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// -- This file was mechanically generated: Do not edit! -- //

package java.nio.charset;

import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.CharBuffer;
import java.nio.BufferOverflowException;
import java.nio.BufferUnderflowException;
import java.lang.ref.WeakReference;
import java.nio.charset.CoderMalfunctionError;                  // javadoc
import java.util.Arrays;


An engine that can transform a sequence of bytes in a specific charset into a sequence of sixteen-bit Unicode characters.

The input byte sequence is provided in a byte buffer or a series of such buffers. The output character sequence is written to a character buffer or a series of such buffers. A decoder should always be used by making the following sequence of method invocations, hereinafter referred to as a decoding operation:

  1. Reset the decoder via the reset method, unless it has not been used before;

  2. Invoke the decode method zero or more times, as long as additional input may be available, passing false for the endOfInput argument and filling the input buffer and flushing the output buffer between invocations;

  3. Invoke the decode method one final time, passing true for the endOfInput argument; and then

  4. Invoke the flush method so that the decoder can flush any internal state to the output buffer.

Each invocation of the decode method will decode as many bytes as possible from the input buffer, writing the resulting characters to the output buffer. The decode method returns when more input is required, when there is not enough room in the output buffer, or when a decoding error has occurred. In each case a CoderResult object is returned to describe the reason for termination. An invoker can examine this object and fill the input buffer, flush the output buffer, or attempt to recover from a decoding error, as appropriate, and try again.

There are two general types of decoding errors. If the input byte sequence is not legal for this charset then the input is considered malformed. If the input byte sequence is legal but cannot be mapped to a valid Unicode character then an unmappable character has been encountered.

How a decoding error is handled depends upon the action requested for that type of error, which is described by an instance of the CodingErrorAction class. The possible error actions are to ignore the erroneous input, report the error to the invoker via the returned CoderResult object, or replace the erroneous input with the current value of the replacement string. The replacement has the initial value "\uFFFD"; its value may be changed via the replaceWith method.

The default action for malformed-input and unmappable-character errors is to report them. The malformed-input error action may be changed via the onMalformedInput method; the unmappable-character action may be changed via the onUnmappableCharacter method.

This class is designed to handle many of the details of the decoding process, including the implementation of error actions. A decoder for a specific charset, which is a concrete subclass of this class, need only implement the abstract decodeLoop method, which encapsulates the basic decoding loop. A subclass that maintains internal state should, additionally, override the implFlush and implReset methods.

Instances of this class are not safe for use by multiple concurrent threads.

Author:Mark Reinhold, JSR-51 Expert Group
See Also:
Since:1.4
/** * An engine that can transform a sequence of bytes in a specific charset into a sequence of * sixteen-bit Unicode characters. * * <a id="steps"></a> * * <p> The input byte sequence is provided in a byte buffer or a series * of such buffers. The output character sequence is written to a character buffer * or a series of such buffers. A decoder should always be used by making * the following sequence of method invocations, hereinafter referred to as a * <i>decoding operation</i>: * * <ol> * * <li><p> Reset the decoder via the {@link #reset reset} method, unless it * has not been used before; </p></li> * * <li><p> Invoke the {@link #decode decode} method zero or more times, as * long as additional input may be available, passing {@code false} for the * {@code endOfInput} argument and filling the input buffer and flushing the * output buffer between invocations; </p></li> * * <li><p> Invoke the {@link #decode decode} method one final time, passing * {@code true} for the {@code endOfInput} argument; and then </p></li> * * <li><p> Invoke the {@link #flush flush} method so that the decoder can * flush any internal state to the output buffer. </p></li> * * </ol> * * Each invocation of the {@link #decode decode} method will decode as many * bytes as possible from the input buffer, writing the resulting characters * to the output buffer. The {@link #decode decode} method returns when more * input is required, when there is not enough room in the output buffer, or * when a decoding error has occurred. In each case a {@link CoderResult} * object is returned to describe the reason for termination. An invoker can * examine this object and fill the input buffer, flush the output buffer, or * attempt to recover from a decoding error, as appropriate, and try again. * * <a id="ce"></a> * * <p> There are two general types of decoding errors. If the input byte * sequence is not legal for this charset then the input is considered <i>malformed</i>. If * the input byte sequence is legal but cannot be mapped to a valid * Unicode character then an <i>unmappable character</i> has been encountered. * * <a id="cae"></a> * * <p> How a decoding error is handled depends upon the action requested for * that type of error, which is described by an instance of the {@link * CodingErrorAction} class. The possible error actions are to {@linkplain * CodingErrorAction#IGNORE ignore} the erroneous input, {@linkplain * CodingErrorAction#REPORT report} the error to the invoker via * the returned {@link CoderResult} object, or {@linkplain CodingErrorAction#REPLACE * replace} the erroneous input with the current value of the * replacement string. The replacement * * has the initial value <code>"&#92;uFFFD"</code>; * * its value may be changed via the {@link #replaceWith(java.lang.String) * replaceWith} method. * * <p> The default action for malformed-input and unmappable-character errors * is to {@linkplain CodingErrorAction#REPORT report} them. The * malformed-input error action may be changed via the {@link * #onMalformedInput(CodingErrorAction) onMalformedInput} method; the * unmappable-character action may be changed via the {@link * #onUnmappableCharacter(CodingErrorAction) onUnmappableCharacter} method. * * <p> This class is designed to handle many of the details of the decoding * process, including the implementation of error actions. A decoder for a * specific charset, which is a concrete subclass of this class, need only * implement the abstract {@link #decodeLoop decodeLoop} method, which * encapsulates the basic decoding loop. A subclass that maintains internal * state should, additionally, override the {@link #implFlush implFlush} and * {@link #implReset implReset} methods. * * <p> Instances of this class are not safe for use by multiple concurrent * threads. </p> * * * @author Mark Reinhold * @author JSR-51 Expert Group * @since 1.4 * * @see ByteBuffer * @see CharBuffer * @see Charset * @see CharsetEncoder */
public abstract class CharsetDecoder { private final Charset charset; private final float averageCharsPerByte; private final float maxCharsPerByte; private String replacement; private CodingErrorAction malformedInputAction = CodingErrorAction.REPORT; private CodingErrorAction unmappableCharacterAction = CodingErrorAction.REPORT; // Internal states // private static final int ST_RESET = 0; private static final int ST_CODING = 1; private static final int ST_END = 2; private static final int ST_FLUSHED = 3; private int state = ST_RESET; private static String stateNames[] = { "RESET", "CODING", "CODING_END", "FLUSHED" };
Initializes a new decoder. The new decoder will have the given chars-per-byte and replacement values.
Params:
  • cs – The charset that created this decoder
  • averageCharsPerByte – A positive float value indicating the expected number of characters that will be produced for each input byte
  • maxCharsPerByte – A positive float value indicating the maximum number of characters that will be produced for each input byte
  • replacement – The initial replacement; must not be null, must have non-zero length, must not be longer than maxCharsPerByte, and must be legal
Throws:
/** * Initializes a new decoder. The new decoder will have the given * chars-per-byte and replacement values. * * @param cs * The charset that created this decoder * * @param averageCharsPerByte * A positive float value indicating the expected number of * characters that will be produced for each input byte * * @param maxCharsPerByte * A positive float value indicating the maximum number of * characters that will be produced for each input byte * * @param replacement * The initial replacement; must not be {@code null}, must have * non-zero length, must not be longer than maxCharsPerByte, * and must be {@linkplain #isLegalReplacement legal} * * @throws IllegalArgumentException * If the preconditions on the parameters do not hold */
private CharsetDecoder(Charset cs, float averageCharsPerByte, float maxCharsPerByte, String replacement) { this.charset = cs; if (averageCharsPerByte <= 0.0f) throw new IllegalArgumentException("Non-positive " + "averageCharsPerByte"); if (maxCharsPerByte <= 0.0f) throw new IllegalArgumentException("Non-positive " + "maxCharsPerByte"); if (averageCharsPerByte > maxCharsPerByte) throw new IllegalArgumentException("averageCharsPerByte" + " exceeds " + "maxCharsPerByte"); this.replacement = replacement; this.averageCharsPerByte = averageCharsPerByte; this.maxCharsPerByte = maxCharsPerByte; replaceWith(replacement); }
Initializes a new decoder. The new decoder will have the given chars-per-byte values and its replacement will be the string "\uFFFD".
Params:
  • cs – The charset that created this decoder
  • averageCharsPerByte – A positive float value indicating the expected number of characters that will be produced for each input byte
  • maxCharsPerByte – A positive float value indicating the maximum number of characters that will be produced for each input byte
Throws:
/** * Initializes a new decoder. The new decoder will have the given * chars-per-byte values and its replacement will be the * string <code>"&#92;uFFFD"</code>. * * @param cs * The charset that created this decoder * * @param averageCharsPerByte * A positive float value indicating the expected number of * characters that will be produced for each input byte * * @param maxCharsPerByte * A positive float value indicating the maximum number of * characters that will be produced for each input byte * * @throws IllegalArgumentException * If the preconditions on the parameters do not hold */
protected CharsetDecoder(Charset cs, float averageCharsPerByte, float maxCharsPerByte) { this(cs, averageCharsPerByte, maxCharsPerByte, "\uFFFD"); }
Returns the charset that created this decoder.
Returns: This decoder's charset
/** * Returns the charset that created this decoder. * * @return This decoder's charset */
public final Charset charset() { return charset; }
Returns this decoder's replacement value.
Returns: This decoder's current replacement, which is never null and is never empty
/** * Returns this decoder's replacement value. * * @return This decoder's current replacement, * which is never {@code null} and is never empty */
public final String replacement() { return replacement; }
Changes this decoder's replacement value.

This method invokes the implReplaceWith method, passing the new replacement, after checking that the new replacement is acceptable.

Params:
  • newReplacement – The new replacement; must not be null, must have non-zero length, and must not be longer than the value returned by the maxCharsPerByte method
Throws:
Returns: This decoder
/** * Changes this decoder's replacement value. * * <p> This method invokes the {@link #implReplaceWith implReplaceWith} * method, passing the new replacement, after checking that the new * replacement is acceptable. </p> * * @param newReplacement The new replacement; must not be * {@code null}, must have non-zero length, * and must not be longer than the value returned by the * {@link #maxCharsPerByte() maxCharsPerByte} method * * @return This decoder * * @throws IllegalArgumentException * If the preconditions on the parameter do not hold */
public final CharsetDecoder replaceWith(String newReplacement) { if (newReplacement == null) throw new IllegalArgumentException("Null replacement"); int len = newReplacement.length(); if (len == 0) throw new IllegalArgumentException("Empty replacement"); if (len > maxCharsPerByte) throw new IllegalArgumentException("Replacement too long"); this.replacement = newReplacement; implReplaceWith(this.replacement); return this; }
Reports a change to this decoder's replacement value.

The default implementation of this method does nothing. This method should be overridden by decoders that require notification of changes to the replacement.

Params:
  • newReplacement – The replacement value
/** * Reports a change to this decoder's replacement value. * * <p> The default implementation of this method does nothing. This method * should be overridden by decoders that require notification of changes to * the replacement. </p> * * @param newReplacement The replacement value */
protected void implReplaceWith(String newReplacement) { }
Returns this decoder's current action for malformed-input errors.
Returns:The current malformed-input action, which is never null
/** * Returns this decoder's current action for malformed-input errors. * * @return The current malformed-input action, which is never {@code null} */
public CodingErrorAction malformedInputAction() { return malformedInputAction; }
Changes this decoder's action for malformed-input errors.

This method invokes the implOnMalformedInput method, passing the new action.

Params:
  • newAction – The new action; must not be null
Throws:
Returns: This decoder
/** * Changes this decoder's action for malformed-input errors. * * <p> This method invokes the {@link #implOnMalformedInput * implOnMalformedInput} method, passing the new action. </p> * * @param newAction The new action; must not be {@code null} * * @return This decoder * * @throws IllegalArgumentException * If the precondition on the parameter does not hold */
public final CharsetDecoder onMalformedInput(CodingErrorAction newAction) { if (newAction == null) throw new IllegalArgumentException("Null action"); malformedInputAction = newAction; implOnMalformedInput(newAction); return this; }
Reports a change to this decoder's malformed-input action.

The default implementation of this method does nothing. This method should be overridden by decoders that require notification of changes to the malformed-input action.

Params:
  • newAction – The new action
/** * Reports a change to this decoder's malformed-input action. * * <p> The default implementation of this method does nothing. This method * should be overridden by decoders that require notification of changes to * the malformed-input action. </p> * * @param newAction The new action */
protected void implOnMalformedInput(CodingErrorAction newAction) { }
Returns this decoder's current action for unmappable-character errors.
Returns:The current unmappable-character action, which is never null
/** * Returns this decoder's current action for unmappable-character errors. * * @return The current unmappable-character action, which is never * {@code null} */
public CodingErrorAction unmappableCharacterAction() { return unmappableCharacterAction; }
Changes this decoder's action for unmappable-character errors.

This method invokes the implOnUnmappableCharacter method, passing the new action.

Params:
  • newAction – The new action; must not be null
Throws:
Returns: This decoder
/** * Changes this decoder's action for unmappable-character errors. * * <p> This method invokes the {@link #implOnUnmappableCharacter * implOnUnmappableCharacter} method, passing the new action. </p> * * @param newAction The new action; must not be {@code null} * * @return This decoder * * @throws IllegalArgumentException * If the precondition on the parameter does not hold */
public final CharsetDecoder onUnmappableCharacter(CodingErrorAction newAction) { if (newAction == null) throw new IllegalArgumentException("Null action"); unmappableCharacterAction = newAction; implOnUnmappableCharacter(newAction); return this; }
Reports a change to this decoder's unmappable-character action.

The default implementation of this method does nothing. This method should be overridden by decoders that require notification of changes to the unmappable-character action.

Params:
  • newAction – The new action
/** * Reports a change to this decoder's unmappable-character action. * * <p> The default implementation of this method does nothing. This method * should be overridden by decoders that require notification of changes to * the unmappable-character action. </p> * * @param newAction The new action */
protected void implOnUnmappableCharacter(CodingErrorAction newAction) { }
Returns the average number of characters that will be produced for each byte of input. This heuristic value may be used to estimate the size of the output buffer required for a given input sequence.
Returns: The average number of characters produced per byte of input
/** * Returns the average number of characters that will be produced for each * byte of input. This heuristic value may be used to estimate the size * of the output buffer required for a given input sequence. * * @return The average number of characters produced * per byte of input */
public final float averageCharsPerByte() { return averageCharsPerByte; }
Returns the maximum number of characters that will be produced for each byte of input. This value may be used to compute the worst-case size of the output buffer required for a given input sequence.
Returns: The maximum number of characters that will be produced per byte of input
/** * Returns the maximum number of characters that will be produced for each * byte of input. This value may be used to compute the worst-case size * of the output buffer required for a given input sequence. * * @return The maximum number of characters that will be produced per * byte of input */
public final float maxCharsPerByte() { return maxCharsPerByte; }
Decodes as many bytes as possible from the given input buffer, writing the results to the given output buffer.

The buffers are read from, and written to, starting at their current positions. At most in.remaining() bytes will be read and at most out.remaining() characters will be written. The buffers' positions will be advanced to reflect the bytes read and the characters written, but their marks and limits will not be modified.

In addition to reading bytes from the input buffer and writing characters to the output buffer, this method returns a CoderResult object to describe its reason for termination:

  • CoderResult.UNDERFLOW indicates that as much of the input buffer as possible has been decoded. If there is no further input then the invoker can proceed to the next step of the decoding operation. Otherwise this method should be invoked again with further input.

  • CoderResult.OVERFLOW indicates that there is insufficient space in the output buffer to decode any more bytes. This method should be invoked again with an output buffer that has more remaining characters. This is typically done by draining any decoded characters from the output buffer.

  • A malformed-input result indicates that a malformed-input error has been detected. The malformed bytes begin at the input buffer's (possibly incremented) position; the number of malformed bytes may be determined by invoking the result object's length method. This case applies only if the malformed action of this decoder is CodingErrorAction.REPORT; otherwise the malformed input will be ignored or replaced, as requested.

  • An unmappable-character result indicates that an unmappable-character error has been detected. The bytes that decode the unmappable character begin at the input buffer's (possibly incremented) position; the number of such bytes may be determined by invoking the result object's length method. This case applies only if the unmappable action of this decoder is CodingErrorAction.REPORT; otherwise the unmappable character will be ignored or replaced, as requested.

In any case, if this method is to be reinvoked in the same decoding operation then care should be taken to preserve any bytes remaining in the input buffer so that they are available to the next invocation.

The endOfInput parameter advises this method as to whether the invoker can provide further input beyond that contained in the given input buffer. If there is a possibility of providing additional input then the invoker should pass false for this parameter; if there is no possibility of providing further input then the invoker should pass true. It is not erroneous, and in fact it is quite common, to pass false in one invocation and later discover that no further input was actually available. It is critical, however, that the final invocation of this method in a sequence of invocations always pass true so that any remaining undecoded input will be treated as being malformed.

This method works by invoking the decodeLoop method, interpreting its results, handling error conditions, and reinvoking it as necessary.

Params:
  • in – The input byte buffer
  • out – The output character buffer
  • endOfInput – true if, and only if, the invoker can provide no additional input bytes beyond those in the given buffer
Throws:
  • IllegalStateException – If a decoding operation is already in progress and the previous step was an invocation neither of the reset method, nor of this method with a value of false for the endOfInput parameter, nor of this method with a value of true for the endOfInput parameter but a return value indicating an incomplete decoding operation
  • CoderMalfunctionError – If an invocation of the decodeLoop method threw an unexpected exception
Returns: A coder-result object describing the reason for termination
/** * Decodes as many bytes as possible from the given input buffer, * writing the results to the given output buffer. * * <p> The buffers are read from, and written to, starting at their current * positions. At most {@link Buffer#remaining in.remaining()} bytes * will be read and at most {@link Buffer#remaining out.remaining()} * characters will be written. The buffers' positions will be advanced to * reflect the bytes read and the characters written, but their marks and * limits will not be modified. * * <p> In addition to reading bytes from the input buffer and writing * characters to the output buffer, this method returns a {@link CoderResult} * object to describe its reason for termination: * * <ul> * * <li><p> {@link CoderResult#UNDERFLOW} indicates that as much of the * input buffer as possible has been decoded. If there is no further * input then the invoker can proceed to the next step of the * <a href="#steps">decoding operation</a>. Otherwise this method * should be invoked again with further input. </p></li> * * <li><p> {@link CoderResult#OVERFLOW} indicates that there is * insufficient space in the output buffer to decode any more bytes. * This method should be invoked again with an output buffer that has * more {@linkplain Buffer#remaining remaining} characters. This is * typically done by draining any decoded characters from the output * buffer. </p></li> * * <li><p> A {@linkplain CoderResult#malformedForLength * malformed-input} result indicates that a malformed-input * error has been detected. The malformed bytes begin at the input * buffer's (possibly incremented) position; the number of malformed * bytes may be determined by invoking the result object's {@link * CoderResult#length() length} method. This case applies only if the * {@linkplain #onMalformedInput malformed action} of this decoder * is {@link CodingErrorAction#REPORT}; otherwise the malformed input * will be ignored or replaced, as requested. </p></li> * * <li><p> An {@linkplain CoderResult#unmappableForLength * unmappable-character} result indicates that an * unmappable-character error has been detected. The bytes that * decode the unmappable character begin at the input buffer's (possibly * incremented) position; the number of such bytes may be determined * by invoking the result object's {@link CoderResult#length() length} * method. This case applies only if the {@linkplain #onUnmappableCharacter * unmappable action} of this decoder is {@link * CodingErrorAction#REPORT}; otherwise the unmappable character will be * ignored or replaced, as requested. </p></li> * * </ul> * * In any case, if this method is to be reinvoked in the same decoding * operation then care should be taken to preserve any bytes remaining * in the input buffer so that they are available to the next invocation. * * <p> The {@code endOfInput} parameter advises this method as to whether * the invoker can provide further input beyond that contained in the given * input buffer. If there is a possibility of providing additional input * then the invoker should pass {@code false} for this parameter; if there * is no possibility of providing further input then the invoker should * pass {@code true}. It is not erroneous, and in fact it is quite * common, to pass {@code false} in one invocation and later discover that * no further input was actually available. It is critical, however, that * the final invocation of this method in a sequence of invocations always * pass {@code true} so that any remaining undecoded input will be treated * as being malformed. * * <p> This method works by invoking the {@link #decodeLoop decodeLoop} * method, interpreting its results, handling error conditions, and * reinvoking it as necessary. </p> * * * @param in * The input byte buffer * * @param out * The output character buffer * * @param endOfInput * {@code true} if, and only if, the invoker can provide no * additional input bytes beyond those in the given buffer * * @return A coder-result object describing the reason for termination * * @throws IllegalStateException * If a decoding operation is already in progress and the previous * step was an invocation neither of the {@link #reset reset} * method, nor of this method with a value of {@code false} for * the {@code endOfInput} parameter, nor of this method with a * value of {@code true} for the {@code endOfInput} parameter * but a return value indicating an incomplete decoding operation * * @throws CoderMalfunctionError * If an invocation of the decodeLoop method threw * an unexpected exception */
public final CoderResult decode(ByteBuffer in, CharBuffer out, boolean endOfInput) { int newState = endOfInput ? ST_END : ST_CODING; if ((state != ST_RESET) && (state != ST_CODING) && !(endOfInput && (state == ST_END))) throwIllegalStateException(state, newState); state = newState; for (;;) { CoderResult cr; try { cr = decodeLoop(in, out); } catch (BufferUnderflowException x) { throw new CoderMalfunctionError(x); } catch (BufferOverflowException x) { throw new CoderMalfunctionError(x); } if (cr.isOverflow()) return cr; if (cr.isUnderflow()) { if (endOfInput && in.hasRemaining()) { cr = CoderResult.malformedForLength(in.remaining()); // Fall through to malformed-input case } else { return cr; } } CodingErrorAction action = null; if (cr.isMalformed()) action = malformedInputAction; else if (cr.isUnmappable()) action = unmappableCharacterAction; else assert false : cr.toString(); if (action == CodingErrorAction.REPORT) return cr; if (action == CodingErrorAction.REPLACE) { if (out.remaining() < replacement.length()) return CoderResult.OVERFLOW; out.put(replacement); } if ((action == CodingErrorAction.IGNORE) || (action == CodingErrorAction.REPLACE)) { // Skip erroneous input either way in.position(in.position() + cr.length()); continue; } assert false; } }
Flushes this decoder.

Some decoders maintain internal state and may need to write some final characters to the output buffer once the overall input sequence has been read.

Any additional output is written to the output buffer beginning at its current position. At most out.remaining() characters will be written. The buffer's position will be advanced appropriately, but its mark and limit will not be modified.

If this method completes successfully then it returns CoderResult.UNDERFLOW. If there is insufficient room in the output buffer then it returns CoderResult.OVERFLOW. If this happens then this method must be invoked again, with an output buffer that has more room, in order to complete the current decoding operation.

If this decoder has already been flushed then invoking this method has no effect.

This method invokes the implFlush method to perform the actual flushing operation.

Params:
  • out – The output character buffer
Throws:
  • IllegalStateException – If the previous step of the current decoding operation was an invocation neither of the flush method nor of the three-argument decode method with a value of true for the endOfInput parameter
Returns: A coder-result object, either CoderResult.UNDERFLOW or CoderResult.OVERFLOW
/** * Flushes this decoder. * * <p> Some decoders maintain internal state and may need to write some * final characters to the output buffer once the overall input sequence has * been read. * * <p> Any additional output is written to the output buffer beginning at * its current position. At most {@link Buffer#remaining out.remaining()} * characters will be written. The buffer's position will be advanced * appropriately, but its mark and limit will not be modified. * * <p> If this method completes successfully then it returns {@link * CoderResult#UNDERFLOW}. If there is insufficient room in the output * buffer then it returns {@link CoderResult#OVERFLOW}. If this happens * then this method must be invoked again, with an output buffer that has * more room, in order to complete the current <a href="#steps">decoding * operation</a>. * * <p> If this decoder has already been flushed then invoking this method * has no effect. * * <p> This method invokes the {@link #implFlush implFlush} method to * perform the actual flushing operation. </p> * * @param out * The output character buffer * * @return A coder-result object, either {@link CoderResult#UNDERFLOW} or * {@link CoderResult#OVERFLOW} * * @throws IllegalStateException * If the previous step of the current decoding operation was an * invocation neither of the {@link #flush flush} method nor of * the three-argument {@link * #decode(ByteBuffer,CharBuffer,boolean) decode} method * with a value of {@code true} for the {@code endOfInput} * parameter */
public final CoderResult flush(CharBuffer out) { if (state == ST_END) { CoderResult cr = implFlush(out); if (cr.isUnderflow()) state = ST_FLUSHED; return cr; } if (state != ST_FLUSHED) throwIllegalStateException(state, ST_FLUSHED); return CoderResult.UNDERFLOW; // Already flushed }
Flushes this decoder.

The default implementation of this method does nothing, and always returns CoderResult.UNDERFLOW. This method should be overridden by decoders that may need to write final characters to the output buffer once the entire input sequence has been read.

Params:
  • out – The output character buffer
Returns: A coder-result object, either CoderResult.UNDERFLOW or CoderResult.OVERFLOW
/** * Flushes this decoder. * * <p> The default implementation of this method does nothing, and always * returns {@link CoderResult#UNDERFLOW}. This method should be overridden * by decoders that may need to write final characters to the output buffer * once the entire input sequence has been read. </p> * * @param out * The output character buffer * * @return A coder-result object, either {@link CoderResult#UNDERFLOW} or * {@link CoderResult#OVERFLOW} */
protected CoderResult implFlush(CharBuffer out) { return CoderResult.UNDERFLOW; }
Resets this decoder, clearing any internal state.

This method resets charset-independent state and also invokes the implReset method in order to perform any charset-specific reset actions.

Returns: This decoder
/** * Resets this decoder, clearing any internal state. * * <p> This method resets charset-independent state and also invokes the * {@link #implReset() implReset} method in order to perform any * charset-specific reset actions. </p> * * @return This decoder * */
public final CharsetDecoder reset() { implReset(); state = ST_RESET; return this; }
Resets this decoder, clearing any charset-specific internal state.

The default implementation of this method does nothing. This method should be overridden by decoders that maintain internal state.

/** * Resets this decoder, clearing any charset-specific internal state. * * <p> The default implementation of this method does nothing. This method * should be overridden by decoders that maintain internal state. </p> */
protected void implReset() { }
Decodes one or more bytes into one or more characters.

This method encapsulates the basic decoding loop, decoding as many bytes as possible until it either runs out of input, runs out of room in the output buffer, or encounters a decoding error. This method is invoked by the decode method, which handles result interpretation and error recovery.

The buffers are read from, and written to, starting at their current positions. At most in.remaining() bytes will be read, and at most out.remaining() characters will be written. The buffers' positions will be advanced to reflect the bytes read and the characters written, but their marks and limits will not be modified.

This method returns a CoderResult object to describe its reason for termination, in the same manner as the decode method. Most implementations of this method will handle decoding errors by returning an appropriate result object for interpretation by the decode method. An optimized implementation may instead examine the relevant error action and implement that action itself.

An implementation of this method may perform arbitrary lookahead by returning CoderResult.UNDERFLOW until it receives sufficient input.

Params:
  • in – The input byte buffer
  • out – The output character buffer
Returns: A coder-result object describing the reason for termination
/** * Decodes one or more bytes into one or more characters. * * <p> This method encapsulates the basic decoding loop, decoding as many * bytes as possible until it either runs out of input, runs out of room * in the output buffer, or encounters a decoding error. This method is * invoked by the {@link #decode decode} method, which handles result * interpretation and error recovery. * * <p> The buffers are read from, and written to, starting at their current * positions. At most {@link Buffer#remaining in.remaining()} bytes * will be read, and at most {@link Buffer#remaining out.remaining()} * characters will be written. The buffers' positions will be advanced to * reflect the bytes read and the characters written, but their marks and * limits will not be modified. * * <p> This method returns a {@link CoderResult} object to describe its * reason for termination, in the same manner as the {@link #decode decode} * method. Most implementations of this method will handle decoding errors * by returning an appropriate result object for interpretation by the * {@link #decode decode} method. An optimized implementation may instead * examine the relevant error action and implement that action itself. * * <p> An implementation of this method may perform arbitrary lookahead by * returning {@link CoderResult#UNDERFLOW} until it receives sufficient * input. </p> * * @param in * The input byte buffer * * @param out * The output character buffer * * @return A coder-result object describing the reason for termination */
protected abstract CoderResult decodeLoop(ByteBuffer in, CharBuffer out);
Convenience method that decodes the remaining content of a single input byte buffer into a newly-allocated character buffer.

This method implements an entire decoding operation; that is, it resets this decoder, then it decodes the bytes in the given byte buffer, and finally it flushes this decoder. This method should therefore not be invoked if a decoding operation is already in progress.

Params:
  • in – The input byte buffer
Throws:
Returns:A newly-allocated character buffer containing the result of the decoding operation. The buffer's position will be zero and its limit will follow the last character written.
/** * Convenience method that decodes the remaining content of a single input * byte buffer into a newly-allocated character buffer. * * <p> This method implements an entire <a href="#steps">decoding * operation</a>; that is, it resets this decoder, then it decodes the * bytes in the given byte buffer, and finally it flushes this * decoder. This method should therefore not be invoked if a decoding * operation is already in progress. </p> * * @param in * The input byte buffer * * @return A newly-allocated character buffer containing the result of the * decoding operation. The buffer's position will be zero and its * limit will follow the last character written. * * @throws IllegalStateException * If a decoding operation is already in progress * * @throws MalformedInputException * If the byte sequence starting at the input buffer's current * position is not legal for this charset and the current malformed-input action * is {@link CodingErrorAction#REPORT} * * @throws UnmappableCharacterException * If the byte sequence starting at the input buffer's current * position cannot be mapped to an equivalent character sequence and * the current unmappable-character action is {@link * CodingErrorAction#REPORT} */
public final CharBuffer decode(ByteBuffer in) throws CharacterCodingException { int n = (int)(in.remaining() * averageCharsPerByte()); CharBuffer out = CharBuffer.allocate(n); if ((n == 0) && (in.remaining() == 0)) return out; reset(); for (;;) { CoderResult cr = in.hasRemaining() ? decode(in, out, true) : CoderResult.UNDERFLOW; if (cr.isUnderflow()) cr = flush(out); if (cr.isUnderflow()) break; if (cr.isOverflow()) { n = 2*n + 1; // Ensure progress; n might be 0! CharBuffer o = CharBuffer.allocate(n); out.flip(); o.put(out); out = o; continue; } cr.throwException(); } out.flip(); return out; }
Tells whether or not this decoder implements an auto-detecting charset.

The default implementation of this method always returns false; it should be overridden by auto-detecting decoders to return true.

Returns: true if, and only if, this decoder implements an auto-detecting charset
/** * Tells whether or not this decoder implements an auto-detecting charset. * * <p> The default implementation of this method always returns * {@code false}; it should be overridden by auto-detecting decoders to * return {@code true}. </p> * * @return {@code true} if, and only if, this decoder implements an * auto-detecting charset */
public boolean isAutoDetecting() { return false; }
Tells whether or not this decoder has yet detected a charset  (optional operation).

If this decoder implements an auto-detecting charset then at a single point during a decoding operation this method may start returning true to indicate that a specific charset has been detected in the input byte sequence. Once this occurs, the detectedCharset method may be invoked to retrieve the detected charset.

That this method returns false does not imply that no bytes have yet been decoded. Some auto-detecting decoders are capable of decoding some, or even all, of an input byte sequence without fixing on a particular charset.

The default implementation of this method always throws an UnsupportedOperationException; it should be overridden by auto-detecting decoders to return true once the input charset has been determined.

Throws:
Returns: true if, and only if, this decoder has detected a specific charset
/** * Tells whether or not this decoder has yet detected a * charset&nbsp;&nbsp;<i>(optional operation)</i>. * * <p> If this decoder implements an auto-detecting charset then at a * single point during a decoding operation this method may start returning * {@code true} to indicate that a specific charset has been detected in * the input byte sequence. Once this occurs, the {@link #detectedCharset * detectedCharset} method may be invoked to retrieve the detected charset. * * <p> That this method returns {@code false} does not imply that no bytes * have yet been decoded. Some auto-detecting decoders are capable of * decoding some, or even all, of an input byte sequence without fixing on * a particular charset. * * <p> The default implementation of this method always throws an {@link * UnsupportedOperationException}; it should be overridden by * auto-detecting decoders to return {@code true} once the input charset * has been determined. </p> * * @return {@code true} if, and only if, this decoder has detected a * specific charset * * @throws UnsupportedOperationException * If this decoder does not implement an auto-detecting charset */
public boolean isCharsetDetected() { throw new UnsupportedOperationException(); }
Retrieves the charset that was detected by this decoder  (optional operation).

If this decoder implements an auto-detecting charset then this method returns the actual charset once it has been detected. After that point, this method returns the same value for the duration of the current decoding operation. If not enough input bytes have yet been read to determine the actual charset then this method throws an IllegalStateException.

The default implementation of this method always throws an UnsupportedOperationException; it should be overridden by auto-detecting decoders to return the appropriate value.

Throws:
Returns: The charset detected by this auto-detecting decoder, or null if the charset has not yet been determined
/** * Retrieves the charset that was detected by this * decoder&nbsp;&nbsp;<i>(optional operation)</i>. * * <p> If this decoder implements an auto-detecting charset then this * method returns the actual charset once it has been detected. After that * point, this method returns the same value for the duration of the * current decoding operation. If not enough input bytes have yet been * read to determine the actual charset then this method throws an {@link * IllegalStateException}. * * <p> The default implementation of this method always throws an {@link * UnsupportedOperationException}; it should be overridden by * auto-detecting decoders to return the appropriate value. </p> * * @return The charset detected by this auto-detecting decoder, * or {@code null} if the charset has not yet been determined * * @throws IllegalStateException * If insufficient bytes have been read to determine a charset * * @throws UnsupportedOperationException * If this decoder does not implement an auto-detecting charset */
public Charset detectedCharset() { throw new UnsupportedOperationException(); } private void throwIllegalStateException(int from, int to) { throw new IllegalStateException("Current state = " + stateNames[from] + ", new state = " + stateNames[to]); } }