/*
 * Copyright (c) 2001 World Wide Web Consortium,
 * (Massachusetts Institute of Technology, Institut National de
 * Recherche en Informatique et en Automatique, Keio University). All
 * Rights Reserved. This program is distributed under the W3C's Software
 * Intellectual Property License. This program is distributed in the
 * hope that it will be useful, but WITHOUT ANY WARRANTY; without even
 * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 * PURPOSE.
 * See W3C License http://www.w3.org/Consortium/Legal/ for more details.
 */
package org.w3c.dom.smil;

import org.w3c.dom.events.Event;
import org.w3c.dom.views.AbstractView;

The TimeEvent interface provides specific contextual information associated with Time events.
See Also:
/** * The <code>TimeEvent</code> interface provides specific contextual * information associated with Time events. * * @see <a href="http://www.w3.org/TR/2000/WD-smil-animation-20000731/">SMIL Animation</a>. */
public interface TimeEvent extends Event {
The view attribute identifies the AbstractView from which the event was generated.
/** * The <code>view</code> attribute identifies the <code>AbstractView</code> * from which the event was generated. */
public AbstractView getView();
Specifies some detail information about the Event, depending on the type of event.
/** * Specifies some detail information about the <code>Event</code>, * depending on the type of event. */
public int getDetail();
The initTimeEvent method is used to initialize the value of a TimeEvent created through the DocumentEvent interface. This method may only be called before the TimeEvent has been dispatched via the dispatchEvent method, though it may be called multiple times during that phase if necessary. If called multiple times, the final invocation takes precedence.

The different types of events that can occur are:

begin
This event is raised when the element local timeline begins to play. It will be raised each time the element begins the active duration (i.e. when it restarts, but not when it repeats). It may be raised both in the course of normal (i.e. scheduled or interactive) timeline play, as well as in the case that the element was begun with the beginElement() or beginElementAt() methods. Note that if an element is restarted while it is currently playing, the element will raise an end event and another begin event, as the element restarts.
  • Bubbles: No
  • Cancelable: No
  • Context Info: None
end
This event is raised at the active end of the element. Note that this event is not raised at the simple end of each repeat. This event may be raised both in the course of normal (i.e. scheduled or interactive) timeline play, as well as in the case that the element was ended with the endElement() or endElementAt() methods. Note that if an element is restarted while it is currently playing, the element will raise an end event and another begin event, as the element restarts.
  • Bubbles: No
  • Cancelable: No
  • Context Info: None
repeat
This event is raised when the element local timeline repeats. It will be raised each time the element repeats, after the first iteration.
The event provides a numerical indication of which repeat iteration is beginning. The value is a 0-based integer, but the repeat event is not raised for the first iteration and so the observed values of the detail attribute will be >= 1.
  • Bubbles: No
  • Cancelable: No
  • Context Info: detail (current iteration)
Params:
  • typeArg – Specifies the event type.
  • viewArg – Specifies the Event's AbstractView.
  • detailArg – Specifies the Event's detail.
/** * The <code>initTimeEvent</code> method is used to initialize the value of * a <code>TimeEvent</code> created through the <code>DocumentEvent</code> * interface. This method may only be called before the * <code>TimeEvent</code> has been dispatched via the * <code>dispatchEvent</code> method, though it may be called multiple * times during that phase if necessary. If called multiple times, the * final invocation takes precedence. * * <p>The different types of events that can occur are:</p> * * <dl> * <dt><b>begin</b></dt> * <dd>This event is raised when the element local timeline begins to play. * It will be raised each time the element begins the active duration (i.e. * when it restarts, but not when it repeats). It may be raised both in the * course of normal (i.e. scheduled or interactive) timeline play, as well * as in the case that the element was begun with the <code> * beginElement()</code> or <code> beginElementAt()</code> methods. Note * that if an element is restarted while it is currently playing, the * element will raise an end event and another begin event, as the element * restarts. * <ul> * <li>Bubbles: No</li> * <li>Cancelable: No</li> * <li>Context Info: None</li> * </ul> * </dd> * <dt><b>end</b></dt> * <dd>This event is raised at the active end of the element. Note that * this event is not raised at the simple end of each repeat. This event * may be raised both in the course of normal (i.e. scheduled or * interactive) timeline play, as well as in the case that the element was * ended with the <code> endElement()</code> or <code> * endElementAt()</code> methods. Note that if an element is restarted * while it is currently playing, the element will raise an end event and * another begin event, as the element restarts. * <ul> * <li>Bubbles: No</li> * <li>Cancelable: No</li> * <li>Context Info: None</li> * </ul> * </dd> * <dt><b>repeat</b></dt> * <dd>This event is raised when the element local timeline repeats. It * will be raised each time the element repeats, after the first * iteration.<br> The event provides a numerical indication of which repeat * iteration is beginning. The value is a 0-based integer, but the repeat * event is not raised for the first iteration and so the observed values * of the detail attribute will be &gt;= 1. * <ul> * <li>Bubbles: No</li> * <li>Cancelable: No</li> * <li>Context Info: detail (current iteration)</li> * </ul> * </dd> * </dl> * * @param typeArg Specifies the event type. * @param viewArg Specifies the <code>Event</code>'s * <code>AbstractView</code>. * @param detailArg Specifies the <code>Event</code>'s detail. */
public void initTimeEvent(String typeArg, AbstractView viewArg, int detailArg); }