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   The ASF licenses this file to You under the Apache License, Version 2.0
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       http://www.apache.org/licenses/LICENSE-2.0

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package org.apache.batik.gvt.filter;

import java.awt.geom.Rectangle2D;

import org.apache.batik.ext.awt.image.renderable.Filter;
import org.apache.batik.gvt.GraphicsNode;

Implements a masking operation. This masks the source by the result of converting the GraphicsNode to a mask image.
Author:Thomas DeWeese
Version:$Id: Mask.java 1733416 2016-03-03 07:07:13Z gadams $
/** * Implements a masking operation. This masks the source by the result * of converting the GraphicsNode to a mask image. * * @author <a href="mailto:Thomas.DeWeeese@Kodak.com">Thomas DeWeese</a> * @version $Id: Mask.java 1733416 2016-03-03 07:07:13Z gadams $ */
public interface Mask extends Filter {
The region to which this mask applies
/** * The region to which this mask applies */
Rectangle2D getFilterRegion();
Returns the filter region to which this mask applies
/** * Returns the filter region to which this mask applies */
void setFilterRegion(Rectangle2D filterRegion);
The source to be masked by the mask node.
Params:
  • src – The Image to be masked.
/** * The source to be masked by the mask node. * @param src The Image to be masked. */
void setSource(Filter src);
This returns the current image being masked by the mask node.
Returns:The image to mask
/** * This returns the current image being masked by the mask node. * @return The image to mask */
Filter getSource();
Set the masking image to that described by gn. If gn is an rgba image then the alpha is premultiplied and then the rgb is converted to alpha via the standard feColorMatrix rgb to luminance conversion. In the case of an rgb only image, just the rgb to luminance conversion is performed.
Params:
  • gn – The graphics node that defines the mask image.
/** * Set the masking image to that described by gn. * If gn is an rgba image then the alpha is premultiplied and then * the rgb is converted to alpha via the standard feColorMatrix * rgb to luminance conversion. * In the case of an rgb only image, just the rgb to luminance * conversion is performed. * @param gn The graphics node that defines the mask image. */
void setMaskNode(GraphicsNode gn);
Returns the Graphics node that the mask operation will use to define the masking image.
Returns:The graphics node that defines the mask image.
/** * Returns the Graphics node that the mask operation will use to * define the masking image. * @return The graphics node that defines the mask image. */
GraphicsNode getMaskNode(); }