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package org.apache.batik.css.engine;

A simple hashtable, not synchronized, with fixed load factor. Keys are Strings and values are ints.
Author:Stephane Hillion
Version:$Id: StringIntMap.java 1733416 2016-03-03 07:07:13Z gadams $
/** * A simple hashtable, not synchronized, with fixed load factor. * Keys are Strings and values are ints. * * @author <a href="mailto:stephane@hillion.org">Stephane Hillion</a> * @version $Id: StringIntMap.java 1733416 2016-03-03 07:07:13Z gadams $ */
public class StringIntMap {
The underlying array
/** * The underlying array */
protected Entry[] table;
The number of entries
/** * The number of entries */
protected int count;
Creates a new table.
Params:
  • c – The capacity of the table.
/** * Creates a new table. * @param c The capacity of the table. */
public StringIntMap(int c) { // the table is set to 75% of the requested size table = new Entry[( c - ( c >> 2)) + 1]; }
Gets the value corresponding to the given string.
Returns:the value or -1.
/** * Gets the value corresponding to the given string. * @return the value or -1. */
public int get( String key ) { int hash = key.hashCode() & 0x7FFFFFFF; int index = hash % table.length; for ( Entry e = table[ index ]; e != null; e = e.next ) { if ( ( e.hash == hash ) && e.key.equals( key ) ) { return e.value; } } return -1; }
Sets a new value for the given variable
/** * Sets a new value for the given variable */
public void put( String key, int value ) { int hash = key.hashCode() & 0x7FFFFFFF; int index = hash % table.length; for ( Entry e = table[ index ]; e != null; e = e.next ) { if ( ( e.hash == hash ) && e.key.equals( key ) ) { e.value = value; return; } } // The key is not in the hash table int len = table.length; if ( count++ >= ( len - ( len >> 2 ) ) ) { // more than 75% loaded: grow rehash(); index = hash % table.length; } Entry e = new Entry( hash, key, value, table[ index ] ); table[ index ] = e; }
Rehash the table
/** * Rehash the table */
protected void rehash() { Entry[] oldTable = table; table = new Entry[oldTable.length * 2 + 1]; for ( int i = oldTable.length - 1; i >= 0; i-- ) { for ( Entry old = oldTable[ i ]; old != null; ) { Entry e = old; old = old.next; int index = e.hash % table.length; e.next = table[ index ]; table[ index ] = e; } } }
To manage collisions
/** * To manage collisions */
protected static class Entry {
The hash code, must not change after init.
/** * The hash code, must not change after init. */
public final int hash;
The key
/** * The key */
public String key;
The value, not changed after creation.
/** * The value, not changed after creation. */
public int value;
The next entry - changed, when table[] is reordered.
/** * The next entry - changed, when table[] is reordered. */
public Entry next;
Creates a new entry
/** * Creates a new entry */
public Entry( int hash, String key, int value, Entry next ) { this.hash = hash; this.key = key; this.value = value; this.next = next; } } }