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/*
 * This file is available under and governed by the GNU General Public
 * License version 2 only, as published by the Free Software Foundation.
 * However, the following notice accompanied the original version of this
 * file:
 *
 * Written by Doug Lea with assistance from members of JCP JSR-166
 * Expert Group and released to the public domain, as explained at
 * http://creativecommons.org/publicdomain/zero/1.0/
 */

package java.util.concurrent;

import java.util.AbstractQueue;
import java.util.Collection;
import java.util.Iterator;
import java.util.NoSuchElementException;
import java.util.Objects;
import java.util.Spliterator;
import java.util.Spliterators;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Consumer;
import java.util.function.Predicate;

An optionally-bounded blocking queue based on linked nodes. This queue orders elements FIFO (first-in-first-out). The head of the queue is that element that has been on the queue the longest time. The tail of the queue is that element that has been on the queue the shortest time. New elements are inserted at the tail of the queue, and the queue retrieval operations obtain elements at the head of the queue. Linked queues typically have higher throughput than array-based queues but less predictable performance in most concurrent applications.

The optional capacity bound constructor argument serves as a way to prevent excessive queue expansion. The capacity, if unspecified, is equal to Integer.MAX_VALUE. Linked nodes are dynamically created upon each insertion unless this would bring the queue above capacity.

This class and its iterator implement all of the optional methods of the Collection and Iterator interfaces.

This class is a member of the Java Collections Framework.

Author:Doug Lea
Type parameters:
  • <E> – the type of elements held in this queue
Since:1.5
/** * An optionally-bounded {@linkplain BlockingQueue blocking queue} based on * linked nodes. * This queue orders elements FIFO (first-in-first-out). * The <em>head</em> of the queue is that element that has been on the * queue the longest time. * The <em>tail</em> of the queue is that element that has been on the * queue the shortest time. New elements * are inserted at the tail of the queue, and the queue retrieval * operations obtain elements at the head of the queue. * Linked queues typically have higher throughput than array-based queues but * less predictable performance in most concurrent applications. * * <p>The optional capacity bound constructor argument serves as a * way to prevent excessive queue expansion. The capacity, if unspecified, * is equal to {@link Integer#MAX_VALUE}. Linked nodes are * dynamically created upon each insertion unless this would bring the * queue above capacity. * * <p>This class and its iterator implement all of the <em>optional</em> * methods of the {@link Collection} and {@link Iterator} interfaces. * * <p>This class is a member of the * <a href="{@docRoot}/java.base/java/util/package-summary.html#CollectionsFramework"> * Java Collections Framework</a>. * * @since 1.5 * @author Doug Lea * @param <E> the type of elements held in this queue */
public class LinkedBlockingQueue<E> extends AbstractQueue<E> implements BlockingQueue<E>, java.io.Serializable { private static final long serialVersionUID = -6903933977591709194L; /* * A variant of the "two lock queue" algorithm. The putLock gates * entry to put (and offer), and has an associated condition for * waiting puts. Similarly for the takeLock. The "count" field * that they both rely on is maintained as an atomic to avoid * needing to get both locks in most cases. Also, to minimize need * for puts to get takeLock and vice-versa, cascading notifies are * used. When a put notices that it has enabled at least one take, * it signals taker. That taker in turn signals others if more * items have been entered since the signal. And symmetrically for * takes signalling puts. Operations such as remove(Object) and * iterators acquire both locks. * * Visibility between writers and readers is provided as follows: * * Whenever an element is enqueued, the putLock is acquired and * count updated. A subsequent reader guarantees visibility to the * enqueued Node by either acquiring the putLock (via fullyLock) * or by acquiring the takeLock, and then reading n = count.get(); * this gives visibility to the first n items. * * To implement weakly consistent iterators, it appears we need to * keep all Nodes GC-reachable from a predecessor dequeued Node. * That would cause two problems: * - allow a rogue Iterator to cause unbounded memory retention * - cause cross-generational linking of old Nodes to new Nodes if * a Node was tenured while live, which generational GCs have a * hard time dealing with, causing repeated major collections. * However, only non-deleted Nodes need to be reachable from * dequeued Nodes, and reachability does not necessarily have to * be of the kind understood by the GC. We use the trick of * linking a Node that has just been dequeued to itself. Such a * self-link implicitly means to advance to head.next. */
Linked list node class.
/** * Linked list node class. */
static class Node<E> { E item;
One of: - the real successor Node - this Node, meaning the successor is head.next - null, meaning there is no successor (this is the last node)
/** * One of: * - the real successor Node * - this Node, meaning the successor is head.next * - null, meaning there is no successor (this is the last node) */
Node<E> next; Node(E x) { item = x; } }
The capacity bound, or Integer.MAX_VALUE if none
/** The capacity bound, or Integer.MAX_VALUE if none */
private final int capacity;
Current number of elements
/** Current number of elements */
private final AtomicInteger count = new AtomicInteger();
Head of linked list. Invariant: head.item == null
/** * Head of linked list. * Invariant: head.item == null */
transient Node<E> head;
Tail of linked list. Invariant: last.next == null
/** * Tail of linked list. * Invariant: last.next == null */
private transient Node<E> last;
Lock held by take, poll, etc
/** Lock held by take, poll, etc */
private final ReentrantLock takeLock = new ReentrantLock();
Wait queue for waiting takes
/** Wait queue for waiting takes */
private final Condition notEmpty = takeLock.newCondition();
Lock held by put, offer, etc
/** Lock held by put, offer, etc */
private final ReentrantLock putLock = new ReentrantLock();
Wait queue for waiting puts
/** Wait queue for waiting puts */
private final Condition notFull = putLock.newCondition();
Signals a waiting take. Called only from put/offer (which do not otherwise ordinarily lock takeLock.)
/** * Signals a waiting take. Called only from put/offer (which do not * otherwise ordinarily lock takeLock.) */
private void signalNotEmpty() { final ReentrantLock takeLock = this.takeLock; takeLock.lock(); try { notEmpty.signal(); } finally { takeLock.unlock(); } }
Signals a waiting put. Called only from take/poll.
/** * Signals a waiting put. Called only from take/poll. */
private void signalNotFull() { final ReentrantLock putLock = this.putLock; putLock.lock(); try { notFull.signal(); } finally { putLock.unlock(); } }
Links node at end of queue.
Params:
  • node – the node
/** * Links node at end of queue. * * @param node the node */
private void enqueue(Node<E> node) { // assert putLock.isHeldByCurrentThread(); // assert last.next == null; last = last.next = node; }
Removes a node from head of queue.
Returns:the node
/** * Removes a node from head of queue. * * @return the node */
private E dequeue() { // assert takeLock.isHeldByCurrentThread(); // assert head.item == null; Node<E> h = head; Node<E> first = h.next; h.next = h; // help GC head = first; E x = first.item; first.item = null; return x; }
Locks to prevent both puts and takes.
/** * Locks to prevent both puts and takes. */
void fullyLock() { putLock.lock(); takeLock.lock(); }
Unlocks to allow both puts and takes.
/** * Unlocks to allow both puts and takes. */
void fullyUnlock() { takeLock.unlock(); putLock.unlock(); }
Creates a LinkedBlockingQueue with a capacity of Integer.MAX_VALUE.
/** * Creates a {@code LinkedBlockingQueue} with a capacity of * {@link Integer#MAX_VALUE}. */
public LinkedBlockingQueue() { this(Integer.MAX_VALUE); }
Creates a LinkedBlockingQueue with the given (fixed) capacity.
Params:
  • capacity – the capacity of this queue
Throws:
/** * Creates a {@code LinkedBlockingQueue} with the given (fixed) capacity. * * @param capacity the capacity of this queue * @throws IllegalArgumentException if {@code capacity} is not greater * than zero */
public LinkedBlockingQueue(int capacity) { if (capacity <= 0) throw new IllegalArgumentException(); this.capacity = capacity; last = head = new Node<E>(null); }
Creates a LinkedBlockingQueue with a capacity of Integer.MAX_VALUE, initially containing the elements of the given collection, added in traversal order of the collection's iterator.
Params:
  • c – the collection of elements to initially contain
Throws:
/** * Creates a {@code LinkedBlockingQueue} with a capacity of * {@link Integer#MAX_VALUE}, initially containing the elements of the * given collection, * added in traversal order of the collection's iterator. * * @param c the collection of elements to initially contain * @throws NullPointerException if the specified collection or any * of its elements are null */
public LinkedBlockingQueue(Collection<? extends E> c) { this(Integer.MAX_VALUE); final ReentrantLock putLock = this.putLock; putLock.lock(); // Never contended, but necessary for visibility try { int n = 0; for (E e : c) { if (e == null) throw new NullPointerException(); if (n == capacity) throw new IllegalStateException("Queue full"); enqueue(new Node<E>(e)); ++n; } count.set(n); } finally { putLock.unlock(); } } // this doc comment is overridden to remove the reference to collections // greater in size than Integer.MAX_VALUE
Returns the number of elements in this queue.
Returns:the number of elements in this queue
/** * Returns the number of elements in this queue. * * @return the number of elements in this queue */
public int size() { return count.get(); } // this doc comment is a modified copy of the inherited doc comment, // without the reference to unlimited queues.
Returns the number of additional elements that this queue can ideally (in the absence of memory or resource constraints) accept without blocking. This is always equal to the initial capacity of this queue less the current size of this queue.

Note that you cannot always tell if an attempt to insert an element will succeed by inspecting remainingCapacity because it may be the case that another thread is about to insert or remove an element.

/** * Returns the number of additional elements that this queue can ideally * (in the absence of memory or resource constraints) accept without * blocking. This is always equal to the initial capacity of this queue * less the current {@code size} of this queue. * * <p>Note that you <em>cannot</em> always tell if an attempt to insert * an element will succeed by inspecting {@code remainingCapacity} * because it may be the case that another thread is about to * insert or remove an element. */
public int remainingCapacity() { return capacity - count.get(); }
Inserts the specified element at the tail of this queue, waiting if necessary for space to become available.
Throws:
/** * Inserts the specified element at the tail of this queue, waiting if * necessary for space to become available. * * @throws InterruptedException {@inheritDoc} * @throws NullPointerException {@inheritDoc} */
public void put(E e) throws InterruptedException { if (e == null) throw new NullPointerException(); final int c; final Node<E> node = new Node<E>(e); final ReentrantLock putLock = this.putLock; final AtomicInteger count = this.count; putLock.lockInterruptibly(); try { /* * Note that count is used in wait guard even though it is * not protected by lock. This works because count can * only decrease at this point (all other puts are shut * out by lock), and we (or some other waiting put) are * signalled if it ever changes from capacity. Similarly * for all other uses of count in other wait guards. */ while (count.get() == capacity) { notFull.await(); } enqueue(node); c = count.getAndIncrement(); if (c + 1 < capacity) notFull.signal(); } finally { putLock.unlock(); } if (c == 0) signalNotEmpty(); }
Inserts the specified element at the tail of this queue, waiting if necessary up to the specified wait time for space to become available.
Throws:
Returns:true if successful, or false if the specified waiting time elapses before space is available
/** * Inserts the specified element at the tail of this queue, waiting if * necessary up to the specified wait time for space to become available. * * @return {@code true} if successful, or {@code false} if * the specified waiting time elapses before space is available * @throws InterruptedException {@inheritDoc} * @throws NullPointerException {@inheritDoc} */
public boolean offer(E e, long timeout, TimeUnit unit) throws InterruptedException { if (e == null) throw new NullPointerException(); long nanos = unit.toNanos(timeout); final int c; final ReentrantLock putLock = this.putLock; final AtomicInteger count = this.count; putLock.lockInterruptibly(); try { while (count.get() == capacity) { if (nanos <= 0L) return false; nanos = notFull.awaitNanos(nanos); } enqueue(new Node<E>(e)); c = count.getAndIncrement(); if (c + 1 < capacity) notFull.signal(); } finally { putLock.unlock(); } if (c == 0) signalNotEmpty(); return true; }
Inserts the specified element at the tail of this queue if it is possible to do so immediately without exceeding the queue's capacity, returning true upon success and false if this queue is full. When using a capacity-restricted queue, this method is generally preferable to method add, which can fail to insert an element only by throwing an exception.
Throws:
/** * Inserts the specified element at the tail of this queue if it is * possible to do so immediately without exceeding the queue's capacity, * returning {@code true} upon success and {@code false} if this queue * is full. * When using a capacity-restricted queue, this method is generally * preferable to method {@link BlockingQueue#add add}, which can fail to * insert an element only by throwing an exception. * * @throws NullPointerException if the specified element is null */
public boolean offer(E e) { if (e == null) throw new NullPointerException(); final AtomicInteger count = this.count; if (count.get() == capacity) return false; final int c; final Node<E> node = new Node<E>(e); final ReentrantLock putLock = this.putLock; putLock.lock(); try { if (count.get() == capacity) return false; enqueue(node); c = count.getAndIncrement(); if (c + 1 < capacity) notFull.signal(); } finally { putLock.unlock(); } if (c == 0) signalNotEmpty(); return true; } public E take() throws InterruptedException { final E x; final int c; final AtomicInteger count = this.count; final ReentrantLock takeLock = this.takeLock; takeLock.lockInterruptibly(); try { while (count.get() == 0) { notEmpty.await(); } x = dequeue(); c = count.getAndDecrement(); if (c > 1) notEmpty.signal(); } finally { takeLock.unlock(); } if (c == capacity) signalNotFull(); return x; } public E poll(long timeout, TimeUnit unit) throws InterruptedException { final E x; final int c; long nanos = unit.toNanos(timeout); final AtomicInteger count = this.count; final ReentrantLock takeLock = this.takeLock; takeLock.lockInterruptibly(); try { while (count.get() == 0) { if (nanos <= 0L) return null; nanos = notEmpty.awaitNanos(nanos); } x = dequeue(); c = count.getAndDecrement(); if (c > 1) notEmpty.signal(); } finally { takeLock.unlock(); } if (c == capacity) signalNotFull(); return x; } public E poll() { final AtomicInteger count = this.count; if (count.get() == 0) return null; final E x; final int c; final ReentrantLock takeLock = this.takeLock; takeLock.lock(); try { if (count.get() == 0) return null; x = dequeue(); c = count.getAndDecrement(); if (c > 1) notEmpty.signal(); } finally { takeLock.unlock(); } if (c == capacity) signalNotFull(); return x; } public E peek() { final AtomicInteger count = this.count; if (count.get() == 0) return null; final ReentrantLock takeLock = this.takeLock; takeLock.lock(); try { return (count.get() > 0) ? head.next.item : null; } finally { takeLock.unlock(); } }
Unlinks interior Node p with predecessor pred.
/** * Unlinks interior Node p with predecessor pred. */
void unlink(Node<E> p, Node<E> pred) { // assert putLock.isHeldByCurrentThread(); // assert takeLock.isHeldByCurrentThread(); // p.next is not changed, to allow iterators that are // traversing p to maintain their weak-consistency guarantee. p.item = null; pred.next = p.next; if (last == p) last = pred; if (count.getAndDecrement() == capacity) notFull.signal(); }
Removes a single instance of the specified element from this queue, if it is present. More formally, removes an element e such that o.equals(e), if this queue contains one or more such elements. Returns true if this queue contained the specified element (or equivalently, if this queue changed as a result of the call).
Params:
  • o – element to be removed from this queue, if present
Returns:true if this queue changed as a result of the call
/** * Removes a single instance of the specified element from this queue, * if it is present. More formally, removes an element {@code e} such * that {@code o.equals(e)}, if this queue contains one or more such * elements. * Returns {@code true} if this queue contained the specified element * (or equivalently, if this queue changed as a result of the call). * * @param o element to be removed from this queue, if present * @return {@code true} if this queue changed as a result of the call */
public boolean remove(Object o) { if (o == null) return false; fullyLock(); try { for (Node<E> pred = head, p = pred.next; p != null; pred = p, p = p.next) { if (o.equals(p.item)) { unlink(p, pred); return true; } } return false; } finally { fullyUnlock(); } }
Returns true if this queue contains the specified element. More formally, returns true if and only if this queue contains at least one element e such that o.equals(e).
Params:
  • o – object to be checked for containment in this queue
Returns:true if this queue contains the specified element
/** * Returns {@code true} if this queue contains the specified element. * More formally, returns {@code true} if and only if this queue contains * at least one element {@code e} such that {@code o.equals(e)}. * * @param o object to be checked for containment in this queue * @return {@code true} if this queue contains the specified element */
public boolean contains(Object o) { if (o == null) return false; fullyLock(); try { for (Node<E> p = head.next; p != null; p = p.next) if (o.equals(p.item)) return true; return false; } finally { fullyUnlock(); } }
Returns an array containing all of the elements in this queue, in proper sequence.

The returned array will be "safe" in that no references to it are maintained by this queue. (In other words, this method must allocate a new array). The caller is thus free to modify the returned array.

This method acts as bridge between array-based and collection-based APIs.

Returns:an array containing all of the elements in this queue
/** * Returns an array containing all of the elements in this queue, in * proper sequence. * * <p>The returned array will be "safe" in that no references to it are * maintained by this queue. (In other words, this method must allocate * a new array). The caller is thus free to modify the returned array. * * <p>This method acts as bridge between array-based and collection-based * APIs. * * @return an array containing all of the elements in this queue */
public Object[] toArray() { fullyLock(); try { int size = count.get(); Object[] a = new Object[size]; int k = 0; for (Node<E> p = head.next; p != null; p = p.next) a[k++] = p.item; return a; } finally { fullyUnlock(); } }
Returns an array containing all of the elements in this queue, in proper sequence; the runtime type of the returned array is that of the specified array. If the queue fits in the specified array, it is returned therein. Otherwise, a new array is allocated with the runtime type of the specified array and the size of this queue.

If this queue fits in the specified array with room to spare (i.e., the array has more elements than this queue), the element in the array immediately following the end of the queue is set to null.

Like the toArray() method, this method acts as bridge between array-based and collection-based APIs. Further, this method allows precise control over the runtime type of the output array, and may, under certain circumstances, be used to save allocation costs.

Suppose x is a queue known to contain only strings. The following code can be used to dump the queue into a newly allocated array of String:

 String[] y = x.toArray(new String[0]);
Note that toArray(new Object[0]) is identical in function to toArray().
Params:
  • a – the array into which the elements of the queue are to be stored, if it is big enough; otherwise, a new array of the same runtime type is allocated for this purpose
Throws:
Returns:an array containing all of the elements in this queue
/** * Returns an array containing all of the elements in this queue, in * proper sequence; the runtime type of the returned array is that of * the specified array. If the queue fits in the specified array, it * is returned therein. Otherwise, a new array is allocated with the * runtime type of the specified array and the size of this queue. * * <p>If this queue fits in the specified array with room to spare * (i.e., the array has more elements than this queue), the element in * the array immediately following the end of the queue is set to * {@code null}. * * <p>Like the {@link #toArray()} method, this method acts as bridge between * array-based and collection-based APIs. Further, this method allows * precise control over the runtime type of the output array, and may, * under certain circumstances, be used to save allocation costs. * * <p>Suppose {@code x} is a queue known to contain only strings. * The following code can be used to dump the queue into a newly * allocated array of {@code String}: * * <pre> {@code String[] y = x.toArray(new String[0]);}</pre> * * Note that {@code toArray(new Object[0])} is identical in function to * {@code toArray()}. * * @param a the array into which the elements of the queue are to * be stored, if it is big enough; otherwise, a new array of the * same runtime type is allocated for this purpose * @return an array containing all of the elements in this queue * @throws ArrayStoreException if the runtime type of the specified array * is not a supertype of the runtime type of every element in * this queue * @throws NullPointerException if the specified array is null */
@SuppressWarnings("unchecked") public <T> T[] toArray(T[] a) { fullyLock(); try { int size = count.get(); if (a.length < size) a = (T[])java.lang.reflect.Array.newInstance (a.getClass().getComponentType(), size); int k = 0; for (Node<E> p = head.next; p != null; p = p.next) a[k++] = (T)p.item; if (a.length > k) a[k] = null; return a; } finally { fullyUnlock(); } } public String toString() { return Helpers.collectionToString(this); }
Atomically removes all of the elements from this queue. The queue will be empty after this call returns.
/** * Atomically removes all of the elements from this queue. * The queue will be empty after this call returns. */
public void clear() { fullyLock(); try { for (Node<E> p, h = head; (p = h.next) != null; h = p) { h.next = h; p.item = null; } head = last; // assert head.item == null && head.next == null; if (count.getAndSet(0) == capacity) notFull.signal(); } finally { fullyUnlock(); } }
Throws:
/** * @throws UnsupportedOperationException {@inheritDoc} * @throws ClassCastException {@inheritDoc} * @throws NullPointerException {@inheritDoc} * @throws IllegalArgumentException {@inheritDoc} */
public int drainTo(Collection<? super E> c) { return drainTo(c, Integer.MAX_VALUE); }
Throws:
/** * @throws UnsupportedOperationException {@inheritDoc} * @throws ClassCastException {@inheritDoc} * @throws NullPointerException {@inheritDoc} * @throws IllegalArgumentException {@inheritDoc} */
public int drainTo(Collection<? super E> c, int maxElements) { Objects.requireNonNull(c); if (c == this) throw new IllegalArgumentException(); if (maxElements <= 0) return 0; boolean signalNotFull = false; final ReentrantLock takeLock = this.takeLock; takeLock.lock(); try { int n = Math.min(maxElements, count.get()); // count.get provides visibility to first n Nodes Node<E> h = head; int i = 0; try { while (i < n) { Node<E> p = h.next; c.add(p.item); p.item = null; h.next = h; h = p; ++i; } return n; } finally { // Restore invariants even if c.add() threw if (i > 0) { // assert h.item == null; head = h; signalNotFull = (count.getAndAdd(-i) == capacity); } } } finally { takeLock.unlock(); if (signalNotFull) signalNotFull(); } }
Used for any element traversal that is not entirely under lock. Such traversals must handle both: - dequeued nodes (p.next == p) - (possibly multiple) interior removed nodes (p.item == null)
/** * Used for any element traversal that is not entirely under lock. * Such traversals must handle both: * - dequeued nodes (p.next == p) * - (possibly multiple) interior removed nodes (p.item == null) */
Node<E> succ(Node<E> p) { if (p == (p = p.next)) p = head.next; return p; }
Returns an iterator over the elements in this queue in proper sequence. The elements will be returned in order from first (head) to last (tail).

The returned iterator is weakly consistent.

Returns:an iterator over the elements in this queue in proper sequence
/** * Returns an iterator over the elements in this queue in proper sequence. * The elements will be returned in order from first (head) to last (tail). * * <p>The returned iterator is * <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>. * * @return an iterator over the elements in this queue in proper sequence */
public Iterator<E> iterator() { return new Itr(); }
Weakly-consistent iterator. Lazily updated ancestor field provides expected O(1) remove(), but still O(n) in the worst case, whenever the saved ancestor is concurrently deleted.
/** * Weakly-consistent iterator. * * Lazily updated ancestor field provides expected O(1) remove(), * but still O(n) in the worst case, whenever the saved ancestor * is concurrently deleted. */
private class Itr implements Iterator<E> { private Node<E> next; // Node holding nextItem private E nextItem; // next item to hand out private Node<E> lastRet; private Node<E> ancestor; // Helps unlink lastRet on remove() Itr() { fullyLock(); try { if ((next = head.next) != null) nextItem = next.item; } finally { fullyUnlock(); } } public boolean hasNext() { return next != null; } public E next() { Node<E> p; if ((p = next) == null) throw new NoSuchElementException(); lastRet = p; E x = nextItem; fullyLock(); try { E e = null; for (p = p.next; p != null && (e = p.item) == null; ) p = succ(p); next = p; nextItem = e; } finally { fullyUnlock(); } return x; } public void forEachRemaining(Consumer<? super E> action) { // A variant of forEachFrom Objects.requireNonNull(action); Node<E> p; if ((p = next) == null) return; lastRet = p; next = null; final int batchSize = 64; Object[] es = null; int n, len = 1; do { fullyLock(); try { if (es == null) { p = p.next; for (Node<E> q = p; q != null; q = succ(q)) if (q.item != null && ++len == batchSize) break; es = new Object[len]; es[0] = nextItem; nextItem = null; n = 1; } else n = 0; for (; p != null && n < len; p = succ(p)) if ((es[n] = p.item) != null) { lastRet = p; n++; } } finally { fullyUnlock(); } for (int i = 0; i < n; i++) { @SuppressWarnings("unchecked") E e = (E) es[i]; action.accept(e); } } while (n > 0 && p != null); } public void remove() { Node<E> p = lastRet; if (p == null) throw new IllegalStateException(); lastRet = null; fullyLock(); try { if (p.item != null) { if (ancestor == null) ancestor = head; ancestor = findPred(p, ancestor); unlink(p, ancestor); } } finally { fullyUnlock(); } } }
A customized variant of Spliterators.IteratorSpliterator. Keep this class in sync with (very similar) LBDSpliterator.
/** * A customized variant of Spliterators.IteratorSpliterator. * Keep this class in sync with (very similar) LBDSpliterator. */
private final class LBQSpliterator implements Spliterator<E> { static final int MAX_BATCH = 1 << 25; // max batch array size; Node<E> current; // current node; null until initialized int batch; // batch size for splits boolean exhausted; // true when no more nodes long est = size(); // size estimate LBQSpliterator() {} public long estimateSize() { return est; } public Spliterator<E> trySplit() { Node<E> h; if (!exhausted && ((h = current) != null || (h = head.next) != null) && h.next != null) { int n = batch = Math.min(batch + 1, MAX_BATCH); Object[] a = new Object[n]; int i = 0; Node<E> p = current; fullyLock(); try { if (p != null || (p = head.next) != null) for (; p != null && i < n; p = succ(p)) if ((a[i] = p.item) != null) i++; } finally { fullyUnlock(); } if ((current = p) == null) { est = 0L; exhausted = true; } else if ((est -= i) < 0L) est = 0L; if (i > 0) return Spliterators.spliterator (a, 0, i, (Spliterator.ORDERED | Spliterator.NONNULL | Spliterator.CONCURRENT)); } return null; } public boolean tryAdvance(Consumer<? super E> action) { Objects.requireNonNull(action); if (!exhausted) { E e = null; fullyLock(); try { Node<E> p; if ((p = current) != null || (p = head.next) != null) do { e = p.item; p = succ(p); } while (e == null && p != null); if ((current = p) == null) exhausted = true; } finally { fullyUnlock(); } if (e != null) { action.accept(e); return true; } } return false; } public void forEachRemaining(Consumer<? super E> action) { Objects.requireNonNull(action); if (!exhausted) { exhausted = true; Node<E> p = current; current = null; forEachFrom(action, p); } } public int characteristics() { return (Spliterator.ORDERED | Spliterator.NONNULL | Spliterator.CONCURRENT); } }
Returns a Spliterator over the elements in this queue.

The returned spliterator is weakly consistent.

The Spliterator reports Spliterator.CONCURRENT, Spliterator.ORDERED, and Spliterator.NONNULL.

Implementation Note: The Spliterator implements trySplit to permit limited parallelism.
Returns:a Spliterator over the elements in this queue
Since:1.8
/** * Returns a {@link Spliterator} over the elements in this queue. * * <p>The returned spliterator is * <a href="package-summary.html#Weakly"><i>weakly consistent</i></a>. * * <p>The {@code Spliterator} reports {@link Spliterator#CONCURRENT}, * {@link Spliterator#ORDERED}, and {@link Spliterator#NONNULL}. * * @implNote * The {@code Spliterator} implements {@code trySplit} to permit limited * parallelism. * * @return a {@code Spliterator} over the elements in this queue * @since 1.8 */
public Spliterator<E> spliterator() { return new LBQSpliterator(); }
Throws:
  • NullPointerException – {@inheritDoc}
/** * @throws NullPointerException {@inheritDoc} */
public void forEach(Consumer<? super E> action) { Objects.requireNonNull(action); forEachFrom(action, null); }
Runs action on each element found during a traversal starting at p. If p is null, traversal starts at head.
/** * Runs action on each element found during a traversal starting at p. * If p is null, traversal starts at head. */
void forEachFrom(Consumer<? super E> action, Node<E> p) { // Extract batches of elements while holding the lock; then // run the action on the elements while not final int batchSize = 64; // max number of elements per batch Object[] es = null; // container for batch of elements int n, len = 0; do { fullyLock(); try { if (es == null) { if (p == null) p = head.next; for (Node<E> q = p; q != null; q = succ(q)) if (q.item != null && ++len == batchSize) break; es = new Object[len]; } for (n = 0; p != null && n < len; p = succ(p)) if ((es[n] = p.item) != null) n++; } finally { fullyUnlock(); } for (int i = 0; i < n; i++) { @SuppressWarnings("unchecked") E e = (E) es[i]; action.accept(e); } } while (n > 0 && p != null); }
Throws:
  • NullPointerException – {@inheritDoc}
/** * @throws NullPointerException {@inheritDoc} */
public boolean removeIf(Predicate<? super E> filter) { Objects.requireNonNull(filter); return bulkRemove(filter); }
Throws:
  • NullPointerException – {@inheritDoc}
/** * @throws NullPointerException {@inheritDoc} */
public boolean removeAll(Collection<?> c) { Objects.requireNonNull(c); return bulkRemove(e -> c.contains(e)); }
Throws:
  • NullPointerException – {@inheritDoc}
/** * @throws NullPointerException {@inheritDoc} */
public boolean retainAll(Collection<?> c) { Objects.requireNonNull(c); return bulkRemove(e -> !c.contains(e)); }
Returns the predecessor of live node p, given a node that was once a live ancestor of p (or head); allows unlinking of p.
/** * Returns the predecessor of live node p, given a node that was * once a live ancestor of p (or head); allows unlinking of p. */
Node<E> findPred(Node<E> p, Node<E> ancestor) { // assert p.item != null; if (ancestor.item == null) ancestor = head; // Fails with NPE if precondition not satisfied for (Node<E> q; (q = ancestor.next) != p; ) ancestor = q; return ancestor; }
Implementation of bulk remove methods.
/** Implementation of bulk remove methods. */
@SuppressWarnings("unchecked") private boolean bulkRemove(Predicate<? super E> filter) { boolean removed = false; Node<E> p = null, ancestor = head; Node<E>[] nodes = null; int n, len = 0; do { // 1. Extract batch of up to 64 elements while holding the lock. fullyLock(); try { if (nodes == null) { // first batch; initialize p = head.next; for (Node<E> q = p; q != null; q = succ(q)) if (q.item != null && ++len == 64) break; nodes = (Node<E>[]) new Node<?>[len]; } for (n = 0; p != null && n < len; p = succ(p)) nodes[n++] = p; } finally { fullyUnlock(); } // 2. Run the filter on the elements while lock is free. long deathRow = 0L; // "bitset" of size 64 for (int i = 0; i < n; i++) { final E e; if ((e = nodes[i].item) != null && filter.test(e)) deathRow |= 1L << i; } // 3. Remove any filtered elements while holding the lock. if (deathRow != 0) { fullyLock(); try { for (int i = 0; i < n; i++) { final Node<E> q; if ((deathRow & (1L << i)) != 0L && (q = nodes[i]).item != null) { ancestor = findPred(q, ancestor); unlink(q, ancestor); removed = true; } nodes[i] = null; // help GC } } finally { fullyUnlock(); } } } while (n > 0 && p != null); return removed; }
Saves this queue to a stream (that is, serializes it).
Params:
  • s – the stream
Throws:
@serialDataThe capacity is emitted (int), followed by all of its elements (each an Object) in the proper order, followed by a null
/** * Saves this queue to a stream (that is, serializes it). * * @param s the stream * @throws java.io.IOException if an I/O error occurs * @serialData The capacity is emitted (int), followed by all of * its elements (each an {@code Object}) in the proper order, * followed by a null */
private void writeObject(java.io.ObjectOutputStream s) throws java.io.IOException { fullyLock(); try { // Write out any hidden stuff, plus capacity s.defaultWriteObject(); // Write out all elements in the proper order. for (Node<E> p = head.next; p != null; p = p.next) s.writeObject(p.item); // Use trailing null as sentinel s.writeObject(null); } finally { fullyUnlock(); } }
Reconstitutes this queue from a stream (that is, deserializes it).
Params:
  • s – the stream
Throws:
/** * Reconstitutes this queue from a stream (that is, deserializes it). * @param s the stream * @throws ClassNotFoundException if the class of a serialized object * could not be found * @throws java.io.IOException if an I/O error occurs */
private void readObject(java.io.ObjectInputStream s) throws java.io.IOException, ClassNotFoundException { // Read in capacity, and any hidden stuff s.defaultReadObject(); count.set(0); last = head = new Node<E>(null); // Read in all elements and place in queue for (;;) { @SuppressWarnings("unchecked") E item = (E)s.readObject(); if (item == null) break; add(item); } } }