@code Runnable} object's {@code run} method is called;
      * otherwise, this method does nothing and returns.
      * <p>
-     * Subclasses of <code>Thread</code> should override this method.
+     * Subclasses of {@code Thread} should override this method.
      *
      * @see     #start()
      * @see     #stop()
      * @see     #Thread(ThreadGroup, Runnable, String)
      */
     @Override
     public void run() {
         if (target != null) {
             target.run();
         }
     }
 
     /**
      * This method is called by the system to give a Thread
      * a chance to clean up before it actually exits.
      */
     private void exit() {
+        if (threadLocals != null && TerminatingThreadLocal.REGISTRY.isPresent()) {
+            TerminatingThreadLocal.threadTerminated();
+        }
         if (group != null) {
             group.threadTerminated(this);
             group = null;
         }
         /* Aggressively null out all reference fields: see bug 4006245 */
         target = null;
         /* Speed the release of some of these resources */
         threadLocals = null;
         inheritableThreadLocals = null;
         inheritedAccessControlContext = null;
         blocker = null;
         uncaughtExceptionHandler = null;
     }
 
     /**
      * Forces the thread to stop executing.
      * <p>
-     * If there is a security manager installed, its <code>checkAccess</code>
-     * method is called with <code>this</code>
+     * If there is a security manager installed, its {@code checkAccess}
+     * method is called with {@code this}
      * as its argument. This may result in a
-     * <code>SecurityException</code> being raised (in the current thread).
+     * {@code SecurityException} being raised (in the current thread).
      * <p>
      * If this thread is different from the current thread (that is, the current
      * thread is trying to stop a thread other than itself), the
-     * security manager's <code>checkPermission</code> method (with a
-     * <code>RuntimePermission("stopThread")</code> argument) is called in
+     * security manager's {@code checkPermission} method (with a
+     * {@code RuntimePermission("stopThread")} argument) is called in
      * addition.
      * Again, this may result in throwing a
-     * <code>SecurityException</code> (in the current thread).
+     * {@code SecurityException} (in the current thread).
      * <p>
      * The thread represented by this thread is forced to stop whatever
      * it is doing abnormally and to throw a newly created
-     * <code>ThreadDeath</code> object as an exception.
+     * {@code ThreadDeath} object as an exception.
      * <p>
      * It is permitted to stop a thread that has not yet been started.
      * If the thread is eventually started, it immediately terminates.
      * <p>
      * An application should not normally try to catch
-     * <code>ThreadDeath</code> unless it must do some extraordinary
+     * {@code ThreadDeath} unless it must do some extraordinary
      * cleanup operation (note that the throwing of
-     * <code>ThreadDeath</code> causes <code>finally</code> clauses of
-     * <code>try</code> statements to be executed before the thread
-     * officially dies).  If a <code>catch</code> clause catches a
-     * <code>ThreadDeath</code> object, it is important to rethrow the
+     * {@code ThreadDeath} causes {@code finally} clauses of
+     * {@code try} statements to be executed before the thread
+     * officially dies).  If a {@code catch} clause catches a
+     * {@code ThreadDeath} object, it is important to rethrow the
      * object so that the thread actually dies.
      * <p>
      * The top-level error handler that reacts to otherwise uncaught
      * exceptions does not print out a message or otherwise notify the
      * application if the uncaught exception is an instance of
-     * <code>ThreadDeath</code>.
+     * {@code ThreadDeath}.
      *
-     * @exception  SecurityException  if the current thread cannot
-     *               modify this thread.
+     * @throws     SecurityException  if the current thread cannot
+     *             modify this thread.
      * @see        #interrupt()
      * @see        #checkAccess()
      * @see        #run()
      * @see        #start()
      * @see        ThreadDeath
      * @see        ThreadGroup#uncaughtException(Thread,Throwable)
      * @see        SecurityManager#checkAccess(Thread)
      * @see        SecurityManager#checkPermission
      * @deprecated This method is inherently unsafe.  Stopping a thread with
      *       Thread.stop causes it to unlock all of the monitors that it
      *       has locked (as a natural consequence of the unchecked
-     *       <code>ThreadDeath</code> exception propagating up the stack).  If
+     *       {@code ThreadDeath} exception propagating up the stack).  If
      *       any of the objects previously protected by these monitors were in
      *       an inconsistent state, the damaged objects become visible to
      *       other threads, potentially resulting in arbitrary behavior.  Many
-     *       uses of <code>stop</code> should be replaced by code that simply
+     *       uses of {@code stop} should be replaced by code that simply
      *       modifies some variable to indicate that the target thread should
      *       stop running.  The target thread should check this variable
      *       regularly, and return from its run method in an orderly fashion
      *       if the variable indicates that it is to stop running.  If the
      *       target thread waits for long periods (on a condition variable,
-     *       for example), the <code>interrupt</code> method should be used to
+     *       for example), the {@code interrupt} method should be used to
      *       interrupt the wait.
      *       For more information, see
-     *       <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why
+     *       <a href="{@docRoot}/java.base/java/lang/doc-files/threadPrimitiveDeprecation.html">Why
      *       are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
      */
-    @Deprecated
+    @Deprecated(since="1.2")
     public final void stop() {
         SecurityManager security = System.getSecurityManager();
         if (security != null) {
             checkAccess();
             if (this != Thread.currentThread()) {
                 security.checkPermission(SecurityConstants.STOP_THREAD_PERMISSION);
             }
         }
         // A zero status value corresponds to "NEW", it can't change to
         // not-NEW because we hold the lock.
         if (threadStatus != 0) {
             resume(); // Wake up thread if it was suspended; no-op otherwise
         }
 
         // The VM can handle all thread states
         stop0(new ThreadDeath());
     }
 
     /**
-     * Throws {@code UnsupportedOperationException}.
-     *
-     * @param obj ignored
-     *
-     * @deprecated This method was originally designed to force a thread to stop
-     *        and throw a given {@code Throwable} as an exception. It was
-     *        inherently unsafe (see {@link #stop()} for details), and furthermore
-     *        could be used to generate exceptions that the target thread was
-     *        not prepared to handle.
-     *        For more information, see
-     *        <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why
-     *        are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
-     */
-    @Deprecated
-    public final synchronized void stop(Throwable obj) {
-        throw new UnsupportedOperationException();
-    }
-
-    /**
      * Interrupts this thread.
      *
      * <p> Unless the current thread is interrupting itself, which is
      * always permitted, the {@link #checkAccess() checkAccess} method
      * of this thread is invoked, which may cause a {@link
      * SecurityException} to be thrown.
      *
      * <p> If this thread is blocked in an invocation of the {@link
      * Object#wait() wait()}, {@link Object#wait(long) wait(long)}, or {@link
      * Object#wait(long, int) wait(long, int)} methods of the {@link Object}
      * class, or of the {@link #join()}, {@link #join(long)}, {@link
      * #join(long, int)}, {@link #sleep(long)}, or {@link #sleep(long, int)},
      * methods of this class, then its interrupt status will be cleared and it
      * will receive an {@link InterruptedException}.
      *
      * <p> If this thread is blocked in an I/O operation upon an {@link
      * java.nio.channels.InterruptibleChannel InterruptibleChannel}
      * then the channel will be closed, the thread's interrupt
      * status will be set, and the thread will receive a {@link
      * java.nio.channels.ClosedByInterruptException}.
      *
      * <p> If this thread is blocked in a {@link java.nio.channels.Selector}
      * then the thread's interrupt status will be set and it will return
      * immediately from the selection operation, possibly with a non-zero
      * value, just as if the selector's {@link
      * java.nio.channels.Selector#wakeup wakeup} method were invoked.
      *
      * <p> If none of the previous conditions hold then this thread's interrupt
      * status will be set. </p>
      *
      * <p> Interrupting a thread that is not alive need not have any effect.
      *
      * @throws  SecurityException
      *          if the current thread cannot modify this thread
      *
      * @revised 6.0
      * @spec JSR-51
      */
     public void interrupt() {
-        if (this != Thread.currentThread())
+        if (this != Thread.currentThread()) {
             checkAccess();
 
-        synchronized (blockerLock) {
-            Interruptible b = blocker;
-            if (b != null) {
-                interrupt0();           // Just to set the interrupt flag
-                b.interrupt(this);
-                return;
+            // thread may be blocked in an I/O operation
+            synchronized (blockerLock) {
+                Interruptible b = blocker;
+                if (b != null) {
+                    interrupt0();  // set interrupt status
+                    b.interrupt(this);
+                    return;
+                }
             }
         }
+
+        // set interrupt status
         interrupt0();
     }
 
     /**
      * Tests whether the current thread has been interrupted.  The
      * <i>interrupted status</i> of the thread is cleared by this method.  In
      * other words, if this method were to be called twice in succession, the
      * second call would return false (unless the current thread were
      * interrupted again, after the first call had cleared its interrupted
      * status and before the second call had examined it).
      *
      * <p>A thread interruption ignored because a thread was not alive
      * at the time of the interrupt will be reflected by this method
      * returning false.
      *
-     * @return  <code>true</code> if the current thread has been interrupted;
-     *          <code>false</code> otherwise.
+     * @return  {@code true} if the current thread has been interrupted;
+     *          {@code false} otherwise.
      * @see #isInterrupted()
      * @revised 6.0
      */
     public static boolean interrupted() {
         return currentThread().isInterrupted(true);
     }
 
     /**
      * Tests whether this thread has been interrupted.  The <i>interrupted
      * status</i> of the thread is unaffected by this method.
      *
      * <p>A thread interruption ignored because a thread was not alive
      * at the time of the interrupt will be reflected by this method
      * returning false.
      *
-     * @return  <code>true</code> if this thread has been interrupted;
-     *          <code>false</code> otherwise.
+     * @return  {@code true} if this thread has been interrupted;
+     *          {@code false} otherwise.
      * @see     #interrupted()
      * @revised 6.0
      */
     public boolean isInterrupted() {
         return isInterrupted(false);
     }
 
     /**
      * Tests if some Thread has been interrupted.  The interrupted state
      * is reset or not based on the value of ClearInterrupted that is
      * passed.
      */
+    @HotSpotIntrinsicCandidate
     private native boolean isInterrupted(boolean ClearInterrupted);
 
     /**
-     * Throws {@link NoSuchMethodError}.
-     *
-     * @deprecated This method was originally designed to destroy this
-     *     thread without any cleanup. Any monitors it held would have
-     *     remained locked. However, the method was never implemented.
-     *     If if were to be implemented, it would be deadlock-prone in
-     *     much the manner of {@link #suspend}. If the target thread held
-     *     a lock protecting a critical system resource when it was
-     *     destroyed, no thread could ever access this resource again.
-     *     If another thread ever attempted to lock this resource, deadlock
-     *     would result. Such deadlocks typically manifest themselves as
-     *     "frozen" processes. For more information, see
-     *     <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">
-     *     Why are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
-     * @throws NoSuchMethodError always
-     */
-    @Deprecated
-    public void destroy() {
-        throw new NoSuchMethodError();
-    }
-
-    /**
      * Tests if this thread is alive. A thread is alive if it has
      * been started and has not yet died.
      *
-     * @return  <code>true</code> if this thread is alive;
-     *          <code>false</code> otherwise.
+     * @return  {@code true} if this thread is alive;
+     *          {@code false} otherwise.
      */
     public final native boolean isAlive();
 
     /**
      * Suspends this thread.
      * <p>
-     * First, the <code>checkAccess</code> method of this thread is called
+     * First, the {@code checkAccess} method of this thread is called
      * with no arguments. This may result in throwing a
-     * <code>SecurityException </code>(in the current thread).
+     * {@code SecurityException }(in the current thread).
      * <p>
      * If the thread is alive, it is suspended and makes no further
      * progress unless and until it is resumed.
      *
-     * @exception  SecurityException  if the current thread cannot modify
-     *               this thread.
+     * @throws     SecurityException  if the current thread cannot modify
+     *             this thread.
      * @see #checkAccess
      * @deprecated   This method has been deprecated, as it is
      *   inherently deadlock-prone.  If the target thread holds a lock on the
      *   monitor protecting a critical system resource when it is suspended, no
      *   thread can access this resource until the target thread is resumed. If
      *   the thread that would resume the target thread attempts to lock this
-     *   monitor prior to calling <code>resume</code>, deadlock results.  Such
+     *   monitor prior to calling {@code resume}, deadlock results.  Such
      *   deadlocks typically manifest themselves as "frozen" processes.
      *   For more information, see
-     *   <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why
+     *   <a href="{@docRoot}/java.base/java/lang/doc-files/threadPrimitiveDeprecation.html">Why
      *   are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
      */
-    @Deprecated
+    @Deprecated(since="1.2")
     public final void suspend() {
         checkAccess();
         suspend0();
     }
 
     /**
      * Resumes a suspended thread.
      * <p>
-     * First, the <code>checkAccess</code> method of this thread is called
+     * First, the {@code checkAccess} method of this thread is called
      * with no arguments. This may result in throwing a
-     * <code>SecurityException</code> (in the current thread).
+     * {@code SecurityException} (in the current thread).
      * <p>
      * If the thread is alive but suspended, it is resumed and is
      * permitted to make progress in its execution.
      *
-     * @exception  SecurityException  if the current thread cannot modify this
-     *               thread.
+     * @throws     SecurityException  if the current thread cannot modify this
+     *             thread.
      * @see        #checkAccess
      * @see        #suspend()
      * @deprecated This method exists solely for use with {@link #suspend},
      *     which has been deprecated because it is deadlock-prone.
      *     For more information, see
-     *     <a href="{@docRoot}/../technotes/guides/concurrency/threadPrimitiveDeprecation.html">Why
+     *     <a href="{@docRoot}/java.base/java/lang/doc-files/threadPrimitiveDeprecation.html">Why
      *     are Thread.stop, Thread.suspend and Thread.resume Deprecated?</a>.
      */
-    @Deprecated
+    @Deprecated(since="1.2")
     public final void resume() {
         checkAccess();
         resume0();
     }
 
     /**
      * Changes the priority of this thread.
      * <p>
-     * First the <code>checkAccess</code> method of this thread is called
-     * with no arguments. This may result in throwing a
-     * <code>SecurityException</code>.
+     * First the {@code checkAccess} method of this thread is called
+     * with no arguments. This may result in throwing a {@code SecurityException}.
      * <p>
      * Otherwise, the priority of this thread is set to the smaller of
-     * the specified <code>newPriority</code> and the maximum permitted
+     * the specified {@code newPriority} and the maximum permitted
      * priority of the thread's thread group.
      *
      * @param newPriority priority to set this thread to
-     * @exception  IllegalArgumentException  If the priority is not in the
-     *               range <code>MIN_PRIORITY</code> to
-     *               <code>MAX_PRIORITY</code>.
-     * @exception  SecurityException  if the current thread cannot modify
+     * @throws     IllegalArgumentException  If the priority is not in the
+     *               range {@code MIN_PRIORITY} to
+     *               {@code MAX_PRIORITY}.
+     * @throws     SecurityException  if the current thread cannot modify
      *               this thread.
      * @see        #getPriority
      * @see        #checkAccess()
      * @see        #getThreadGroup()
      * @see        #MAX_PRIORITY
      * @see        #MIN_PRIORITY
      * @see        ThreadGroup#getMaxPriority()
      */
     public final void setPriority(int newPriority) {
         ThreadGroup g;
         checkAccess();
         if (newPriority > MAX_PRIORITY || newPriority < MIN_PRIORITY) {
             throw new IllegalArgumentException();
         }
         if((g = getThreadGroup()) != null) {
             if (newPriority > g.getMaxPriority()) {
                 newPriority = g.getMaxPriority();
             }
             setPriority0(priority = newPriority);
         }
     }
 
     /**
      * Returns this thread's priority.
      *
      * @return  this thread's priority.
      * @see     #setPriority
      */
     public final int getPriority() {
         return priority;
     }
 
     /**
-     * Changes the name of this thread to be equal to the argument
-     * <code>name</code>.
+     * Changes the name of this thread to be equal to the argument {@code name}.
      * <p>
-     * First the <code>checkAccess</code> method of this thread is called
+     * First the {@code checkAccess} method of this thread is called
      * with no arguments. This may result in throwing a
-     * <code>SecurityException</code>.
+     * {@code SecurityException}.
      *
      * @param      name   the new name for this thread.
-     * @exception  SecurityException  if the current thread cannot modify this
-     *               thread.
+     * @throws     SecurityException  if the current thread cannot modify this
+     *             thread.
      * @see        #getName
      * @see        #checkAccess()
      */
     public final synchronized void setName(String name) {
         checkAccess();
         if (name == null) {
             throw new NullPointerException("name cannot be null");
         }
 
         this.name = name;
         if (threadStatus != 0) {
             setNativeName(name);
         }
     }
 
     /**
      * Returns this thread's name.
      *
      * @return  this thread's name.
      * @see     #setName(String)
      */
     public final String getName() {
         return name;
     }
 
     /**
      * Returns the thread group to which this thread belongs.
      * This method returns null if this thread has died
      * (been stopped).
      *
      * @return  this thread's thread group.
      */
     public final ThreadGroup getThreadGroup() {
         return group;
     }
 
     /**
      * Returns an estimate of the number of active threads in the current
      * thread's {@linkplain java.lang.ThreadGroup thread group} and its
      * subgroups. Recursively iterates over all subgroups in the current
      * thread's thread group.
      *
      * <p> The value returned is only an estimate because the number of
      * threads may change dynamically while this method traverses internal
      * data structures, and might be affected by the presence of certain
      * system threads. This method is intended primarily for debugging
      * and monitoring purposes.
      *
      * @return  an estimate of the number of active threads in the current
      *          thread's thread group and in any other thread group that
      *          has the current thread's thread group as an ancestor
      */
     public static int activeCount() {
         return currentThread().getThreadGroup().activeCount();
     }
 
     /**
      * Copies into the specified array every active thread in the current
      * thread's thread group and its subgroups. This method simply
      * invokes the {@link java.lang.ThreadGroup#enumerate(Thread[])}
      * method of the current thread's thread group.
      *
      * <p> An application might use the {@linkplain #activeCount activeCount}
      * method to get an estimate of how big the array should be, however
      * <i>if the array is too short to hold all the threads, the extra threads
      * are silently ignored.</i>  If it is critical to obtain every active
      * thread in the current thread's thread group and its subgroups, the
      * invoker should verify that the returned int value is strictly less
      * than the length of {@code tarray}.
      *
      * <p> Due to the inherent race condition in this method, it is recommended
      * that the method only be used for debugging and monitoring purposes.
      *
      * @param  tarray
      *         an array into which to put the list of threads
      *
      * @return  the number of threads put into the array
      *
      * @throws  SecurityException
      *          if {@link java.lang.ThreadGroup#checkAccess} determines that
      *          the current thread cannot access its thread group
      */
     public static int enumerate(Thread tarray[]) {
         return currentThread().getThreadGroup().enumerate(tarray);
     }
 
     /**
      * Counts the number of stack frames in this thread. The thread must
      * be suspended.
      *
      * @return     the number of stack frames in this thread.
-     * @exception  IllegalThreadStateException  if this thread is not
+     * @throws     IllegalThreadStateException  if this thread is not
      *             suspended.
      * @deprecated The definition of this call depends on {@link #suspend},
      *             which is deprecated.  Further, the results of this call
      *             were never well-defined.
+     *             This method is subject to removal in a future version of Java SE.
+     * @see        StackWalker
      */
-    @Deprecated
+    @Deprecated(since="1.2", forRemoval=true)
     public native int countStackFrames();
 
     /**
      * Waits at most {@code millis} milliseconds for this thread to
      * die. A timeout of {@code 0} means to wait forever.
      *
      * <p> This implementation uses a loop of {@code this.wait} calls
      * conditioned on {@code this.isAlive}. As a thread terminates the
      * {@code this.notifyAll} method is invoked. It is recommended that
      * applications not use {@code wait}, {@code notify}, or
      * {@code notifyAll} on {@code Thread} instances.
      *
      * @param  millis
      *         the time to wait in milliseconds
      *
      * @throws  IllegalArgumentException
      *          if the value of {@code millis} is negative
      *
      * @throws  InterruptedException
      *          if any thread has interrupted the current thread. The
      *          <i>interrupted status</i> of the current thread is
      *          cleared when this exception is thrown.
      */
-    public final synchronized void join(long millis)
+    public final synchronized void join(final long millis)
     throws InterruptedException {
-        long base = System.currentTimeMillis();
-        long now = 0;
-
-        if (millis < 0) {
-            throw new IllegalArgumentException("timeout value is negative");
-        }
-
-        if (millis == 0) {
+        if (millis > 0) {
+            if (isAlive()) {
+                final long startTime = System.nanoTime();
+                long delay = millis;
+                do {
+                    wait(delay);
+                } while (isAlive() && (delay = millis -
+                        TimeUnit.NANOSECONDS.toMillis(System.nanoTime() - startTime)) > 0);
+            }
+        } else if (millis == 0) {
             while (isAlive()) {
                 wait(0);
             }
         } else {
-            while (isAlive()) {
-                long delay = millis - now;
-                if (delay <= 0) {
-                    break;
-                }
-                wait(delay);
-                now = System.currentTimeMillis() - base;
-            }
+            throw new IllegalArgumentException("timeout value is negative");
         }
     }
 
     /**
      * Waits at most {@code millis} milliseconds plus
      * {@code nanos} nanoseconds for this thread to die.
      *
      * <p> This implementation uses a loop of {@code this.wait} calls
      * conditioned on {@code this.isAlive}. As a thread terminates the
      * {@code this.notifyAll} method is invoked. It is recommended that
      * applications not use {@code wait}, {@code notify}, or
      * {@code notifyAll} on {@code Thread} instances.
      *
      * @param  millis
      *         the time to wait in milliseconds
      *
      * @param  nanos
      *         {@code 0-999999} additional nanoseconds to wait
      *
      * @throws  IllegalArgumentException
      *          if the value of {@code millis} is negative, or the value
      *          of {@code nanos} is not in the range {@code 0-999999}
      *
      * @throws  InterruptedException
      *          if any thread has interrupted the current thread. The
      *          <i>interrupted status</i> of the current thread is
      *          cleared when this exception is thrown.
      */
     public final synchronized void join(long millis, int nanos)
     throws InterruptedException {
 
         if (millis < 0) {
             throw new IllegalArgumentException("timeout value is negative");
         }
 
         if (nanos < 0 || nanos > 999999) {
             throw new IllegalArgumentException(
                                 "nanosecond timeout value out of range");
         }
 
-        if (nanos >= 500000 || (nanos != 0 && millis == 0)) {
+        if (nanos > 0 && millis < Long.MAX_VALUE) {
             millis++;
         }
 
         join(millis);
     }
 
     /**
      * Waits for this thread to die.
      *
      * <p> An invocation of this method behaves in exactly the same
      * way as the invocation
      *
      * <blockquote>
      * {@linkplain #join(long) join}{@code (0)}
      * </blockquote>
      *
      * @throws  InterruptedException
      *          if any thread has interrupted the current thread. The
      *          <i>interrupted status</i> of the current thread is
      *          cleared when this exception is thrown.
      */
     public final void join() throws InterruptedException {
         join(0);
     }
 
     /**
      * Prints a stack trace of the current thread to the standard error stream.
      * This method is used only for debugging.
-     *
-     * @see     Throwable#printStackTrace()
      */
     public static void dumpStack() {
         new Exception("Stack trace").printStackTrace();
     }
 
     /**
      * Marks this thread as either a {@linkplain #isDaemon daemon} thread
      * or a user thread. The Java Virtual Machine exits when the only
      * threads running are all daemon threads.
      *
      * <p> This method must be invoked before the thread is started.
      *
      * @param  on
      *         if {@code true}, marks this thread as a daemon thread
      *
      * @throws  IllegalThreadStateException
      *          if this thread is {@linkplain #isAlive alive}
      *
      * @throws  SecurityException
      *          if {@link #checkAccess} determines that the current
      *          thread cannot modify this thread
      */
     public final void setDaemon(boolean on) {
         checkAccess();
         if (isAlive()) {
             throw new IllegalThreadStateException();
         }
         daemon = on;
     }
 
     /**
      * Tests if this thread is a daemon thread.
      *
-     * @return  <code>true</code> if this thread is a daemon thread;
-     *          <code>false</code> otherwise.
+     * @return  {@code true} if this thread is a daemon thread;
+     *          {@code false} otherwise.
      * @see     #setDaemon(boolean)
      */
     public final boolean isDaemon() {
         return daemon;
     }
 
     /**
      * Determines if the currently running thread has permission to
      * modify this thread.
      * <p>
-     * If there is a security manager, its <code>checkAccess</code> method
+     * If there is a security manager, its {@code checkAccess} method
      * is called with this thread as its argument. This may result in
-     * throwing a <code>SecurityException</code>.
+     * throwing a {@code SecurityException}.
      *
-     * @exception  SecurityException  if the current thread is not allowed to
-     *               access this thread.
+     * @throws  SecurityException  if the current thread is not allowed to
+     *          access this thread.
      * @see        SecurityManager#checkAccess(Thread)
      */
     public final void checkAccess() {
         SecurityManager security = System.getSecurityManager();
         if (security != null) {
             security.checkAccess(this);
         }
     }
 
     /**
      * Returns a string representation of this thread, including the
      * thread's name, priority, and thread group.
      *
      * @return  a string representation of this thread.
      */
     public String toString() {
         ThreadGroup group = getThreadGroup();
         if (group != null) {
             return "Thread[" + getName() + "," + getPriority() + "," +
                            group.getName() + "]";
         } else {
             return "Thread[" + getName() + "," + getPriority() + "," +
                             "" + "]";
         }
     }
 
     /**
-     * Returns the context ClassLoader for this Thread. The context
-     * ClassLoader is provided by the creator of the thread for use
+     * Returns the context {@code ClassLoader} for this thread. The context
+     * {@code ClassLoader} is provided by the creator of the thread for use
      * by code running in this thread when loading classes and resources.
      * If not {@linkplain #setContextClassLoader set}, the default is the
-     * ClassLoader context of the parent Thread. The context ClassLoader of the
+     * {@code ClassLoader} context of the parent thread. The context
+     * {@code ClassLoader} of the
      * primordial thread is typically set to the class loader used to load the
      * application.
      *
-     * <p>If a security manager is present, and the invoker's class loader is not
-     * {@code null} and is not the same as or an ancestor of the context class
-     * loader, then this method invokes the security manager's {@link
-     * SecurityManager#checkPermission(java.security.Permission) checkPermission}
-     * method with a {@link RuntimePermission RuntimePermission}{@code
-     * ("getClassLoader")} permission to verify that retrieval of the context
-     * class loader is permitted.
      *
-     * @return  the context ClassLoader for this Thread, or {@code null}
+     * @return  the context {@code ClassLoader} for this thread, or {@code null}
      *          indicating the system class loader (or, failing that, the
      *          bootstrap class loader)
      *
      * @throws  SecurityException
-     *          if the current thread cannot get the context ClassLoader
+     *          if a security manager is present, and the caller's class loader
+     *          is not {@code null} and is not the same as or an ancestor of the
+     *          context class loader, and the caller does not have the
+     *          {@link RuntimePermission}{@code ("getClassLoader")}
      *
      * @since 1.2
      */
     @CallerSensitive
     public ClassLoader getContextClassLoader() {
         if (contextClassLoader == null)
             return null;
         SecurityManager sm = System.getSecurityManager();
         if (sm != null) {
             ClassLoader.checkClassLoaderPermission(contextClassLoader,
                                                    Reflection.getCallerClass());
         }
         return contextClassLoader;
     }
 
     /**
      * Sets the context ClassLoader for this Thread. The context
      * ClassLoader can be set when a thread is created, and allows
      * the creator of the thread to provide the appropriate class loader,
      * through {@code getContextClassLoader}, to code running in the thread
      * when loading classes and resources.
      *
      * <p>If a security manager is present, its {@link
      * SecurityManager#checkPermission(java.security.Permission) checkPermission}
      * method is invoked with a {@link RuntimePermission RuntimePermission}{@code
      * ("setContextClassLoader")} permission to see if setting the context
      * ClassLoader is permitted.
      *
      * @param  cl
      *         the context ClassLoader for this Thread, or null  indicating the
      *         system class loader (or, failing that, the bootstrap class loader)
      *
      * @throws  SecurityException
      *          if the current thread cannot set the context ClassLoader
      *
      * @since 1.2
      */
     public void setContextClassLoader(ClassLoader cl) {
         SecurityManager sm = System.getSecurityManager();
         if (sm != null) {
             sm.checkPermission(new RuntimePermission("setContextClassLoader"));
         }
         contextClassLoader = cl;
     }
 
     /**
-     * Returns <tt>true</tt> if and only if the current thread holds the
+     * Returns {@code true} if and only if the current thread holds the
      * monitor lock on the specified object.
      *
      * <p>This method is designed to allow a program to assert that
      * the current thread already holds a specified lock:
      * <pre>
      *     assert Thread.holdsLock(obj);
      * </pre>
      *
      * @param  obj the object on which to test lock ownership
-     * @throws NullPointerException if obj is <tt>null</tt>
-     * @return <tt>true</tt> if the current thread holds the monitor lock on
+     * @throws NullPointerException if obj is {@code null}
+     * @return {@code true} if the current thread holds the monitor lock on
      *         the specified object.
      * @since 1.4
      */
     public static native boolean holdsLock(Object obj);
 
     private static final StackTraceElement[] EMPTY_STACK_TRACE
         = new StackTraceElement[0];
 
     /**
      * Returns an array of stack trace elements representing the stack dump
      * of this thread.  This method will return a zero-length array if
      * this thread has not started, has started but has not yet been
      * scheduled to run by the system, or has terminated.
      * If the returned array is of non-zero length then the first element of
      * the array represents the top of the stack, which is the most recent
      * method invocation in the sequence.  The last element of the array
      * represents the bottom of the stack, which is the least recent method
      * invocation in the sequence.
      *
      * <p>If there is a security manager, and this thread is not
      * the current thread, then the security manager's
-     * <tt>checkPermission</tt> method is called with a
-     * <tt>RuntimePermission("getStackTrace")</tt> permission
+     * {@code checkPermission} method is called with a
+     * {@code RuntimePermission("getStackTrace")} permission
      * to see if it's ok to get the stack trace.
      *
      * <p>Some virtual machines may, under some circumstances, omit one
      * or more stack frames from the stack trace.  In the extreme case,
      * a virtual machine that has no stack trace information concerning
      * this thread is permitted to return a zero-length array from this
      * method.
      *
-     * @return an array of <tt>StackTraceElement</tt>,
+     * @return an array of {@code StackTraceElement},
      * each represents one stack frame.
      *
      * @throws SecurityException
      *        if a security manager exists and its
-     *        <tt>checkPermission</tt> method doesn't allow
+     *        {@code checkPermission} method doesn't allow
      *        getting the stack trace of thread.
      * @see SecurityManager#checkPermission
      * @see RuntimePermission
      * @see Throwable#getStackTrace
      *
      * @since 1.5
      */
     public StackTraceElement[] getStackTrace() {
         if (this != Thread.currentThread()) {
             // check for getStackTrace permission
             SecurityManager security = System.getSecurityManager();
             if (security != null) {
                 security.checkPermission(
                     SecurityConstants.GET_STACK_TRACE_PERMISSION);
             }
             // optimization so we do not call into the vm for threads that
             // have not yet started or have terminated
             if (!isAlive()) {
                 return EMPTY_STACK_TRACE;
             }
             StackTraceElement[][] stackTraceArray = dumpThreads(new Thread[] {this});
             StackTraceElement[] stackTrace = stackTraceArray[0];
             // a thread that was alive during the previous isAlive call may have
             // since terminated, therefore not having a stacktrace.
             if (stackTrace == null) {
                 stackTrace = EMPTY_STACK_TRACE;
             }
             return stackTrace;
         } else {
-            // Don't need JVM help for current thread
             return (new Exception()).getStackTrace();
         }
     }
 
     /**
      * Returns a map of stack traces for all live threads.
      * The map keys are threads and each map value is an array of
-     * <tt>StackTraceElement</tt> that represents the stack dump
-     * of the corresponding <tt>Thread</tt>.
+     * {@code StackTraceElement} that represents the stack dump
+     * of the corresponding {@code Thread}.
      * The returned stack traces are in the format specified for
      * the {@link #getStackTrace getStackTrace} method.
      *
      * <p>The threads may be executing while this method is called.
      * The stack trace of each thread only represents a snapshot and
      * each stack trace may be obtained at different time.  A zero-length
      * array will be returned in the map value if the virtual machine has
      * no stack trace information about a thread.
      *
      * <p>If there is a security manager, then the security manager's
-     * <tt>checkPermission</tt> method is called with a
-     * <tt>RuntimePermission("getStackTrace")</tt> permission as well as
-     * <tt>RuntimePermission("modifyThreadGroup")</tt> permission
+     * {@code checkPermission} method is called with a
+     * {@code RuntimePermission("getStackTrace")} permission as well as
+     * {@code RuntimePermission("modifyThreadGroup")} permission
      * to see if it is ok to get the stack trace of all threads.
      *
-     * @return a <tt>Map</tt> from <tt>Thread</tt> to an array of
-     * <tt>StackTraceElement</tt> that represents the stack trace of
+     * @return a {@code Map} from {@code Thread} to an array of
+     * {@code StackTraceElement} that represents the stack trace of
      * the corresponding thread.
      *
      * @throws SecurityException
      *        if a security manager exists and its
-     *        <tt>checkPermission</tt> method doesn't allow
+     *        {@code checkPermission} method doesn't allow
      *        getting the stack trace of thread.
      * @see #getStackTrace
      * @see SecurityManager#checkPermission
      * @see RuntimePermission
      * @see Throwable#getStackTrace
      *
      * @since 1.5
      */
     public static Map<Thread, StackTraceElement[]> getAllStackTraces() {
         // check for getStackTrace permission
         SecurityManager security = System.getSecurityManager();
         if (security != null) {
             security.checkPermission(
                 SecurityConstants.GET_STACK_TRACE_PERMISSION);
             security.checkPermission(
                 SecurityConstants.MODIFY_THREADGROUP_PERMISSION);
         }
 
         // Get a snapshot of the list of all threads
         Thread[] threads = getThreads();
         StackTraceElement[][] traces = dumpThreads(threads);
         Map<Thread, StackTraceElement[]> m = new HashMap<>(threads.length);
         for (int i = 0; i < threads.length; i++) {
             StackTraceElement[] stackTrace = traces[i];
             if (stackTrace != null) {
                 m.put(threads[i], stackTrace);
             }
             // else terminated so we don't put it in the map
         }
         return m;
     }
 
-
-    private static final RuntimePermission SUBCLASS_IMPLEMENTATION_PERMISSION =
-                    new RuntimePermission("enableContextClassLoaderOverride");
-
     /** cache of subclass security audit results */
     /* Replace with ConcurrentReferenceHashMap when/if it appears in a future
      * release */
     private static class Caches {
         /** cache of subclass security audit results */
         static final ConcurrentMap<WeakClassKey,Boolean> subclassAudits =
             new ConcurrentHashMap<>();
 
         /** queue for WeakReferences to audited subclasses */
         static final ReferenceQueue<Class<?>> subclassAuditsQueue =
             new ReferenceQueue<>();
     }
 
     /**
      * Verifies that this (possibly subclass) instance can be constructed
      * without violating security constraints: the subclass must not override
      * security-sensitive non-final methods, or else the
      * "enableContextClassLoaderOverride" RuntimePermission is checked.
      */
     private static boolean isCCLOverridden(Class<?> cl) {
         if (cl == Thread.class)
             return false;
 
         processQueue(Caches.subclassAuditsQueue, Caches.subclassAudits);
         WeakClassKey key = new WeakClassKey(cl, Caches.subclassAuditsQueue);
         Boolean result = Caches.subclassAudits.get(key);
         if (result == null) {
             result = Boolean.valueOf(auditSubclass(cl));
             Caches.subclassAudits.putIfAbsent(key, result);
         }
 
         return result.booleanValue();
     }
 
     /**
      * Performs reflective checks on given subclass to verify that it doesn't
      * override security-sensitive non-final methods.  Returns true if the
      * subclass overrides any of the methods, false otherwise.
      */
     private static boolean auditSubclass(final Class<?> subcl) {
         Boolean result = AccessController.doPrivileged(
-            new PrivilegedAction<Boolean>() {
+            new PrivilegedAction<>() {
                 public Boolean run() {
                     for (Class<?> cl = subcl;
                          cl != Thread.class;
                          cl = cl.getSuperclass())
                     {
                         try {
                             cl.getDeclaredMethod("getContextClassLoader", new Class<?>[0]);
                             return Boolean.TRUE;
                         } catch (NoSuchMethodException ex) {
                         }
                         try {
                             Class<?>[] params = {ClassLoader.class};
                             cl.getDeclaredMethod("setContextClassLoader", params);
                             return Boolean.TRUE;
                         } catch (NoSuchMethodException ex) {
                         }
                     }
                     return Boolean.FALSE;
                 }
             }
         );
         return result.booleanValue();
     }
 
-    private native static StackTraceElement[][] dumpThreads(Thread[] threads);
-    private native static Thread[] getThreads();
+    private static native StackTraceElement[][] dumpThreads(Thread[] threads);
+    private static native Thread[] getThreads();
 
     /**
      * Returns the identifier of this Thread.  The thread ID is a positive
-     * <tt>long</tt> number generated when this thread was created.
+     * {@code long} number generated when this thread was created.
      * The thread ID is unique and remains unchanged during its lifetime.
      * When a thread is terminated, this thread ID may be reused.
      *
      * @return this thread's ID.
      * @since 1.5
      */
     public long getId() {
         return tid;
     }
 
     /**
      * A thread state.  A thread can be in one of the following states:
      * <ul>
      * <li>{@link #NEW}<br>
      *     A thread that has not yet started is in this state.
      *     </li>
      * <li>{@link #RUNNABLE}<br>
      *     A thread executing in the Java virtual machine is in this state.
      *     </li>
      * <li>{@link #BLOCKED}<br>
      *     A thread that is blocked waiting for a monitor lock
      *     is in this state.
      *     </li>
      * <li>{@link #WAITING}<br>
      *     A thread that is waiting indefinitely for another thread to
      *     perform a particular action is in this state.
      *     </li>
      * <li>{@link #TIMED_WAITING}<br>
      *     A thread that is waiting for another thread to perform an action
      *     for up to a specified waiting time is in this state.
      *     </li>
      * <li>{@link #TERMINATED}<br>
      *     A thread that has exited is in this state.
      *     </li>
      * </ul>
      *
      * <p>
      * A thread can be in only one state at a given point in time.
      * These states are virtual machine states which do not reflect
      * any operating system thread states.
      *
      * @since   1.5
      * @see #getState
      */
     public enum State {
         /**
          * Thread state for a thread which has not yet started.
          */
         NEW,
 
         /**
          * Thread state for a runnable thread.  A thread in the runnable
          * state is executing in the Java virtual machine but it may
          * be waiting for other resources from the operating system
          * such as processor.
          */
         RUNNABLE,
 
         /**
          * Thread state for a thread blocked waiting for a monitor lock.
          * A thread in the blocked state is waiting for a monitor lock
          * to enter a synchronized block/method or
          * reenter a synchronized block/method after calling
          * {@link Object#wait() Object.wait}.
          */
         BLOCKED,
 
         /**
          * Thread state for a waiting thread.
          * A thread is in the waiting state due to calling one of the
          * following methods:
          * <ul>
          *   <li>{@link Object#wait() Object.wait} with no timeout</li>
          *   <li>{@link #join() Thread.join} with no timeout</li>
          *   <li>{@link LockSupport#park() LockSupport.park}</li>
          * </ul>
          *
          * <p>A thread in the waiting state is waiting for another thread to
          * perform a particular action.
          *
-         * For example, a thread that has called <tt>Object.wait()</tt>
+         * For example, a thread that has called {@code Object.wait()}
          * on an object is waiting for another thread to call
-         * <tt>Object.notify()</tt> or <tt>Object.notifyAll()</tt> on
-         * that object. A thread that has called <tt>Thread.join()</tt>
+         * {@code Object.notify()} or {@code Object.notifyAll()} on
+         * that object. A thread that has called {@code Thread.join()}
          * is waiting for a specified thread to terminate.
          */
         WAITING,
 
         /**
          * Thread state for a waiting thread with a specified waiting time.
          * A thread is in the timed waiting state due to calling one of
          * the following methods with a specified positive waiting time:
          * <ul>
          *   <li>{@link #sleep Thread.sleep}</li>
          *   <li>{@link Object#wait(long) Object.wait} with timeout</li>
          *   <li>{@link #join(long) Thread.join} with timeout</li>
          *   <li>{@link LockSupport#parkNanos LockSupport.parkNanos}</li>
          *   <li>{@link LockSupport#parkUntil LockSupport.parkUntil}</li>
          * </ul>
          */
         TIMED_WAITING,
 
         /**
          * Thread state for a terminated thread.
          * The thread has completed execution.
          */
         TERMINATED;
     }
 
     /**
      * Returns the state of this thread.
      * This method is designed for use in monitoring of the system state,
      * not for synchronization control.
      *
      * @return this thread's state.
      * @since 1.5
      */
     public State getState() {
         // get current thread state
-        return sun.misc.VM.toThreadState(threadStatus);
+        return jdk.internal.misc.VM.toThreadState(threadStatus);
     }
 
     // Added in JSR-166
 
     /**
-     * Interface for handlers invoked when a <tt>Thread</tt> abruptly
+     * Interface for handlers invoked when a {@code Thread} abruptly
      * terminates due to an uncaught exception.
      * <p>When a thread is about to terminate due to an uncaught exception
      * the Java Virtual Machine will query the thread for its
-     * <tt>UncaughtExceptionHandler</tt> using
+     * {@code UncaughtExceptionHandler} using
      * {@link #getUncaughtExceptionHandler} and will invoke the handler's
-     * <tt>uncaughtException</tt> method, passing the thread and the
+     * {@code uncaughtException} method, passing the thread and the
      * exception as arguments.
-     * If a thread has not had its <tt>UncaughtExceptionHandler</tt>
-     * explicitly set, then its <tt>ThreadGroup</tt> object acts as its
-     * <tt>UncaughtExceptionHandler</tt>. If the <tt>ThreadGroup</tt> object
+     * If a thread has not had its {@code UncaughtExceptionHandler}
+     * explicitly set, then its {@code ThreadGroup} object acts as its
+     * {@code UncaughtExceptionHandler}. If the {@code ThreadGroup} object
      * has no
      * special requirements for dealing with the exception, it can forward
      * the invocation to the {@linkplain #getDefaultUncaughtExceptionHandler
      * default uncaught exception handler}.
      *
      * @see #setDefaultUncaughtExceptionHandler
      * @see #setUncaughtExceptionHandler
      * @see ThreadGroup#uncaughtException
      * @since 1.5
      */
     @FunctionalInterface
     public interface UncaughtExceptionHandler {
         /**
          * Method invoked when the given thread terminates due to the
          * given uncaught exception.
          * <p>Any exception thrown by this method will be ignored by the
          * Java Virtual Machine.
          * @param t the thread
          * @param e the exception
          */
         void uncaughtException(Thread t, Throwable e);
     }
 
     // null unless explicitly set
     private volatile UncaughtExceptionHandler uncaughtExceptionHandler;
 
     // null unless explicitly set
     private static volatile UncaughtExceptionHandler defaultUncaughtExceptionHandler;
 
     /**
      * Set the default handler invoked when a thread abruptly terminates
      * due to an uncaught exception, and no other handler has been defined
      * for that thread.
      *
      * <p>Uncaught exception handling is controlled first by the thread, then
      * by the thread's {@link ThreadGroup} object and finally by the default
      * uncaught exception handler. If the thread does not have an explicit
      * uncaught exception handler set, and the thread's thread group
      * (including parent thread groups)  does not specialize its
-     * <tt>uncaughtException</tt> method, then the default handler's
-     * <tt>uncaughtException</tt> method will be invoked.
+     * {@code uncaughtException} method, then the default handler's
+     * {@code uncaughtException} method will be invoked.
      * <p>By setting the default uncaught exception handler, an application
      * can change the way in which uncaught exceptions are handled (such as
      * logging to a specific device, or file) for those threads that would
      * already accept whatever &quot;default&quot; behavior the system
      * provided.
      *
      * <p>Note that the default uncaught exception handler should not usually
-     * defer to the thread's <tt>ThreadGroup</tt> object, as that could cause
+     * defer to the thread's {@code ThreadGroup} object, as that could cause
      * infinite recursion.
      *
      * @param eh the object to use as the default uncaught exception handler.
-     * If <tt>null</tt> then there is no default handler.
+     * If {@code null} then there is no default handler.
      *
-     * @throws SecurityException if a security manager is present and it
-     *         denies <tt>{@link RuntimePermission}
-     *         (&quot;setDefaultUncaughtExceptionHandler&quot;)</tt>
+     * @throws SecurityException if a security manager is present and it denies
+     *         {@link RuntimePermission}{@code ("setDefaultUncaughtExceptionHandler")}
      *
      * @see #setUncaughtExceptionHandler
      * @see #getUncaughtExceptionHandler
      * @see ThreadGroup#uncaughtException
      * @since 1.5
      */
     public static void setDefaultUncaughtExceptionHandler(UncaughtExceptionHandler eh) {
         SecurityManager sm = System.getSecurityManager();
         if (sm != null) {
             sm.checkPermission(
                 new RuntimePermission("setDefaultUncaughtExceptionHandler")
                     );
         }
 
          defaultUncaughtExceptionHandler = eh;
      }
 
     /**
      * Returns the default handler invoked when a thread abruptly terminates
-     * due to an uncaught exception. If the returned value is <tt>null</tt>,
+     * due to an uncaught exception. If the returned value is {@code null},
      * there is no default.
      * @since 1.5
      * @see #setDefaultUncaughtExceptionHandler
      * @return the default uncaught exception handler for all threads
      */
     public static UncaughtExceptionHandler getDefaultUncaughtExceptionHandler(){
         return defaultUncaughtExceptionHandler;
     }
 
     /**
      * Returns the handler invoked when this thread abruptly terminates
      * due to an uncaught exception. If this thread has not had an
      * uncaught exception handler explicitly set then this thread's
-     * <tt>ThreadGroup</tt> object is returned, unless this thread
-     * has terminated, in which case <tt>null</tt> is returned.
+     * {@code ThreadGroup} object is returned, unless this thread
+     * has terminated, in which case {@code null} is returned.
      * @since 1.5
      * @return the uncaught exception handler for this thread
      */
     public UncaughtExceptionHandler getUncaughtExceptionHandler() {
         return uncaughtExceptionHandler != null ?
             uncaughtExceptionHandler : group;
     }
 
     /**
      * Set the handler invoked when this thread abruptly terminates
      * due to an uncaught exception.
      * <p>A thread can take full control of how it responds to uncaught
      * exceptions by having its uncaught exception handler explicitly set.
-     * If no such handler is set then the thread's <tt>ThreadGroup</tt>
+     * If no such handler is set then the thread's {@code ThreadGroup}
      * object acts as its handler.
      * @param eh the object to use as this thread's uncaught exception
-     * handler. If <tt>null</tt> then this thread has no explicit handler.
+     * handler. If {@code null} then this thread has no explicit handler.
      * @throws  SecurityException  if the current thread is not allowed to
      *          modify this thread.
      * @see #setDefaultUncaughtExceptionHandler
      * @see ThreadGroup#uncaughtException
      * @since 1.5
      */
     public void setUncaughtExceptionHandler(UncaughtExceptionHandler eh) {
         checkAccess();
         uncaughtExceptionHandler = eh;
     }
 
     /**
      * Dispatch an uncaught exception to the handler. This method is
      * intended to be called only by the JVM.
      */
     private void dispatchUncaughtException(Throwable e) {
         getUncaughtExceptionHandler().uncaughtException(this, e);
     }
 
     /**
      * Removes from the specified map any keys that have been enqueued
      * on the specified reference queue.
      */
     static void processQueue(ReferenceQueue<Class<?>> queue,
                              ConcurrentMap<? extends
                              WeakReference<Class<?>>, ?> map)
     {
         Reference<? extends Class<?>> ref;
         while((ref = queue.poll()) != null) {
             map.remove(ref);
         }
     }
 
     /**
      *  Weak key for Class objects.
      **/
     static class WeakClassKey extends WeakReference<Class<?>> {
         /**
          * saved value of the referent's identity hash code, to maintain
          * a consistent hash code after the referent has been cleared
          */
         private final int hash;
 
         /**
          * Create a new WeakClassKey to the given object, registered
          * with a queue.
          */
         WeakClassKey(Class<?> cl, ReferenceQueue<Class<?>> refQueue) {
             super(cl, refQueue);
             hash = System.identityHashCode(cl);
         }
 
         /**
          * Returns the identity hash code of the original referent.
          */
         @Override
         public int hashCode() {
             return hash;
         }
 
         /**
          * Returns true if the given object is this identical
          * WeakClassKey instance, or, if this object's referent has not
          * been cleared, if the given object is another WeakClassKey
          * instance with the identical non-null referent as this one.
          */
         @Override
         public boolean equals(Object obj) {
             if (obj == this)
                 return true;
 
             if (obj instanceof WeakClassKey) {
                 Object referent = get();
                 return (referent != null) &&
                        (referent == ((WeakClassKey) obj).get());
             } else {
                 return false;
             }
         }
     }
 
 
     // The following three initially uninitialized fields are exclusively
     // managed by class java.util.concurrent.ThreadLocalRandom. These
     // fields are used to build the high-performance PRNGs in the
     // concurrent code, and we can not risk accidental false sharing.
     // Hence, the fields are isolated with @Contended.
 
     /** The current seed for a ThreadLocalRandom */
-    @sun.misc.Contended("tlr")
+    @jdk.internal.vm.annotation.Contended("tlr")
     long threadLocalRandomSeed;
 
     /** Probe hash value; nonzero if threadLocalRandomSeed initialized */
-    @sun.misc.Contended("tlr")
+    @jdk.internal.vm.annotation.Contended("tlr")
     int threadLocalRandomProbe;
 
     /** Secondary seed isolated from public ThreadLocalRandom sequence */
-    @sun.misc.Contended("tlr")
+    @jdk.internal.vm.annotation.Contended("tlr")
     int threadLocalRandomSecondarySeed;
 
     /* Some private helper methods */
     private native void setPriority0(int newPriority);
     private native void stop0(Object o);
     private native void suspend0();
     private native void resume0();
     private native void interrupt0();
     private native void setNativeName(String name);
 }