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package java.awt.image;


This abstract class defines a lookup table object. ByteLookupTable and ShortLookupTable are subclasses, which contain byte and short data, respectively. A lookup table contains data arrays for one or more bands (or components) of an image (for example, separate arrays for R, G, and B), and it contains an offset which will be subtracted from the input values before indexing into the arrays. This allows an array smaller than the native data size to be provided for a constrained input. If there is only one array in the lookup table, it will be applied to all bands. All arrays must be the same size.
See Also:
/** * This abstract class defines a lookup table object. ByteLookupTable * and ShortLookupTable are subclasses, which * contain byte and short data, respectively. A lookup table * contains data arrays for one or more bands (or components) of an image * (for example, separate arrays for R, G, and B), * and it contains an offset which will be subtracted from the * input values before indexing into the arrays. This allows an array * smaller than the native data size to be provided for a * constrained input. If there is only one array in the lookup * table, it will be applied to all bands. All arrays must be the * same size. * * @see ByteLookupTable * @see ShortLookupTable * @see LookupOp */
public abstract class LookupTable {
Constants
/** * Constants */
int numComponents; int offset; int numEntries;
Constructs a new LookupTable from the number of components and an offset into the lookup table.
Params:
  • offset – the offset to subtract from input values before indexing into the data arrays for this LookupTable
  • numComponents – the number of data arrays in this LookupTable
Throws:
/** * Constructs a new LookupTable from the number of components and an offset * into the lookup table. * @param offset the offset to subtract from input values before indexing * into the data arrays for this {@code LookupTable} * @param numComponents the number of data arrays in this * {@code LookupTable} * @throws IllegalArgumentException if {@code offset} is less than 0 * or if {@code numComponents} is less than 1 */
protected LookupTable(int offset, int numComponents) { if (offset < 0) { throw new IllegalArgumentException("Offset must be greater than 0"); } if (numComponents < 1) { throw new IllegalArgumentException("Number of components must "+ " be at least 1"); } this.numComponents = numComponents; this.offset = offset; }
Returns the number of components in the lookup table.
Returns:the number of components in this LookupTable.
/** * Returns the number of components in the lookup table. * @return the number of components in this {@code LookupTable}. */
public int getNumComponents() { return numComponents; }
Returns the offset.
Returns:the offset of this LookupTable.
/** * Returns the offset. * @return the offset of this {@code LookupTable}. */
public int getOffset() { return offset; }
Returns an int array of components for one pixel. The dest array contains the result of the lookup and is returned. If dest is null, a new array is allocated. The source and destination can be equal.
Params:
  • src – the source array of components of one pixel
  • dest – the destination array of components for one pixel, translated with this LookupTable
Returns:an int array of components for one pixel.
/** * Returns an {@code int} array of components for * one pixel. The {@code dest} array contains the * result of the lookup and is returned. If dest is * {@code null}, a new array is allocated. The * source and destination can be equal. * @param src the source array of components of one pixel * @param dest the destination array of components for one pixel, * translated with this {@code LookupTable} * @return an {@code int} array of components for one * pixel. */
public abstract int[] lookupPixel(int[] src, int[] dest); }