/*
 * This file is part of lanterna (http://code.google.com/p/lanterna/).
 * 
 * lanterna is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 * 
 * Copyright (C) 2010-2020 Martin Berglund
 */
package com.googlecode.lanterna.gui2;

import com.googlecode.lanterna.TerminalPosition;
import com.googlecode.lanterna.TerminalSize;

Interface that defines a class that draws window decorations, i.e. a surrounding layer around the window that usually looks like a border to make it easier for a user to visually separate the windows.
Author:Martin
See Also:
  • DefaultWindowDecorationRenderer
/** * Interface that defines a class that draws window decorations, i.e. a surrounding layer around the window that usually * looks like a border to make it easier for a user to visually separate the windows. * @see DefaultWindowDecorationRenderer * @author Martin */
public interface WindowDecorationRenderer {
Draws the window decorations for a particular window and returns a new TextGraphics that is locked to the area inside of the window decorations where the content of the window should be drawn
Params:
  • textGUI – Which TextGUI is calling
  • graphics – Graphics to use for drawing
  • window – Window to draw
Returns:A new TextGraphics that is limited to the area inside the decorations just drawn
/** * Draws the window decorations for a particular window and returns a new TextGraphics that is locked to the area * inside of the window decorations where the content of the window should be drawn * @param textGUI Which TextGUI is calling * @param graphics Graphics to use for drawing * @param window Window to draw * @return A new TextGraphics that is limited to the area inside the decorations just drawn */
TextGUIGraphics draw(WindowBasedTextGUI textGUI, TextGUIGraphics graphics, Window window);
Retrieves the full size of the window, including all window decorations, given all components inside the window.
Params:
  • window – Window to calculate size for
  • contentAreaSize – Size of the content area in the window
Returns:Full size of the window, including decorations
/** * Retrieves the full size of the window, including all window decorations, given all components inside the window. * @param window Window to calculate size for * @param contentAreaSize Size of the content area in the window * @return Full size of the window, including decorations */
TerminalSize getDecoratedSize(Window window, TerminalSize contentAreaSize);
Returns how much to step right and down from the top left position of the window decorations to the top left position of the actual window
Params:
  • window – Window to get the offset for
Returns:Position of the top left corner of the window, relative to the top left corner of the window decoration
/** * Returns how much to step right and down from the top left position of the window decorations to the top left * position of the actual window * @param window Window to get the offset for * @return Position of the top left corner of the window, relative to the top left corner of the window decoration */
TerminalPosition getOffset(Window window); }