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package javax.swing;


A collection of constants generally used for positioning and orienting components on the screen.
Author:Jeff Dinkins, Ralph Kar (orientation support)
Since:1.2
/** * A collection of constants generally used for positioning and orienting * components on the screen. * * @author Jeff Dinkins * @author Ralph Kar (orientation support) * @since 1.2 */
public interface SwingConstants {
The central position in an area. Used for both compass-direction constants (NORTH, etc.) and box-orientation constants (TOP, etc.).
/** * The central position in an area. Used for * both compass-direction constants (NORTH, etc.) * and box-orientation constants (TOP, etc.). */
public static final int CENTER = 0; // // Box-orientation constant used to specify locations in a box. //
Box-orientation constant used to specify the top of a box.
/** * Box-orientation constant used to specify the top of a box. */
public static final int TOP = 1;
Box-orientation constant used to specify the left side of a box.
/** * Box-orientation constant used to specify the left side of a box. */
public static final int LEFT = 2;
Box-orientation constant used to specify the bottom of a box.
/** * Box-orientation constant used to specify the bottom of a box. */
public static final int BOTTOM = 3;
Box-orientation constant used to specify the right side of a box.
/** * Box-orientation constant used to specify the right side of a box. */
public static final int RIGHT = 4; // // Compass-direction constants used to specify a position. //
Compass-direction North (up).
/** * Compass-direction North (up). */
public static final int NORTH = 1;
Compass-direction north-east (upper right).
/** * Compass-direction north-east (upper right). */
public static final int NORTH_EAST = 2;
Compass-direction east (right).
/** * Compass-direction east (right). */
public static final int EAST = 3;
Compass-direction south-east (lower right).
/** * Compass-direction south-east (lower right). */
public static final int SOUTH_EAST = 4;
Compass-direction south (down).
/** * Compass-direction south (down). */
public static final int SOUTH = 5;
Compass-direction south-west (lower left).
/** * Compass-direction south-west (lower left). */
public static final int SOUTH_WEST = 6;
Compass-direction west (left).
/** * Compass-direction west (left). */
public static final int WEST = 7;
Compass-direction north west (upper left).
/** * Compass-direction north west (upper left). */
public static final int NORTH_WEST = 8; // // These constants specify a horizontal or // vertical orientation. For example, they are // used by scrollbars and sliders. //
Horizontal orientation. Used for scrollbars and sliders.
/** Horizontal orientation. Used for scrollbars and sliders. */
public static final int HORIZONTAL = 0;
Vertical orientation. Used for scrollbars and sliders.
/** Vertical orientation. Used for scrollbars and sliders. */
public static final int VERTICAL = 1; // // Constants for orientation support, since some languages are // left-to-right oriented and some are right-to-left oriented. // This orientation is currently used by buttons and labels. //
Identifies the leading edge of text for use with left-to-right and right-to-left languages. Used by buttons and labels.
/** * Identifies the leading edge of text for use with left-to-right * and right-to-left languages. Used by buttons and labels. */
public static final int LEADING = 10;
Identifies the trailing edge of text for use with left-to-right and right-to-left languages. Used by buttons and labels.
/** * Identifies the trailing edge of text for use with left-to-right * and right-to-left languages. Used by buttons and labels. */
public static final int TRAILING = 11;
Identifies the next direction in a sequence.
Since:1.4
/** * Identifies the next direction in a sequence. * * @since 1.4 */
public static final int NEXT = 12;
Identifies the previous direction in a sequence.
Since:1.4
/** * Identifies the previous direction in a sequence. * * @since 1.4 */
public static final int PREVIOUS = 13; }